Refactor resampler code. Use Quake 3 wav codec

and delete most of snd_mem.c.
This commit is contained in:
Eric Wasylishen 2011-01-17 11:18:31 -07:00
parent e10670b8bc
commit 91ff92b33c
6 changed files with 113 additions and 273 deletions

View file

@ -108,6 +108,7 @@
66A5470F12E3CF8100FFA7D5 /* snd_codec_ogg.c in Sources */ = {isa = PBXBuildFile; fileRef = 66A5470C12E3CF8100FFA7D5 /* snd_codec_ogg.c */; };
66A5487A12E3EA6900FFA7D5 /* Ogg.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 66A5487912E3EA6900FFA7D5 /* Ogg.framework */; };
66A5487C12E3EA6E00FFA7D5 /* Vorbis.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 66A5487B12E3EA6E00FFA7D5 /* Vorbis.framework */; };
66A54A4F12E429B800FFA7D5 /* snd_resample.c in Sources */ = {isa = PBXBuildFile; fileRef = 66A54A4E12E429B800FFA7D5 /* snd_resample.c */; };
8D11072B0486CEB800E47090 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 089C165CFE840E0CC02AAC07 /* InfoPlist.strings */; };
8D11072F0486CEB800E47090 /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1058C7A1FEA54F0111CA2CBB /* Cocoa.framework */; };
/* End PBXBuildFile section */
@ -288,6 +289,7 @@
66A5470C12E3CF8100FFA7D5 /* snd_codec_ogg.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = snd_codec_ogg.c; path = ../Quake/snd_codec_ogg.c; sourceTree = SOURCE_ROOT; };
66A5487912E3EA6900FFA7D5 /* Ogg.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Ogg.framework; path = Library/Frameworks/Ogg.framework; sourceTree = SDKROOT; };
66A5487B12E3EA6E00FFA7D5 /* Vorbis.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Vorbis.framework; path = Library/Frameworks/Vorbis.framework; sourceTree = SDKROOT; };
66A54A4E12E429B800FFA7D5 /* snd_resample.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = snd_resample.c; path = ../Quake/snd_resample.c; sourceTree = SOURCE_ROOT; };
8D1107310486CEB800E47090 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist; path = Info.plist; sourceTree = "<group>"; };
8D1107320486CEB800E47090 /* QuakeSpasm.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = QuakeSpasm.app; sourceTree = BUILT_PRODUCTS_DIR; };
/* End PBXFileReference section */
@ -495,6 +497,7 @@
66A5470A12E3CF8100FFA7D5 /* snd_codec.c */,
66A5470B12E3CF8100FFA7D5 /* snd_codec_wav.c */,
66A5470C12E3CF8100FFA7D5 /* snd_codec_ogg.c */,
66A54A4E12E429B800FFA7D5 /* snd_resample.c */,
);
name = Sound;
sourceTree = "<group>";
@ -770,6 +773,7 @@
66A5470D12E3CF8100FFA7D5 /* snd_codec.c in Sources */,
66A5470E12E3CF8100FFA7D5 /* snd_codec_wav.c in Sources */,
66A5470F12E3CF8100FFA7D5 /* snd_codec_ogg.c in Sources */,
66A54A4F12E429B800FFA7D5 /* snd_resample.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};

View file

@ -32,6 +32,7 @@ typedef struct snd_info_s
int samples;
int size;
int dataofs;
int loopstart; // -1 if not looped
} snd_info_t;
typedef struct snd_codec_s snd_codec_t;

View file

@ -171,6 +171,31 @@ static qboolean S_ReadRIFFHeader( int file, snd_info_t *info)
Sys_FileSeekRelative( file, fmtlen );
}
// get cue chunk
// FIXME: port code
/*
FindChunk("cue ");
if (data_p)
{
data_p += 32;
info.loopstart = GetLittleLong();
// if the next chunk is a LIST chunk, look for a cue length marker
FindNextChunk ("LIST");
if (data_p)
{
if (!strncmp (data_p + 28, "mark", 4))
{ // this is not a proper parse, but it works with cooledit...
data_p += 24;
i = GetLittleLong (); // samples in loop
info.samples = info.loopstart + i;
// Con_Printf("looped length: %i\n", i);
}
}
}
else*/
info->loopstart = -1;
// Scan for the data chunk
if( (info->size = S_FindRIFFChunk(file, "data")) < 0)
{

View file

@ -21,74 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// snd_mem.c: sound caching
#include "quakedef.h"
int cache_full_cycle;
byte *S_Alloc (int size);
/*
================
ResampleSfx
================
*/
void ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)
{
int outcount;
int srcsample;
float stepscale;
int i;
int sample, samplefrac, fracstep;
sfxcache_t *sc;
sc = (sfxcache_t *) Cache_Check (&sfx->cache);
if (!sc)
return;
stepscale = (float)inrate / shm->speed; // this is usually 0.5, 1, or 2
outcount = sc->length / stepscale;
sc->length = outcount;
if (sc->loopstart != -1)
sc->loopstart = sc->loopstart / stepscale;
sc->speed = shm->speed;
if (loadas8bit.value)
sc->width = 1;
else
sc->width = inwidth;
sc->stereo = 0;
// resample / decimate to the current source rate
if (stepscale == 1 && inwidth == 1 && sc->width == 1)
{
// fast special case
for (i=0 ; i<outcount ; i++)
((signed char *)sc->data)[i]
= (int)( (unsigned char)(data[i]) - 128);
}
else
{
// general case
samplefrac = 0;
fracstep = stepscale*256;
for (i=0 ; i<outcount ; i++)
{
srcsample = samplefrac >> 8;
samplefrac += fracstep;
if (inwidth == 2)
sample = LittleShort ( ((short *)data)[srcsample] );
else
sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8;
if (sc->width == 2)
((short *)sc->data)[i] = sample;
else
((signed char *)sc->data)[i] = sample >> 8;
}
}
}
//=============================================================================
#include "snd_codec.h"
/*
==============
@ -97,13 +30,11 @@ S_LoadSound
*/
sfxcache_t *S_LoadSound (sfx_t *s)
{
snd_info_t info;
char namebuffer[256];
byte *data;
wavinfo_t info;
int len;
float stepscale;
sfxcache_t *sc;
byte stackbuf[1*1024]; // avoid dirtying the cache heap
// see if still in memory
sc = (sfxcache_t *) Cache_Check (&s->cache);
@ -117,225 +48,41 @@ sfxcache_t *S_LoadSound (sfx_t *s)
// Con_Printf ("loading %s\n",namebuffer);
data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf));
// load it in
data = S_CodecLoad(namebuffer, &info);
if (!data)
{
Con_Printf ("Couldn't load %s\n", namebuffer);
return NULL;
}
info = GetWavinfo (s->name, data, com_filesize);
if (info.channels != 1)
{
Con_Printf ("%s is a stereo sample\n",s->name);
return NULL;
}
stepscale = (float)info.rate / shm->speed;
len = info.samples / stepscale;
len = len * info.width * info.channels;
int resampledNumSamples;
void *resampled = Snd_Resample(info.rate, info.width, info.samples, info.channels, data, shm->speed, shm->samplebits/8, &resampledNumSamples);
len = resampledNumSamples * (shm->samplebits/8) * info.channels;
sc = (sfxcache_t *) Cache_Alloc ( &s->cache, len + sizeof(sfxcache_t), s->name);
if (!sc)
return NULL;
sc->length = info.samples;
sc->loopstart = info.loopstart;
sc->speed = info.rate;
sc->width = info.width;
float ratio = info.rate / shm->speed;
sc->length = resampledNumSamples;
sc->loopstart = (info.loopstart == -1 ? -1 : info.loopstart / ratio); // reposition loop marker to take resampling into account
sc->speed = shm->speed;
sc->width = (shm->samplebits/8);
sc->stereo = info.channels;
ResampleSfx (s, sc->speed, sc->width, data + info.dataofs);
memcpy(sc->data, resampled, len);
free(resampled);
Z_Free(data);
return sc;
}
/*
===============================================================================
WAV loading
===============================================================================
*/
byte *data_p;
byte *iff_end;
byte *last_chunk;
byte *iff_data;
int iff_chunk_len;
short GetLittleShort(void)
{
short val = 0;
val = *data_p;
val = val + (*(data_p+1)<<8);
data_p += 2;
return val;
}
int GetLittleLong(void)
{
int val = 0;
val = *data_p;
val = val + (*(data_p+1)<<8);
val = val + (*(data_p+2)<<16);
val = val + (*(data_p+3)<<24);
data_p += 4;
return val;
}
void FindNextChunk(const char *name)
{
while (1)
{
// Need at least 8 bytes for a chunk
if (last_chunk + 8 >= iff_end)
{
data_p = NULL;
return;
}
data_p = last_chunk + 4;
iff_chunk_len = GetLittleLong();
if (iff_chunk_len < 0 || iff_chunk_len > iff_end - data_p)
{
data_p = NULL;
Con_DPrintf("Bad \"%s\" chunk length (%d) in wav file\n", name, iff_chunk_len);
return;
}
// if (iff_chunk_len > 1024*1024)
// Sys_Error ("FindNextChunk: %i length is past the 1 meg sanity limit", iff_chunk_len);
last_chunk = data_p + ((iff_chunk_len + 1) & ~1);
data_p -= 8;
if (!Q_strncmp((char *)data_p, name, 4))
return;
}
}
void FindChunk(const char *name)
{
last_chunk = iff_data;
FindNextChunk (name);
}
void DumpChunks(void)
{
char str[5];
str[4] = 0;
data_p=iff_data;
do
{
memcpy (str, data_p, 4);
data_p += 4;
iff_chunk_len = GetLittleLong();
Con_Printf ("%p : %s (%d)\n", (data_p - 4), str, iff_chunk_len);
data_p += (iff_chunk_len + 1) & ~1;
} while (data_p < iff_end);
}
/*
============
GetWavinfo
============
*/
wavinfo_t GetWavinfo (const char *name, byte *wav, int wavlength)
{
wavinfo_t info;
int i;
int format;
int samples;
memset (&info, 0, sizeof(info));
if (!wav)
return info;
iff_data = wav;
iff_end = wav + wavlength;
// find "RIFF" chunk
FindChunk("RIFF");
if (!(data_p && !Q_strncmp((char *)data_p + 8, "WAVE", 4)))
{
Con_Printf("Missing RIFF/WAVE chunks\n");
return info;
}
// get "fmt " chunk
iff_data = data_p + 12;
// DumpChunks ();
FindChunk("fmt ");
if (!data_p)
{
Con_Printf("Missing fmt chunk\n");
return info;
}
data_p += 8;
format = GetLittleShort();
if (format != 1)
{
Con_Printf("Microsoft PCM format only\n");
return info;
}
info.channels = GetLittleShort();
info.rate = GetLittleLong();
data_p += 4+2;
info.width = GetLittleShort() / 8;
// get cue chunk
FindChunk("cue ");
if (data_p)
{
data_p += 32;
info.loopstart = GetLittleLong();
// if the next chunk is a LIST chunk, look for a cue length marker
FindNextChunk ("LIST");
if (data_p)
{
if (!strncmp((char *)data_p + 28, "mark", 4))
{ // this is not a proper parse, but it works with cooledit...
data_p += 24;
i = GetLittleLong (); // samples in loop
info.samples = info.loopstart + i;
// Con_Printf("looped length: %i\n", i);
}
}
}
else
info.loopstart = -1;
// find data chunk
FindChunk("data");
if (!data_p)
{
Con_Printf("Missing data chunk\n");
return info;
}
data_p += 4;
samples = GetLittleLong () / info.width;
if (info.samples)
{
if (samples < info.samples)
Sys_Error ("Sound %s has a bad loop length", name);
}
else
info.samples = samples;
info.dataofs = data_p - wav;
return info;
}

45
Quake/snd_resample.c Normal file
View file

@ -0,0 +1,45 @@
#include "quakedef.h"
#include "sound.h"
// FIXME: call a real resampler :-)
void *Snd_Resample(int inrate, int inwidth, int innumsamples, int channels, const void *indata,
int outrate, int outwidth, int *outnumsamples)
{
char *outdata;
int i;
int sample, samplefrac, fracstep;
float stepscale = ((float)inrate) / ((float)outrate);
*outnumsamples = innumsamples / stepscale;
outdata = malloc((*outnumsamples) * channels * outwidth);
// resample / decimate to the current source rate
samplefrac = 0;
fracstep = stepscale*256;
for (i=0 ; i<(*outnumsamples) ; i++)
{
int srcsample = samplefrac >> 8;
samplefrac += fracstep;
if (inwidth == 2)
sample = LittleShort ( ((short *)indata)[srcsample] );
else
sample = (int)( (((unsigned char *)indata)[srcsample]) - 128) << 8;
if (outwidth == 2)
((short *)outdata)[i] = sample;
else
((signed char *)outdata)[i] = sample >> 8;
}
return outdata;
}
void *Snd_ResamplerInit(int inrate, int inwidth, int outrate, int outwidth, int channels) { return NULL; }
void Snd_ResamplerClose(void *resampler) {}
void Snd_ResampleStream(void *resampler,
int *innumsamples, void *indata,
int *outnumsamples, void *outdata) {}

View file

@ -149,6 +149,24 @@ qboolean S_Base_StartBackgroundTrack( const char *intro, qboolean loop, S_Backgr
void S_UpdateBackgroundTrack( void );
qboolean S_BackgroundTrackIsPlaying( void );
/* resamples a whole file. return value must be freed with free() */
void *Snd_Resample(int inrate, int inwidth, int innumsamples, int channels, const void *indata,
int outrate, int outwidth, int *outnumsamples);
/* creates a new stream resampler for the specified rates and number of channels. returns a handle */
void *Snd_ResamplerInit(int inrate, int inwidth, int outrate, int outwidth, int channels);
/* closes a resampler handle */
void Snd_ResamplerClose(void *resampler);
/* performs resampling on samples in the given channel. numinsamples takes
the number of samples to process, and returns the number actually processed.
*/
void Snd_ResampleStream(void *resampler,
int *innumsamples, void *indata,
int *outnumsamples, void *outdata);
// ====================================================================
// User-setable variables
// ====================================================================