fortressforever-2013/mp/src
squeek 9818913608 Our very own player class! (CFF_SH_Player, CFF_CL_Player, CFF_SV_Player)
- Note: FFPlayer still derives from CBaseHLPlayer, which has HL-style sprinting code and whatnot, will probably want to end up removing that inheritance
 - All references to the old HL2MP player have been switched to our FF player (temporarily if we end up replacing those files)
2014-10-13 00:03:51 -07:00
..
common Fixed various missing files 2013-06-27 14:27:15 -07:00
devtools Add missing executable flag to xcode_ccache_wrapper. 2013-09-05 08:41:38 -04:00
dx9sdk/utilities * Fixed Source Mod back-compatability by reordering methods in a couple interfaces. 2013-09-03 16:02:10 -07:00
dx10sdk/Utilities/dx9_30 * Fixed Source Mod back-compatability by reordering methods in a couple interfaces. 2013-09-03 16:02:10 -07:00
fgdlib General: 2013-09-02 11:39:10 -07:00
game Our very own player class! (CFF_SH_Player, CFF_CL_Player, CFF_SV_Player) 2014-10-13 00:03:51 -07:00
gcsdk/bin Add executable permission to ccache and protoc. 2013-06-27 18:22:34 -07:00
lib Merge branch 'luabind' into develop 2013-09-14 22:58:02 -06:00
materialsystem added ff specific shader building bat per wiki 2013-09-04 19:35:55 -06:00
mathlib General: 2013-09-02 11:39:10 -07:00
public * Fixed Source Mod back-compatability by reordering methods in a couple interfaces. 2013-09-03 16:02:10 -07:00
raytrace General: 2013-09-02 11:39:10 -07:00
thirdparty fix static linking for lua + luabind 2013-09-05 00:56:25 -06:00
tier0 General: 2013-09-02 11:39:10 -07:00
tier1 General: 2013-09-02 11:39:10 -07:00
utils * Fixed Source Mod back-compatability by reordering methods in a couple interfaces. 2013-09-03 16:02:10 -07:00
vgui2 General: 2013-09-02 11:39:10 -07:00
vpc_scripts move lua + luabind into 'game' so you dont have to go generate a second set of projects, and they are built when game is (no external deps go missing) 2014-10-13 00:02:50 -07:00
vstdlib General: 2013-09-02 11:39:10 -07:00
createallprojects * Added support for building shaders in your mod 2013-07-17 18:26:59 -07:00
createallprojects.bat * Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details. 2013-07-04 11:20:31 -07:00
createallprojects_ff linux vpc running barfer scripts 2014-10-13 00:03:50 -07:00
createallprojects_ff.bat fix static linking for lua + luabind 2013-09-05 00:56:25 -06:00
creategameprojects * Added support for building shaders in your mod 2013-07-17 18:26:59 -07:00
creategameprojects.bat * Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details. 2013-07-04 11:20:31 -07:00
creategameprojects_ff linux vpc running barfer scripts 2014-10-13 00:03:50 -07:00
creategameprojects_ff.bat add vpc bats for generating FF specific projects 2013-09-04 18:38:02 -06:00