added ff specific shader building bat per wiki

note the dumb absolute path you will need to change to steam directory
on your machine! woohoo
This commit is contained in:
Dexter Haslem 2013-09-04 19:35:55 -06:00
parent a55a85df87
commit 99ef655f72

View file

@ -0,0 +1,21 @@
@echo off
setlocal
rem ================================
rem ==== MOD PATH CONFIGURATIONS ===
rem == Set the absolute path to your mod's game directory here ==
set GAMEDIR=%cd%\..\..\..\game\fortressforever
rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
set SDKBINDIR=D:\Games\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin
rem == Set the Path to your mod's root source code ==
rem This should already be correct, accepts relative paths only!
set SOURCEDIR=..\..
rem ==== MOD PATH CONFIGURATIONS END ===
rem ====================================
call buildsdkshaders.bat