|
ef668a19d4
|
Add more weapon weights and remove the knife when empty.
|
2024-02-28 22:46:56 -08:00 |
|
|
42e7b79622
|
Lots of HUD, weapon improvements etc.
|
2024-02-28 22:20:28 -08:00 |
|
|
10477a7db5
|
Merge branch 'master' of ssh://git.vera-visions.com:1997/nuclide-ports/hhdeath
|
2023-10-30 16:41:27 -07:00 |
|
|
745f1bbaae
|
Map previews
|
2023-10-27 03:05:18 -07:00 |
|
|
9b69b41aab
|
Waypoints for all official maps, moved zpak to zpak001
|
2023-10-27 02:45:56 -07:00 |
|
|
8f817d1e60
|
Remove view.qc and modelevent.qc
|
2023-10-12 14:43:35 -07:00 |
|
|
4959ed8f96
|
Fix compilation errors against upstream Nuclide
|
2023-09-18 13:29:32 -07:00 |
|
|
0bd0a130a7
|
Rebuild against FreeHL Develop
|
2023-07-27 23:25:38 -07:00 |
|
|
c03b3fc5dc
|
items: Implement ::PickupRespawn
|
2023-02-12 13:03:49 -08:00 |
|
|
f7a1910541
|
Remove base/src dependency.Remove base/src dependency and use valve/src's versions instead.
|
2023-02-12 12:55:42 -08:00 |
|
|
887c828439
|
add instructions.txt file
|
2023-02-08 16:32:04 -08:00 |
|
|
756932537a
|
Bring us up to spec with the API
|
2023-01-18 19:45:26 -08:00 |
|
|
f5ed927ccf
|
Removal of Game_Input. If need be you can override NSClientPlayer's ProcessInput().
|
2023-01-11 17:42:57 -08:00 |
|
|
c8bd73b020
|
Remove obsolete includes.
|
2023-01-08 13:35:26 -08:00 |
|
|
e930b66a6e
|
Make code build against upstream Nuclide.
|
2022-11-30 14:29:58 -08:00 |
|
|
4326610d81
|
Set pragma target fte_5768
|
2022-08-22 23:25:21 -07:00 |
|
|
0055520c78
|
Remove rules.qc and and old cvar
|
2022-07-16 15:08:13 -07:00 |
|
|
c1b072a6bb
|
Remove inclusion of pmove_water.qc, as it's gone.
|
2022-07-14 21:27:39 -07:00 |
|
|
530a8b03fe
|
Get more in line with upstream Nuclide, using env_sprite APIs
|
2022-07-07 09:11:05 -07:00 |
|
|
a1a7332836
|
item_pickup: Move precaches into Spawned() method.
|
2022-06-01 17:39:31 -07:00 |
|
|
aca3b62acc
|
Adjust naming against upstream.
|
2022-05-11 12:50:45 -07:00 |
|
|
fd00f1727d
|
Convert all classes to use the new parent names. The old ones were marked for deprecation long ago.
|
2022-05-10 14:59:32 -07:00 |
|
|
fa6b1fb38f
|
Improve player networking.
|
2022-05-01 17:01:30 -07:00 |
|
|
a94f19a5fc
|
Server: unreference player.h
|
2022-04-25 13:34:41 -07:00 |
|
|
def78f91a3
|
Extend FX_GibHuman with a dir (euler) and force parameter.
|
2022-04-05 20:37:30 -07:00 |
|
|
02114e9188
|
.touch fixes.
|
2022-04-03 14:07:09 -07:00 |
|
|
2bb6ca9628
|
Rebased against the latest Nuclide commit.
|
2022-03-15 19:33:51 -07:00 |
|
|
7d3aac7aa0
|
Update copyright information
|
2022-03-13 16:56:13 -07:00 |
|
|
4c10905ef2
|
ClientGame_EventParse() now has returns either 0 or 1 to signal successful overrides.
|
2022-03-03 14:11:07 -08:00 |
|
|
80ce0256cb
|
Remove inclusion of gs-entbase/server/defs.h
|
2022-01-20 16:24:03 -08:00 |
|
|
cb6daba9d4
|
Add FX_Corpse stuff, damage notifications...
|
2021-12-17 18:21:03 -08:00 |
|
|
91138ec57b
|
Use Font_GetID() to query drawfont.
|
2021-11-04 22:49:05 +01:00 |
|
|
48b07dea81
|
Client: Include FreeHL's damage.qc.
|
2021-10-21 23:31:14 +02:00 |
|
|
1310828b81
|
Remove deprecated EV_CHAT_VOX.
|
2021-10-20 01:19:40 +02:00 |
|
|
0334773293
|
Use GetSpawnX() methods instead of peeking into some attribute that
may change.
|
2021-09-16 18:39:13 +02:00 |
|
|
93bb3e92fe
|
Remove input_sequence definition.
|
2021-09-15 22:45:00 +02:00 |
|
|
363ee83bc1
|
Remove VALVE define from client/progs.src
|
2021-08-29 21:47:28 +02:00 |
|
|
2481e83903
|
Include valve' viewmodel efffects
|
2021-08-01 08:53:44 +02:00 |
|
|
dbd4cd3c3a
|
Include flashlight.qc
|
2021-05-22 20:41:21 +02:00 |
|
|
594fea1df5
|
Add support for top/bottom color on players and viewmodels.
|
2021-05-20 16:02:49 +02:00 |
|
|
aee6759772
|
Don't set view_ofs here.
|
2021-05-16 23:15:17 +02:00 |
|
|
ed20861722
|
Use Base its damage.qc instead of FreeHL its.
|
2021-05-10 11:34:49 +02:00 |
|
|
42379ac7ac
|
Shared: Optimise player.qc's prediction attribute code with the new macros.
|
2021-05-10 08:15:13 +02:00 |
|
|
e858860db2
|
Simplify prediction code with the help from upstream changes.
|
2021-05-08 17:45:24 +02:00 |
|
|
9d27fa953d
|
Clean up the precaches. We are precaching SO much content twice!
|
2021-05-07 13:52:55 +02:00 |
|
|
507bbb8766
|
Fix a whole bunch of warnings and precaches.
|
2021-05-07 13:48:46 +02:00 |
|
|
aa31a0fa93
|
Make HouseHold Death compile against latest Nuclide animation changes.
|
2021-04-07 21:37:22 +02:00 |
|
|
cc6e441f2d
|
Change pSeat references to pSeatLocal where applicable.
|
2021-03-31 13:41:50 +02:00 |
|
|
d2522c4e84
|
Include draw.qc from Nuclide's base game
|
2021-03-17 06:25:40 +01:00 |
|
|
653405e507
|
Merge client/input.qc and server/input.qc into shared/input.qc
|
2021-03-09 12:13:51 +01:00 |
|