|
c4a5f92063
|
Insert muzzleflash precaches from Nuclide into ClientGame_RendererRestart
|
2021-10-06 22:02:10 +02:00 |
|
|
1019c16913
|
Use GetSpawnX() methods instead of peeking into some attribute that
may change.
|
2021-09-16 18:37:40 +02:00 |
|
|
e46be7b529
|
Remove input_sequence definition.
|
2021-09-15 22:46:09 +02:00 |
|
|
304383fbc6
|
Update include.src against valve/src
|
2021-08-29 17:46:27 +02:00 |
|
|
3a154ee53c
|
Don't define VALVE in the progs src.
|
2021-08-01 11:23:12 +02:00 |
|
|
e6309968ec
|
Inherit valve/src's viewmodel effects
|
2021-08-01 08:55:56 +02:00 |
|
|
ae43f8e8b1
|
Updated the game-specific PMove bits to be part of our player class
|
2021-06-08 15:32:18 +02:00 |
|
|
a5a370ef8f
|
Shared: Add isempty function pointers to the respective weapons that need
it.
|
2021-05-25 08:38:06 +02:00 |
|
|
62317aa1e6
|
Reload timers for the WEAPON_EAGLE and WEAPON_SNIPERRIFLE weapon
|
2021-05-22 20:36:25 +02:00 |
|
|
bf0083566b
|
Add the nightvision code to replace the flashlight.
|
2021-05-22 20:36:06 +02:00 |
|
|
069fa3c80d
|
Fix a reload bug for when you fully empty the M249
|
2021-05-22 20:35:27 +02:00 |
|
|
c21707d773
|
Support for .colormap on players.
|
2021-05-20 16:05:34 +02:00 |
|
|
e4452dd681
|
install_from_cd.sh: download the patch 1109 zip now as well.
|
2021-05-19 21:26:17 +02:00 |
|
|
e899719ad9
|
add install_from_cd.sh, which will get the contents off your OP4 CD and grab all the patches from archive.org
|
2021-05-19 21:11:00 +02:00 |
|
|
00f5f37f70
|
Don't set VIEWPOS here.
|
2021-05-16 23:13:32 +02:00 |
|
|
8672d380f0
|
Use Base its damage.qc instead of FreeHL its.
|
2021-05-10 11:36:47 +02:00 |
|
|
3d12f067b8
|
Shared: Inherit weapon_common from Nuclide's base game.
|
2021-05-10 08:18:36 +02:00 |
|
|
35de6c1ea5
|
Simplify prediction code with the help from upstream SDK changes.
Fix some weapon code.
|
2021-05-08 17:47:25 +02:00 |
|
|
9678955694
|
Conform to the latest upstream changes in FreeHL and Nuclide regarding
animation and sound calls
|
2021-04-07 19:01:32 +02:00 |
|
|
cd687f48d8
|
Change pSeat references to pSeatLocal where applicable.
Remove obsolete and redundant code in ReceiveEntity.
|
2021-03-31 13:43:59 +02:00 |
|
|
472bab91fa
|
Include draw.qc from Nuclide's base game
|
2021-03-17 06:27:33 +01:00 |
|
|
5003c05c79
|
Merge client/input.qc and server/input.qc into shared/input.qc
|
2021-03-09 11:55:05 +01:00 |
|
eukara
|
01b8baf3d8
|
Create FUNDING.yml
|
2021-03-08 15:37:10 +01:00 |
|
eukara
|
7255dd1b75
|
Update README.md
|
2021-03-08 11:49:03 +01:00 |
|
eukara
|
6ecae15703
|
Update README.md
|
2021-03-08 11:48:42 +01:00 |
|
|
5a93a6e9e7
|
Initial commit, carried over from Nuclide's Git on March 8th 2021
|
2021-03-08 11:47:30 +01:00 |
|