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fteqw/engine/gl
2004-10-14 11:14:46 +00:00
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gltod3d lots of changes. 2004-09-20 23:25:38 +00:00
gl_alias.c plugins 2004-10-13 07:24:59 +00:00
gl_backend.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
gl_draw.c plugins 2004-10-13 07:24:59 +00:00
gl_draw.h Initial Checkin 2004-08-23 00:15:46 +00:00
gl_hlmdl.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_model.c plugins 2004-10-13 07:24:59 +00:00
gl_model.h fixing warnings. 2004-09-14 21:40:24 +00:00
gl_ngraph.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_ppl.c fixing visability of cl_chasecan 1 tracked players. 2004-10-04 07:26:59 +00:00
gl_rlight.c lots of changes. 2004-09-20 23:25:38 +00:00
gl_rmain.c now prints the name of the sprite that has an invalid frame. 2004-10-14 11:14:46 +00:00
gl_rmisc.c I need to commit more often... 2004-10-10 06:32:29 +00:00
gl_rsurf.c removed a pointless if statement. 2004-09-30 22:48:09 +00:00
gl_screen.c plugins 2004-10-13 07:24:59 +00:00
gl_vidcommon.c plugins 2004-10-13 07:24:59 +00:00
gl_vidlinuxglx.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_vidnt.c People don't like bright green ... :( 2004-10-13 06:33:10 +00:00
gl_warp.c plugins 2004-10-13 07:24:59 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c plugins 2004-10-13 07:24:59 +00:00
glquake.h plugins 2004-10-13 07:24:59 +00:00
glsupp.h GL_SGIS_generate_mipmap added 2004-10-07 13:14:42 +00:00
ltface.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
model_hl.h Initial Commit 2004-08-23 03:58:21 +00:00
shader.h Initial Checkin 2004-08-23 00:15:46 +00:00