Spoike
81cc41e4a4
now prints the name of the sprite that has an invalid frame.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-14 11:14:46 +00:00
Spoike
4d528922fd
plugins
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capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
3e75ffd266
People don't like bright green ... :(
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 06:33:10 +00:00
Spoike
ea5c476ced
I need to commit more often...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
Spoike
738993eba9
tightened lightmap loading, added traces.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:16:43 +00:00
Spoike
db58b57cf8
GL_SGIS_generate_mipmap added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:14:42 +00:00
Spoike
0f1a14e0a9
trace prints. (ignore me)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-07 13:13:15 +00:00
Spoike
e2e008d695
fixing visability of tracked players with cl_chasecam 1
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:27:41 +00:00
Spoike
70747835c1
fixing visability of cl_chasecan 1 tracked players.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:26:59 +00:00
Spoike
5fbe74b582
Small stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
5b197459eb
skys are pausable now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 10:13:22 +00:00
Spoike
173875eb5f
fixing gl_2dscale bugs
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:46:09 +00:00
Spoike
d89c1944ff
fixing gl_2dscale bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 09:46:00 +00:00
Spoike
bc49957d23
those conditions are slightly better than before.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 22:17:33 +00:00
Spoike
6f52211bb2
fixing gamma ramps and stuff... god I hate windows.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-01 02:19:17 +00:00
Spoike
b81cfa6077
playing with lit file paths, so that qw/maps/2fort5.lit isn't a higher priority than fortress/lits/2fort5.lit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 23:02:52 +00:00
Spoike
0c6d688751
removed a pointless if statement.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:48:09 +00:00
Spoike
705d84c214
teamplay info
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:47:31 +00:00
Spoike
fbda24bd34
trying to fix the whole gl_2dscale stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:47:02 +00:00
Spoike
d592a4f647
hmm. is that better at all?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:46:24 +00:00
Spoike
6391f4428f
supports norms, and might actually be a tiny bit faster at loading.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:45:08 +00:00
Spoike
75764a9c5d
should make task switches more reliable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-27 07:23:47 +00:00
Spoike
98f3a782f7
Does this make you happy alex? does it? will you just leave me in peace? please?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-27 06:33:25 +00:00
Spoike
af8b141be8
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@248 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 03:34:26 +00:00
Spoike
f25bf204a9
small bug fix, part way through adding plugin stuff for menu support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 00:30:42 +00:00
Spoike
018e0cc849
so gl_2dscale takes effect if the user manually resizes the window with the mouse cursor. Kinda funky.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@245 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-24 04:42:10 +00:00
Spoike
98bd148fa1
fixing avi files
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-24 04:41:26 +00:00
Spoike
9c59fafc3e
lots of changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
191d638cce
fixing warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@213 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 21:40:24 +00:00
Spoike
6702b3831b
yeah, I know it's annoying, but at least it'll work now when the client is not connected to a server.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 21:39:54 +00:00
Spoike
847c3d9675
is that any more efficient and bsp-light bug free?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 05:16:04 +00:00
Spoike
e393b9ae3f
r_loadlit 2 will generate lux files even if the user has a lit (without overwriting the lit) - needs HLbsp testing.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@205 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-14 05:14:46 +00:00
Spoike
9c94742305
Some GCC compiler warnings fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 04:16:52 +00:00
Spoike
c0c2130978
Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:20:04 +00:00
Spoike
c680b957a2
that's mirrors working properly then.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@184 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 17:58:00 +00:00
Spoike
1472d7ee24
Same as LTFACE - but with a better filename case...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@183 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 13:34:51 +00:00
Spoike
7f4db5a2c5
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@182 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-08 13:34:12 +00:00
Spoike
67ea52427e
trying to fix bsp alpha
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@175 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 23:21:09 +00:00
Spoike
fbe070f46d
Does this compile any better with dedicated servers?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@170 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 23:09:43 +00:00
Spoike
74a28bc472
trying a more interesting lighting system on alias models... What do you think?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@169 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 23:09:15 +00:00
Spoike
011366be8e
Trying to get better doom clipping - still doesn't work right.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@162 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-07 18:23:54 +00:00
TimeServ
de51889f62
transtable/palconvbits updates
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-06 01:18:24 +00:00
Spoike
12c8cef385
most noticably an attempt at vertex arrays, but also includes an optimisation to the normal rendering to give an extra frame per second,,, I was hoping for more. Also small fix for q2 transparent surfaces.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:15:18 +00:00
Spoike
420ab4ba75
that parameter changed, so the reference needs to too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@139 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:10:45 +00:00
Spoike
3cd3e0a025
water warp stuff for proper q2 transparency support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:08:51 +00:00
Spoike
a27cb81452
Support q2 transparency properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:07:54 +00:00
Spoike
d6484d39ec
So that's why splitscreen is broken then... *sigh*...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@136 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:07:07 +00:00
TimeServ
3b26e6ff2f
r_partconvbits
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-02 04:23:16 +00:00
Spoike
d6b2210e12
Load texture filenames out of a small config like text file.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 22:59:56 +00:00
Spoike
bc95321687
fix for alternate viewports.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@102 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 00:08:39 +00:00