.. |
.cvsignore
|
…
|
|
anorms.h
|
…
|
|
cd_linux.c
|
…
|
|
cd_null.c
|
For the bsd port.
|
2005-04-17 03:15:38 +00:00 |
cd_sdl.c
|
…
|
|
cd_win.c
|
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
|
2005-05-26 12:55:34 +00:00 |
cdaudio.h
|
…
|
|
cl_cam.c
|
Redesigned sound code for greater modularity.
|
2005-06-14 04:52:10 +00:00 |
cl_cg.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
cl_demo.c
|
Don't break old clients.
|
2005-09-28 23:32:54 +00:00 |
cl_ents.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
cl_input.c
|
Fixed smartjump issues with csqc.
|
2005-09-28 23:40:33 +00:00 |
cl_main.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
cl_master.h
|
Missed a file from earlier.
|
2005-09-29 23:48:50 +00:00 |
cl_parse.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
cl_pred.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
cl_screen.c
|
Added Q3 text colouration on centerprints (fixing colours left from names on the hud).
|
2005-09-14 04:06:49 +00:00 |
cl_tent.c
|
say no to Sys_Error (net parsing fix)
|
2005-09-18 02:12:30 +00:00 |
cl_ui.c
|
warning fixes
|
2005-09-26 08:07:26 +00:00 |
client.h
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
clq2_cin.c
|
Q2 works, models are depth sorted (the same time as particles).
|
2005-07-14 01:57:34 +00:00 |
clq2_ents.c
|
fixes to particle emitting (temp?)
|
2005-09-09 02:01:30 +00:00 |
clq3_parse.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
clq3defs.h
|
q3 fixes and misilaneous minor changes.
|
2005-09-08 22:52:46 +00:00 |
console.c
|
moved log junk to seperate file
|
2005-09-27 04:05:32 +00:00 |
crosshairs.dat
|
Standardised line endings
|
2005-06-15 04:40:33 +00:00 |
fragstats.c
|
…
|
|
image.c
|
warning fixes
|
2005-09-26 08:07:26 +00:00 |
in_raw.h
|
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
|
2005-08-03 23:14:59 +00:00 |
in_sdl.c
|
m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
|
2005-08-06 22:39:28 +00:00 |
in_win.c
|
fix to non-VM_UI builds
|
2005-09-18 02:10:32 +00:00 |
input.h
|
…
|
|
keys.c
|
Now compiles and works fine in linux.
|
2005-09-09 23:40:55 +00:00 |
keys.h
|
Make ktpro work a bit better, a few new csqc builtins
|
2005-07-05 23:46:10 +00:00 |
lhfont.h
|
…
|
|
m_download.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
m_items.c
|
Bugfix: [ 1223487 ] Scripted menus: menubox client crash
|
2005-06-19 09:08:47 +00:00 |
m_master.c
|
Added QTV colouring and stuph.
|
2005-09-28 23:37:15 +00:00 |
m_mp3.c
|
roq fixes, but timing is still way off
|
2005-08-12 19:37:24 +00:00 |
m_multi.c
|
…
|
|
m_options.c
|
Added a couple of options.
|
2005-09-28 23:36:08 +00:00 |
m_script.c
|
…
|
|
m_single.c
|
*** empty log message ***
|
2005-04-18 17:12:18 +00:00 |
menu.c
|
Don't waste fps too much.
|
2005-09-28 23:30:10 +00:00 |
menu.h
|
…
|
|
merged.h
|
linux fixes
|
2005-09-08 01:47:48 +00:00 |
modelgen.h
|
prerel, sw fix
|
2005-05-08 03:41:24 +00:00 |
mymad.c
|
So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come.
|
2005-03-28 00:22:11 +00:00 |
net_master.c
|
Added QTV colouring and stuph.
|
2005-09-28 23:37:15 +00:00 |
pr_csqc.c
|
Small changes and fixes.
|
2005-10-01 03:01:12 +00:00 |
pr_menu.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
q2.ico
|
…
|
|
q2anorms.h
|
…
|
|
q2m_flash.c
|
…
|
|
quakedef.h
|
*** empty log message ***
|
2005-08-07 18:08:13 +00:00 |
r_bulleten.c
|
…
|
|
r_bulleten.h
|
…
|
|
r_efrag.c
|
gl_part_flame fix
|
2005-09-10 01:46:32 +00:00 |
r_part.c
|
This might be handy to someone.
|
2005-09-28 23:33:33 +00:00 |
r_partset.c
|
Added blood and telesplash from the custom 'cool' particle set to the built in 'spikeset'.
|
2005-09-14 04:09:43 +00:00 |
r_partset.h
|
…
|
|
render.h
|
Rewrote a few bsp tracing stuff (primarily for heightmap things).
|
2005-08-26 22:56:51 +00:00 |
renderer.c
|
r_menutint added, changes background tint for gl and sw
|
2005-09-29 23:20:29 +00:00 |
renderque.c
|
Q2 works, models are depth sorted (the same time as particles).
|
2005-07-14 01:57:34 +00:00 |
renderque.h
|
…
|
|
resource.h
|
…
|
|
roq.h
|
roq fixes, but timing is still way off
|
2005-08-12 19:37:24 +00:00 |
roq_read.c
|
roq fixes, but timing is still way off
|
2005-08-12 19:37:24 +00:00 |
sbar.c
|
Get rid of the rankings pic.
|
2005-09-28 23:31:58 +00:00 |
sbar.h
|
…
|
|
screen.h
|
…
|
|
skin.c
|
Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully.
|
2005-08-11 04:14:33 +00:00 |
snd_alsa.c
|
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
|
2005-08-03 23:14:59 +00:00 |
snd_directx.c
|
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
|
2005-08-03 23:14:59 +00:00 |
snd_dma.c
|
warning fixes
|
2005-09-26 08:07:26 +00:00 |
snd_linux.c
|
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
|
2005-08-03 23:14:59 +00:00 |
snd_mem.c
|
Redesigned sound code for greater modularity.
|
2005-06-14 04:52:10 +00:00 |
snd_mix.c
|
Q2 works, models are depth sorted (the same time as particles).
|
2005-07-14 01:57:34 +00:00 |
snd_mixa.s
|
…
|
|
snd_mp3.c
|
Stuff
|
2005-04-16 16:21:27 +00:00 |
snd_ov.c
|
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
|
2005-05-26 12:55:34 +00:00 |
snd_sdl.c
|
warning fixes
|
2005-09-26 08:07:26 +00:00 |
snd_win.c
|
Redesigned sound code for greater modularity.
|
2005-06-14 04:52:10 +00:00 |
sound.h
|
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
|
2005-08-03 23:14:59 +00:00 |
spritegn.h
|
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
|
2005-05-13 10:42:48 +00:00 |
sys_dosa.s
|
…
|
|
sys_linux.c
|
Fix for client only build.
|
2005-08-19 14:05:33 +00:00 |
sys_sdl.c
|
Removed unused cachedir variable.
|
2005-08-03 21:48:18 +00:00 |
sys_win.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
sys_wina.s
|
…
|
|
teamplay.c
|
…
|
|
textedit.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
valid.c
|
Small tweeks, it listens to the allow_f_ stuff, and f_version now gives some info about potential cheat variables. Partly so that people ask about it perhaps, partly because it allows us to not care so much about when people complain that it's a cheat.
|
2005-09-14 04:15:00 +00:00 |
vid.h
|
…
|
|
view.c
|
A few tweeks here and there.
|
2005-10-01 03:09:17 +00:00 |
view.h
|
…
|
|
wad.c
|
Rewrote a few bsp tracing stuff (primarily for heightmap things).
|
2005-08-26 22:56:51 +00:00 |
wad.h
|
Rewrote a few bsp tracing stuff (primarily for heightmap things).
|
2005-08-26 22:56:51 +00:00 |
winamp.h
|
…
|
|
winquake.h
|
Windows XP raw input support (should fix rid#1217412?)
|
2005-06-29 21:20:34 +00:00 |
winquake.rc
|
menu.dat works! yay!
|
2005-03-28 07:05:38 +00:00 |
zqtp.c
|
warning fixes
|
2005-09-26 08:07:26 +00:00 |