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  • b32c013a5d Simple makefile for linux fteqcc. Spoike 2004-09-07 18:11:22 +0000
  • f691881021 Makefile for linux. Spoike 2004-09-07 18:10:29 +0000
  • 61f7afedb5 server specific system file for unix systems. Spoike 2004-09-07 18:10:08 +0000
  • 06c3038508 Fixing case. Spoike 2004-09-07 12:32:21 +0000
  • 216cbd9660 Case insensative, sorry. Spoike 2004-09-07 12:31:49 +0000
  • ec04dbde55 Makefile for Linux Spoike 2004-09-07 12:10:00 +0000
  • 6553cf7bb3 linux cd drivers Spoike 2004-09-06 11:14:40 +0000
  • 4a699715bd compiles in linux now. Spoike 2004-09-06 11:14:12 +0000
  • a2fc77cd18 Fixed a small bug with 'alias name' Spoike 2004-09-06 11:13:43 +0000
  • de51889f62 transtable/palconvbits updates TimeServ 2004-09-06 01:18:24 +0000
  • 279d3a651c more bindable keys Spoike 2004-09-05 23:17:32 +0000
  • a62271db9b new bindable keys Spoike 2004-09-05 23:15:51 +0000
  • 12c8cef385 most noticably an attempt at vertex arrays, but also includes an optimisation to the normal rendering to give an extra frame per second,,, I was hoping for more. Also small fix for q2 transparent surfaces. Spoike 2004-09-04 18:15:18 +0000
  • 420ab4ba75 that parameter changed, so the reference needs to too. Spoike 2004-09-04 18:10:45 +0000
  • 3cd3e0a025 water warp stuff for proper q2 transparency support. Spoike 2004-09-04 18:08:51 +0000
  • a27cb81452 Support q2 transparency properly. Spoike 2004-09-04 18:07:54 +0000
  • d6484d39ec So that's why splitscreen is broken then... *sigh*... Spoike 2004-09-04 18:07:07 +0000
  • 4fc2964d5b Project file for Dev-CPP Spoike 2004-09-04 18:05:38 +0000
  • f23cf8b861 removed unused function Spoike 2004-09-04 18:04:21 +0000
  • 1b05d4209e Draw depth map only with debug builds. It's otherwise a cheat if in releases. Spoike 2004-09-04 18:03:47 +0000
  • e76cd7f2ac compile the lot, let the compiler filter out the unneeded files. Spoike 2004-09-04 18:02:41 +0000
  • 87d532c3e8 Changing splitscreen code so that sol.net can still work with our client. (Always expect a clc_move) Spoike 2004-09-04 18:01:53 +0000
  • 7ed4086431 ifdef server only so that it can be compiled as just annother file Spoike 2004-09-04 17:59:22 +0000
  • f3beabcfef Revised dimension sutff, prevented bug with fractional frags. Spoike 2004-09-04 17:58:18 +0000
  • 7dd720a4fc If the server still hasn't initialised, allow more precaches. Spoike 2004-09-04 17:56:53 +0000
  • 19e3909bde EXT_DIMENSION_PHYSICS, EXT_DIMENSION_GHOST Spoike 2004-09-04 17:55:12 +0000
  • 54724f1bbf fields needed for changes to pr_cmds.c Spoike 2004-09-04 17:54:04 +0000
  • 34f7c5e517 extension changes. DP_INPUTBUTTONS and EXT_DIMENSION_XYZ Spoike 2004-09-04 17:52:32 +0000
  • 123eb55418 EXT_DIMENSION_PHYSICS Spoike 2004-09-04 17:51:20 +0000
  • eefc867262 So that client can now connect to dodgy servers that expect clc_move before sending a serverinfo. (sol.net) Spoike 2004-09-04 17:49:15 +0000
  • ec74d9ac80 Added sanity warning if the user tries compiling a client without a renderer. Spoike 2004-09-04 17:48:11 +0000
  • 9c752d5a74 Added ability to disable and bind the extra windows keys - sys_disableWinKeys Spoike 2004-09-04 17:45:10 +0000
  • 38f11e6530 new line added at EOF for gcc warnings Spoike 2004-09-04 17:43:53 +0000
  • 21ca983fdc Added new line to end of file, to fix mingw warnings. Spoike 2004-09-04 17:43:32 +0000
  • 8784e698e3 Starting inside a bbox no longer traps a player. Spoike 2004-09-04 17:42:25 +0000
  • dfa6f1398a Added properties for EXT_DIMENSION_PHYSICS. Spoike 2004-09-04 17:41:46 +0000
  • ab6f58cf5e now compiles with mingw. Spoike 2004-09-04 17:40:49 +0000
  • 9ed9b70d9d server latches wern't being cleared on disconnect. Spoike 2004-09-04 17:39:47 +0000
  • 30b8181429 make sure the functions works if the compiler aborted in the wrong place Spoike 2004-09-02 12:59:35 +0000
  • b4ceb68680 some warnings changes Spoike 2004-09-02 12:58:56 +0000
  • 7fe24ba394 fixing a problem with functions passed as parameters killing the local names. Spoike 2004-09-02 12:58:49 +0000
  • 3b26e6ff2f r_partconvbits TimeServ 2004-09-02 04:23:16 +0000
  • 4925c0953b does that download the TEI_SHOWLMP2 stuff better? Spoike 2004-09-02 00:34:10 +0000
  • d6b2210e12 Load texture filenames out of a small config like text file. Spoike 2004-09-01 22:59:56 +0000
  • 41b248e00d Fixes the single player status bar - was showing memory addresses instead of kill counts/secrit counts Spoike 2004-09-01 22:59:09 +0000
  • 9a8a8fecea removing some old code Spoike 2004-09-01 22:57:29 +0000
  • f483806d55 removed some old code Spoike 2004-09-01 22:56:40 +0000
  • 2e0e229062 DP_INPUTBUTTONS Spoike 2004-09-01 22:56:08 +0000
  • 1d22fd0b85 r_skybox should work in sw now Spoike 2004-09-01 22:54:19 +0000
  • 3c39d1e20f hmm. Spoike 2004-09-01 00:09:22 +0000
  • bc95321687 fix for alternate viewports. Spoike 2004-09-01 00:08:39 +0000
  • 44f6b09d17 hmm. Double echoing. Spoike 2004-09-01 00:06:26 +0000
  • 403fbd6f56 index for builtin number - so pf_fixme can give more usable info Spoike 2004-09-01 00:05:47 +0000
  • 3b31362435 just to make me happier for when I next add a function to the end of that list. Spoike 2004-09-01 00:05:04 +0000
  • 5679f8248e sets the builtin number that the progs is calling. Very useful when the mod tries using a missing builtin. Spoike 2004-09-01 00:04:02 +0000
  • b5f284f7d6 bye bye warning Spoike 2004-09-01 00:02:43 +0000
  • ade2b682c6 made gldraw_cachepic more resiliant to binaray files that are not lmps Spoike 2004-09-01 00:02:00 +0000
  • cc9d8d71d8 say hello to TEI_SHOWLMP2 Spoike 2004-09-01 00:01:08 +0000
  • 4f6b0592b7 QSG_DIMENSION_PLANES and TEI_SHOWLMP2 support added. Spoike 2004-08-31 23:58:18 +0000
  • 2ed0e6a508 QSG_DIMENSION_PLANES Spoike 2004-08-31 23:55:22 +0000
  • 70d4f6aa9b small cleanup. Spoike 2004-08-31 23:54:54 +0000
  • da2634c3b2 New PEXT - TEI_SHOWLMP2. Will be utilised only via builtins. Spoike 2004-08-31 23:49:37 +0000
  • 30962f9bcf Two fields that no-one wants. Spoike 2004-08-31 09:23:38 +0000
  • 5831ec922c Nothing uses that member any more. Spoike 2004-08-31 09:22:56 +0000
  • 823b950751 Fixing a bug - this one was breaking DP_ENT_ALPHA Spoike 2004-08-31 09:22:12 +0000
  • ac202273b7 Negative dlights was causing weird effects - disable them with r_shadows Spoike 2004-08-31 09:21:16 +0000
  • 304d947a46 This function wasn't used anywhere anymore Spoike 2004-08-31 09:19:11 +0000
  • c2669282d7 function was removed Spoike 2004-08-31 09:18:39 +0000
  • eeb7c66232 clearing some unused members. Spoike 2004-08-31 09:18:09 +0000
  • f1879caaba zquake style support for te_beam Spoike 2004-08-31 09:16:56 +0000
  • 944139224f fixes a couple of warnings Spoike 2004-08-31 09:15:53 +0000
  • 8d69a86881 removing a warning Spoike 2004-08-31 09:15:24 +0000
  • 6986cfd401 button1 works - pr_allowbutton0 to disable Spoike 2004-08-31 09:05:42 +0000
  • 912fe34e6a Stops 16bit rendering from crashing underwater. Spoike 2004-08-30 23:17:20 +0000
  • ccd3153d9a Chat on a server causes the window to flash on the taskbar. (rather than just when we host the server) Spoike 2004-08-30 07:08:13 +0000
  • b9f99c8352 allow up/down cursor keys to autorepeat Spoike 2004-08-30 07:06:57 +0000
  • 8698617965 aliasing to just a command can now be used as a shortcut. Spoike 2004-08-30 07:05:41 +0000
  • f121e3edd7 fixing a warning the proper way. Spoike 2004-08-30 07:04:48 +0000
  • fe53615900 custom tent change TimeServ 2004-08-30 06:07:13 +0000
  • 4df881b0c9 forgot to register allow_download_demos Spoike 2004-08-30 05:34:41 +0000
  • 899e672722 32-bpp fix TimeServ 2004-08-30 01:17:57 +0000
  • f788e5a871 Updated by TortoiseCVS Spoike 2004-08-27 00:52:38 +0000
  • 81af630757 Changed a default so that rcon cannot - by default - hack the server. Spoike 2004-08-27 00:52:10 +0000
  • 30605d11b7 D3D support should set the video mode via D3D rather than windows - this allows proper support for various duel-driver systems. (where we wouldn't know which screen was which anyway) Spoike 2004-08-27 00:51:25 +0000
  • b0fb7f242c Err... How'd that get there? Spoike 2004-08-27 00:49:50 +0000
  • 07c7a7c06a MVD stuff Spoike 2004-08-27 00:49:14 +0000
  • 407870c85a Small MVD tweeks Spoike 2004-08-27 00:48:49 +0000
  • b904f27ee7 Trying to get MVDs to feel better as well as fixing a Q2 cin bug. Spoike 2004-08-27 00:48:03 +0000
  • 9d2ccb4b3b something to do with mvds. Spoike 2004-08-27 00:46:32 +0000
  • 183da6fb91 Fix for q2 cinematics. dur... Spoike 2004-08-27 00:45:58 +0000
  • 9b59991ab3 Added support for Q2's nextserver command (for when playing cinamatics) Spoike 2004-08-27 00:45:34 +0000
  • 57f4282c26 Server only Con_Printf should be VARGS Spoike 2004-08-27 00:44:39 +0000
  • bb97a1cc38 nextmap is more q2 compatable now... Spoike 2004-08-27 00:43:28 +0000
  • 7899805b46 Q2 servers were stealing all chat text. 'sv ' is the only prefix allowed to get q2 commands executing. Spoike 2004-08-27 00:42:51 +0000
  • 5d0f3608c1 Trying to figure out why MVD playback causes the player to not be able to move... Spoike 2004-08-27 00:41:51 +0000
  • 8b17a8923d fixed up icon usage. Spoike 2004-08-27 00:41:04 +0000
  • c916722125 Small change for Q2 deaths in single player. Spoike 2004-08-27 00:40:40 +0000
  • 841b2e6fa0 Long awaited... Playing a film whilst the game is active, and pressing escape will now end the film. (progressing the q2 server to the next level immediatly) Spoike 2004-08-27 00:40:01 +0000
  • 96689f0e00 Added 24 bit texture loading to the options menu Spoike 2004-08-27 00:38:41 +0000
  • de990c14d6 tiny optimisation. Spoike 2004-08-27 00:38:09 +0000