Spoike
abc205c2e5
This is subtly more correct.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:53:21 +00:00
Spoike
0fb5e1dccb
Makes vid_restart not do a double flush, resulting in faster vid_restarts, or at least less stutters when loading models.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:52:42 +00:00
Spoike
2c5eeb9fa4
Fix for colourless models after a vid_restart (or a flush, it turns out)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:50:18 +00:00
TimeServ
e5b76314ac
- Q3 UI IS NOW BROKEN -
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mouse5/6/7/8 attempt (rid #1217412 )
DX3/DX7 dual compatibility (hopefully, needs testing)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 22:30:57 +00:00
Mark Olsen
741126d966
Let's call the function plugin_syscall instead of syscall to avoid conflicts on Linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 15:40:10 +00:00
Spoike
973d26da3e
Let's fix the sound code so it doesn't loop infinatly, shall we?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 15:04:41 +00:00
Mark Olsen
59fdc17d94
That's -C, not 0C :)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1095 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 15:04:34 +00:00
Spoike
2eae26e46e
Made gl renderer start properly in linux (gcc to be more specific)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1094 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:45:26 +00:00
Spoike
b8060f60b2
Fixed up some line endings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:44:39 +00:00
Spoike
d62c8ca70a
Standardised line endings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:40:33 +00:00
Spoike
92c6acd4ec
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1091 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:36:20 +00:00
Spoike
def6f6fa60
So that sdl compiles
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:36:06 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
ec2d01d6bf
Might as well add this now, that way I won't forget to do so later.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-13 06:06:15 +00:00
Spoike
149e011160
Works again, but ddraw still utterly refuses to listen to refresh rates.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-13 05:56:01 +00:00
TimeServ
58375405a6
small union change
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1086 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-10 04:43:21 +00:00
TimeServ
fbcb802f1f
sv_reportheartbeats
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-09 16:29:32 +00:00
TimeServ
d2f4a6a213
more union/enum use
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a few more fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1084 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-09 04:30:03 +00:00
Spoike
4a3f0aa335
Added alsa support
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1083 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 19:10:44 +00:00
Spoike
d2954819d4
Fixed a linux/ip6 crash
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1082 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 17:30:40 +00:00
TimeServ
a488d6ae71
enum/enumflags fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1081 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:55:36 +00:00
Spoike
4b006a8412
Fixed the MVD crash bugs, and added mvd splitscreen support (cl_splitscreen).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:40:16 +00:00
Spoike
3aeebf7a82
Fixed [ 1215000 ] Qizmo User Input Prompt bug
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Removed an extra space, which was confusing qizmo.
Was actually a Qizmo bug with poor parsing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:11:48 +00:00
Spoike
9a9b08c0a2
Fixed [ 1215480 ] Having to "exec" a particle set twice.
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Now always create a stub effect when assoced.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 03:59:11 +00:00
TimeServ
ffe7dc485b
#define to enum changes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1077 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-06 22:08:51 +00:00
Mark Olsen
7b0f0fb0e1
DirectX is a Win32 thingie only.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1076 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 17:40:09 +00:00
TimeServ
581603da12
ed_print fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1075 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 17:38:32 +00:00
TimeServ
d0bf1e327c
r_netgraph fix (rid#1214753)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1074 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 13:12:44 +00:00
TimeServ
1b9407b2c2
cl_muzzleflash fix (rid#1214759)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 12:40:12 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
Spoike
87b0e0aa80
Fixed the shadow related bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 01:58:17 +00:00
TimeServ
45edf4631f
spawning changes for when monsters are added
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intermissions readded
cdtrack -> engine specific stuff
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1070 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-03 13:25:25 +00:00
TimeServ
9f21f6e169
really small fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1069 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-02 10:31:44 +00:00
Spoike
65cc200fe2
GNU GPL V2
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Included in case anyone wishes to distribute qclib or fteqcc seperatly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1068 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-01 18:33:06 +00:00
Spoike
23034188a7
This should have been in here all along.
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GNU GPL 2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-01 18:31:29 +00:00
TimeServ
99854ae8ec
generic projectile code
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-31 08:10:07 +00:00
TimeServ
57cac0ac70
fix to fs_cache/directory enumeration on windows
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 12:30:41 +00:00
TimeServ
90725afe20
minor trailstate fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 11:05:44 +00:00
Spoike
997fa0d532
fixed independant physics to not crash when disconnected. Also found a way to make FTE more reliable on crap servers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 10:36:26 +00:00
TimeServ
86f3912654
new trailstate system
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te_lightning? and similar, and trail emit is no longer fps dependent
timelimit particle field added
te_*_end is still frame dependent and needs a resonable fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 04:34:47 +00:00
TimeServ
181a88c471
weapon firing state
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1061 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-28 03:11:34 +00:00
Mark Olsen
4d9407b887
Added missing registration of sv_maxtic
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1060 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 18:31:34 +00:00
Mark Olsen
55fba7d181
Removed unused #include "glquake.h"
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:59:56 +00:00
Mark Olsen
3190345f6e
Moved up #ifdef RGLQUAKE so glquake.h isn't included for sw only builds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1058 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:58:27 +00:00
Spoike
76350b3463
Added gl_motionblur cvar.
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>=1 and <= 0 are bad values.
experiment to find a value you like.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1057 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 08:24:31 +00:00
Spoike
7ca1642488
Fixed r_shadows. Whoops.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1056 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 08:22:56 +00:00
Spoike
1534fee1ae
Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike
95948b35ec
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
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cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
TimeServ
759ee1a2b7
first commit for basemod
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1053 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 07:43:21 +00:00
Spoike
922a876cd4
bigfoot's code doesn't compile very well in windows. Heh.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1052 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-23 05:32:55 +00:00