Let's fix the sound code so it doesn't loop infinatly, shall we?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1096 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 5 additions and 22 deletions
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@ -71,12 +71,11 @@ static int OSS_InitCard(soundcardinfo_t *sc, int cardnum)
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soundcardinfo_t *ec;
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devname = Cvar_Get("snd_devicename", "/dev/dsp", 0, "Sound controls");
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devname = Cvar_Get(va("snd_devicename%i", cardnum+1), cardnum?"":"/dev/dsp", 0, "Sound controls");
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snddev = devname->string;
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for (ec = sndcardinfo; ec; ec = ec->next)
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if (!strcmp(ec->name, snddev))
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return 2;
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if (!*snddev)
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return 2;
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sc->inactive_sound = true; //linux sound devices always play sound, even when we're not the active app...
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@ -89,24 +88,8 @@ static int OSS_InitCard(soundcardinfo_t *sc, int cardnum)
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{
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perror(snddev);
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Con_Printf("Could not open %s\n", snddev);
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devname = Cvar_Get("snd_devicename2", "", 0, "Sound controls");
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snddev = devname->string;
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if (*snddev) //try a secondary if they named one
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{
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printf("Initing sound device %s\n", snddev);
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sc->audio_fd = open(snddev, O_RDWR | O_NONBLOCK);
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if (sc->audio_fd < 0)
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Con_Printf("Could not open %s\n", snddev);
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}
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if (sc->audio_fd < 0)
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{
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Con_Printf("Running without sound\n");
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OSS_Shutdown(sc);
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return 0;
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}
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OSS_Shutdown(sc);
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return 0;
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}
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Q_strncpyz(sc->name, snddev, sizeof(sc->name));
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