Spoike
9a4633b19f
Compile dammit!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1012 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-14 18:30:06 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
TimeServ
a366a4d90a
8 params instead of 4
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1010 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-11 17:55:25 +00:00
Spoike
3909b1a15e
fixed message. more honest now. :)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1009 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 17:06:12 +00:00
Spoike
23fff50934
It's more important that we can compile Quake mods than hexen2 mods. :/ You'll have to add a space for now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 17:05:07 +00:00
Spoike
b18f6e37d6
Prerelease progs support
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 17:03:19 +00:00
Spoike
a6110325de
prerelease support. Because we can.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 17:01:48 +00:00
Spoike
0cde037da7
It's just more appropriate.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:48:29 +00:00
Spoike
d3e0de8c63
NQ is the basic rule.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1004 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:46:27 +00:00
Spoike
d59a2f5ce5
Don't provide the mvd streaming port by default.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1003 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:43:15 +00:00
Spoike
f08754f302
Don't need force_retouch
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1002 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:41:54 +00:00
Spoike
f2c5ae1c54
QW is based on NQ, as is H2.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 16:40:46 +00:00
Spoike
50b566ea79
Probably some bugs fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:04:28 +00:00
Spoike
8911d2f3d5
hidden a message with developer.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@999 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:03:15 +00:00
Spoike
76f5eb5769
trying to fix some bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:02:03 +00:00
Spoike
90ffea325d
Use correct keycodes.
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make playerinfokey builtin work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:01:25 +00:00
Spoike
fcca1b79b1
fixed updating for server favorites menu.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:59:43 +00:00
Spoike
c35d18a7a3
csqc should be able to detect key releases now. Also a small tweek to get K_* binds from prerelease working.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@995 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:59:05 +00:00
Spoike
47d159933d
slightly more sane message.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@994 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:57:47 +00:00
Spoike
a719bc1cf2
instant showing of fps (show_fps 4)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@993 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:57:15 +00:00
Spoike
834cb34306
increased default cl_maxfps (it's still capped by server and stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:56:03 +00:00
Spoike
dd3dd3de50
increased default speeds to what everyone plays with.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:54:56 +00:00
TimeServ
b93695279c
prerel, sw fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 03:41:24 +00:00
Spoike
99b8527fff
Lets put it all back.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@989 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-07 13:23:52 +00:00
Spoike
3fa23ffe68
Better handling for integer switches.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@988 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-06 11:24:36 +00:00
Spoike
8904897b88
Please work...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-05 00:17:30 +00:00
Spoike
29d3c7ea17
Trinca has one huuuge mod.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@986 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-05 00:16:17 +00:00
Spoike
1b5c97bd31
urm, yeah, bracket fixed. hrm. ah well.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@985 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-04 20:07:44 +00:00
Spoike
63b7296630
Small bug fix. Strict parsers were complaining... gcc4. :/
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@984 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-04 19:49:48 +00:00
Spoike
8eaac6ced3
Small bug fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@983 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-04 14:45:00 +00:00
Spoike
a2cb6abac0
Guess who got the parameters the wrong way around.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@982 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-27 15:52:15 +00:00
Spoike
db7e43b79e
Fix some warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@981 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-27 09:10:03 +00:00
Spoike
63b3833d2e
Decent blood
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@980 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-27 09:09:27 +00:00
Spoike
a9d9293fc1
Changed spikeset.
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Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00
Spoike
d8b6a19487
Define a field as const, and it'll warn whenever you store to it.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@978 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-23 19:55:49 +00:00
Spoike
434fedf8a5
Fixes the give command.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-22 23:56:48 +00:00
Spoike
403e207feb
Don't apply \s specials if it's a special char that we're parsing.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@976 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-22 23:55:57 +00:00
Spoike
608675c050
Tweeked the gui, fixed some bugs, added a goto-def box. It needs a compile first, and it doesn't currently do that compile for you. You'll have to actually click the compile button.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@975 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-22 07:36:14 +00:00
Spoike
4b48999fdc
Preliminary RBSP support.
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Q3 needs retesting.
With regard to lightmaps. It currently uses only the first lightmap on the surface, and doesn't yet respond to lightstyles. This can result in some fairly patchy edges, and is a bit darker in those areas. I need to rewrite a few other areas to get the rest to work properly (like how lightmaps are drawn...). Everything else should work fine (this doesn't include working gamecode of course).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@974 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-21 00:02:01 +00:00
Spoike
ae19812e92
jk2 shader path added (which is also a cleaner name anyway...)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@973 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:54:54 +00:00
Spoike
9d65df9b4d
Byteswap the palette (for macs).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@972 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:51:56 +00:00
Spoike
638fad7d95
Give JK2 paths a go too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:46:20 +00:00
Spoike
f1e145867e
Be more generous with default memory sizes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@970 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-20 23:45:24 +00:00
Spoike
545b457f02
Trying to improve portability.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 21:09:29 +00:00
Spoike
1d0140019e
Small fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 19:33:49 +00:00
Spoike
d03c99b3eb
Fixed SDL stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@967 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-19 19:31:15 +00:00
Spoike
41fb31230a
I'm not really with it today.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@966 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 18:33:44 +00:00
Spoike
ba70042981
Trying to fix some gamma ramp sizes. :/
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@965 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:31:53 +00:00
Spoike
7d63331cab
A stub, so that bsd users can just use bsd's make.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@964 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:16:19 +00:00
Spoike
b8eca23cfb
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@963 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-18 17:12:18 +00:00