KrimZon
4b60b739f7
Added GL_ARB_shader_objects extension code in glsupp.h
...
Added init of the used functions to GL_CheckExtensions and some functions for the simplifying api to gl_vidcommon.c
Added the function declarations and other defines for that interface to glquake.h
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 23:34:42 +00:00
Spoike
6cc587e8e8
Make sure colour 7 is used if the server said an empty lightstyle.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@715 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:16:52 +00:00
Spoike
925edaf345
Hmm. Looks like that function wasn't used.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:22:49 +00:00
Spoike
b49714565c
Added some extra validation.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@697 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:22:09 +00:00
Spoike
3e9ce35b49
Fixing colour forcing.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:20:42 +00:00
Spoike
4b0395e079
Lots of stuff.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
2976ca471e
raz0 pointed out that gl was crashing on his computer.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@681 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 13:47:57 +00:00
Spoike
835a7ea700
That's simply not needed any more.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@669 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:35:19 +00:00
Spoike
5baf239a6d
Tiny speedup.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@668 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:34:58 +00:00
Spoike
26a1533f97
This was causing issues with q3uis.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@667 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:34:21 +00:00
Spoike
2216d9c0c0
gl schematics 2.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@666 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:33:45 +00:00
Spoike
47afae3dfe
Fixing tags.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@665 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-21 04:32:34 +00:00
Spoike
9db52890b2
Added profiling code, added schematics, drawflat, and stuff
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@654 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:53:30 +00:00
Spoike
0202601875
glPolygonOffset added.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@632 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 16:45:38 +00:00
Spoike
3995f947d3
Byte swapping.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@631 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 16:44:36 +00:00
Spoike
2eb8db11d0
parse lightstyles for real-time lights.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@629 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 03:46:37 +00:00
Spoike
f6255c4713
For compleateness.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@628 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 03:45:47 +00:00
Spoike
f43b24da6b
added code to make sure we've got the right texture unit selected.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@627 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 03:44:40 +00:00
Spoike
f20af5d236
Hmm. small speedup. :/
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@620 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-11 03:31:37 +00:00
Spoike
95875ecb10
Apparently I went for non-standard paths.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@617 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 21:31:53 +00:00
Spoike
73966f4eb0
Okay, so that just quadroupled my framerate...
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@614 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-10 01:19:07 +00:00
Spoike
bc124b1723
skin fix, and working on lighting.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@608 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:45:14 +00:00
Spoike
ec3169941f
Minor code cleanup
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@607 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:44:29 +00:00
Spoike
de9cbc723d
fix for failure to intilize a stencil buffer, plus some other stuff.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@606 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:43:19 +00:00
Spoike
73801ca93e
Fixed some gcc warnings.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@605 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:42:00 +00:00
Spoike
9d91cf3900
double gammaflash gone, as have some gcc warnings.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@604 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:41:14 +00:00
Spoike
7f27b34915
Fixed a gcc warning
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@603 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:40:30 +00:00
Spoike
7d725cb5b1
gl video initialisation code to be used with SDL.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@602 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-09 23:39:52 +00:00
Spoike
719a42f98e
don't try using sw gamma if hw gamma is enabled.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@585 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:03:36 +00:00
Spoike
f879422fb7
Small cleanup
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@584 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-08 04:02:57 +00:00
Spoike
33d19c0cf4
Whoops... Someone broke dedicated builds..
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@576 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 16:34:06 +00:00
Spoike
e02bbec528
crosshair uses nearest instead of linear sampling. Linear was making it disappear half the time, so..
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@566 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:28:47 +00:00
Spoike
7acdaa8779
Renders a little bit better now.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@565 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:27:38 +00:00
Spoike
820907cb25
defs needed for realtime lighting on models and for doom replacement texture loading (when lacking the origional texture - which shouldn't be happening in my testbed.).
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@564 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:26:33 +00:00
Spoike
75c585e397
windowed gl mode is now resizable via cursor.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@563 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:25:01 +00:00
Spoike
b025b87225
I used the wrong variable name... sorry.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@550 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-03 10:13:54 +00:00
Spoike
72abdd25a3
hack to fix unnamed textures in bsps.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@549 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-03 09:43:35 +00:00
Spoike
4de01cfdca
mirrored ents angled correctly.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@545 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-02 07:11:32 +00:00
Hexum
2d90a24fbc
make it build on linux
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@539 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 05:52:57 +00:00
Spoike
854f5340c1
server can be configured out, rtlights are a bit more responcible.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@538 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-29 01:21:00 +00:00
Spoike
9af4c7df7f
we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@537 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-27 08:16:25 +00:00
Spoike
619d7d14dc
That's zym models skinned.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 16:14:49 +00:00
Spoike
9d80d5445e
Animation is perfect now... gotta fix texturing.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@530 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 15:30:34 +00:00
Spoike
29b9f70e42
zym models now work a little better... still not skinned... or using the correct animations, but they do work a bit better.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@528 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 14:58:32 +00:00
Spoike
7a5b5d220b
Cleaned up. Part way through zym models.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@523 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:23:45 +00:00
Spoike
bdd87a38ba
cleaning up a little bit of stuff.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@522 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:16:43 +00:00
Spoike
2bcf7e04c3
restructured model loading to fail to load rather than error if given an unrecognised model.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:10:18 +00:00
Spoike
5e523f6c29
Well, this makes tga files nicer looking.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@490 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:09:18 +00:00
Spoike
b8a58b4db2
q3bsps suck.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@489 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-20 01:08:16 +00:00
Spoike
ac284a1b94
Adding a few tiny optimisations and playdemo working on qwd files again.
...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@470 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-18 17:55:04 +00:00