Well, this makes tga files nicer looking.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@490 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1133,6 +1133,8 @@ void GLDraw_Character (int x, int y, unsigned int num)
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frow = row*0.0625;
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fcol = col*0.0625;
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size = 0.0625;
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glEnable(GL_BLEND);
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glDisable(GL_ALPHA_TEST);
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glBegin (GL_QUADS);
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glTexCoord2f (fcol, frow);
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@ -1538,7 +1540,6 @@ void GLDraw_ConsoleBackground (int lines)
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y = (vid.height * 3) >> 2;
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conback->width = vid.conwidth;
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conback->height = vid.conheight;
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if (lines > y)
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{
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glColor3f (1,1,1);
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