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Apparently I went for non-standard paths.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@617 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-12-10 21:31:53 +00:00
parent 012d89db37
commit 95875ecb10
3 changed files with 4 additions and 3 deletions

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@ -1,6 +1,6 @@
#include "quakedef.h"
#include <SDL/SDL.h>
#include <SDL.h>
extern cvar_t bgmvolume;

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@ -1,6 +1,6 @@
#include "quakedef.h"
#include <SDL/SDL.h>
#include <SDL.h>
#ifndef WIN32
#include <fcntl.h>
@ -121,6 +121,7 @@ void *Sys_GetGameAPI (void *parms)
//used to see if a file exists or not.
int Sys_FileTime (char *path)
{

View file

@ -1,7 +1,7 @@
#include "quakedef.h"
#include "glquake.h"
#include <SDL/SDL.h>
#include <SDL.h>
SDL_Surface *sdlsurf;