TimeServ
bded857feb
force flame models to render fullbright, very slight fps increase with r_shadows
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-08 06:24:07 +00:00
TimeServ
a10f1f22a6
cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-02 17:42:36 +00:00
TimeServ
ef0e99b312
allow viewmodel to be seen with SW again (cl_gunx, etc do not work properly with software)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-19 21:00:55 +00:00
TimeServ
ccf48364b1
r_wateralpha for software rendering
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-14 21:43:35 +00:00
TimeServ
0634baab20
r_drawflat/r_floorcolour/r_wallcolour for software, use alpha blending instead of stippling for alpha surfaces in software, misc cleanups
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-14 20:52:13 +00:00
TimeServ
15fac4ad44
optimization to dlights, slight FPS increase
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 03:14:41 +00:00
TimeServ
181592a0e3
attempted fix for linux, added stupid hack for gl_fb_models 1;r_fullbrightskins 1, changed allow fbskins logic, r_fullbrightskins defaults to 0
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-11 02:30:13 +00:00
TimeServ
469fb50e57
use better mixing for 8-bit sounds, some cleanup
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2254 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-08 21:02:39 +00:00
TimeServ
0f2a193838
only attempt to load npr textures with r_drawflat 2, gamma/contrast use callbacks, vid_hardwaregamma switched to renderer latch (pretty much had to use vid_restart anyway)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2244 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-06 05:50:33 +00:00
TimeServ
3fd1a224e3
internal cleanup, r_menutint and r_skybox use callbacks
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2210 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-15 05:28:44 +00:00
TimeServ
363223186e
change crosshairimage/crosshair/crosshaircolor to use callbacks
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-14 04:31:29 +00:00
TimeServ
12cd7eb5bd
fix builds
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-11 04:39:16 +00:00
Spoike
7276203458
/me fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1970 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-16 22:36:37 +00:00
Spoike
3672c8e330
This should fix issues with locs in sw.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1968 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-13 03:12:54 +00:00
TimeServ
f3f02e5353
fix warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-28 02:43:10 +00:00
Lance
80d7e00dbb
fixed msvc6 warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-27 08:06:15 +00:00
TimeServ
6dd7ddd353
palette remap per entity for sw
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minor change to qclib for hexen2
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-22 20:35:04 +00:00
Spoike
d9e16591c7
don't need VM_UI defined.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-14 04:56:20 +00:00
TimeServ
eb06704511
fixes to particle emitting (temp?)
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build fixes to SW
parsing fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-09-09 02:01:30 +00:00
Spoike
1130dea569
Rewrote a few bsp tracing stuff (primarily for heightmap things).
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Q3 client and server support is in.
heightmaps are in.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-26 22:56:51 +00:00
TimeServ
83cc102208
m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up
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added particle fields inwater and spawnchance
changed particle field timelimit -> spawntime
emit state is now kept (fixes rid# 1015648 FINALLY)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1203 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 22:39:28 +00:00
TimeServ
ea9c3b0360
software transtable rewrite, sw additive support for sprites/blob particles/line particles (no models yet), AddBlend/Trans functions need optimization
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 01:12:09 +00:00
Mark Olsen
46c05df0ea
allways -> always.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Spoike
f85340b9a2
Big huge mega-whooping commit.
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I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
Spoike
f43b221896
Stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-16 16:21:27 +00:00
Spoike
5926f9f4cf
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-23 22:14:08 +00:00
Spoike
d4e494488b
*** empty log message ***
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-12 23:40:42 +00:00
Spoike
ce3c561cfe
CSQC is standard now, and secure via the same md4 as a map currently has.
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Particle system functions renamed a bit, a few other cleanups in that area.
Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-03-10 03:55:18 +00:00
Spoike
95eafd7427
some bugfixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
5136f7bcbc
Software renderer now compiles on MINIMAL.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:32:20 +00:00
Spoike
defad00c26
r_fullbrightSkins added.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:52 +00:00
Spoike
74a54591e1
OpenGL is moving to matricies.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:53:50 +00:00
Spoike
e2e008d695
fixing visability of tracked players with cl_chasecam 1
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:27:41 +00:00
Spoike
42b0c88591
small teamplay info fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:44:05 +00:00
Spoike
1b05d4209e
Draw depth map only with debug builds. It's otherwise a cheat if in releases.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:03:47 +00:00
Spoike
8d69a86881
removing a warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@81 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 09:15:24 +00:00
Spoike
fffb8897b9
Initial checkin of software rendering bits and bobs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@20 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 03:03:41 +00:00