Commit graph

  • a747ed0187 Improved bot stuck detection RGreenlees 2024-02-05 23:18:07 +0000
  • 16f34dc987 Drop mines RichardGreenlees 2024-02-01 20:23:46 +0000
  • eacf2b174f Commander + nav improvements RGreenlees 2024-01-31 20:52:03 +0000
  • 7dcd3ca1d8 Commander improvements RGreenlees 2024-01-30 23:00:41 +0000
  • 940e4b8074 Marine combat AI improvements RGreenlees 2024-01-28 20:21:12 +0000
  • a0700fcd4f Fix grenade throwing, better combat RGreenlees 2024-01-26 23:06:31 +0000
  • 3a1a92c505 Alien Combat RGreenlees 2024-01-24 20:55:17 +0000
  • f31e2bbf1c Alien assault AI RGreenlees 2024-01-20 22:43:41 +0000
  • ccf180d9a3 Iterate Capper Logic RichardGreenlees 2024-01-20 08:53:51 +0000
  • f59de3b88f Adjusted base node definitions RGreenlees 2024-01-18 22:51:04 +0000
  • bb810972c5 More alien role work RGreenlees 2024-01-17 22:46:11 +0000
  • 9e4c531346 Continuing alien building and other non-combat logic RGreenlees 2024-01-16 17:10:53 +0000
  • d3e1d18e11 Start alien tactical decisioning RichardGreenlees 2024-01-12 16:31:30 +0000
  • 07f488af9a Implement gorge building behaviours RGreenlees 2024-01-11 20:25:34 +0000
  • 083f1ad3ac Start reimplementing alien AI RGreenlees 2024-01-09 22:05:06 +0000
  • 933ed063f0 Reimplemented regular marine AI RGreenlees 2024-01-05 16:55:38 +0000
  • 32e7a74db5 Commander scanning tweak RGreenlees 2024-01-01 00:23:12 +0000
  • eec967b707 Improve commander sieging RGreenlees 2023-12-31 20:51:45 +0000
  • aa314842ce Commander improvements RGreenlees 2023-12-30 20:54:14 +0000
  • b78629738d Re-implement commander AI RGreenlees 2023-12-26 23:21:48 +0000
  • 7440810699 Fix crash with path finding RGreenlees 2023-12-07 18:01:41 +0000
  • 72f48fe4ee Improved skulk ladder usage and lerk lift usage RGreenlees 2023-12-07 11:09:25 +0000
  • 81320dd2dc Fixed dodgy path finding RGreenlees 2023-12-05 22:23:41 +0000
  • c63ad98c14 Finish lift movement RGreenlees 2023-12-05 20:52:32 +0000
  • f5ca613a4f Fixed bug with multiple off-mesh connections close together RGreenlees 2023-12-02 20:44:17 +0000
  • af54f6816b Tweak lift and welder usage RGreenlees 2023-11-26 23:11:47 +0000
  • 39f183864c Lift improvements RGreenlees 2023-11-25 23:35:24 +0000
  • 6ebe05483c Added lift and moving platform support RGreenlees 2023-11-25 11:10:52 +0000
  • 80b9c4035d Fixed trigger types and links to doors RGreenlees 2023-11-23 08:41:58 +0000
  • 086a87c308 Redid population of door triggers RGreenlees 2023-11-19 19:39:24 +0000
  • 12fb10f998 Implement new off-mesh connection system RGreenlees 2023-11-15 21:39:02 +0000
  • 97b87089f6 Push before trying to fix long-range connections RGreenlees 2023-11-03 11:16:19 +0000
  • e4d82bef2e Bots understand trigger_changetarget RGreenlees 2023-11-02 11:42:29 +0000
  • b336ec028c Started Bot Swimming RGreenlees 2023-10-31 17:20:14 +0000
  • e64cb51067 Replaced arrays with vectors for simpler code RGreenlees 2023-10-26 13:30:52 +0100
  • 82ea559a7a Implemented fully dynamic off-mesh connections RGreenlees 2023-10-24 16:47:03 +0100
  • 46efcdaeda Implemented long-range off-mesh connections and dynamic off-mesh connections RGreenlees 2023-10-23 19:57:45 +0100
  • 53b51d68a7 Added team-based reachability calculations RGreenlees 2023-10-19 17:49:01 +0100
  • d5e5a62968 Added dynamic reachability calculations RGreenlees 2023-10-18 22:44:05 +0100
  • 410351149e Replaced fixed arrays with vectors RGreenlees 2023-10-17 23:08:07 +0100
  • d15e7bfdad Added weldable obstacles back into navigation RGreenlees 2023-10-17 12:07:27 +0100
  • e72addc6d1 Improved bot door usage RGreenlees 2023-10-16 23:05:07 +0100
  • b7db5adcaa Reworked nav profiles RGreenlees 2023-10-14 20:54:42 +0100
  • f8951d672b Improved bot understanding of door triggers and weldables RGreenlees 2023-10-11 16:20:15 +0100
  • efcd2cb03a Initial bot integration RGreenlees 2023-10-09 12:14:06 +0100
  • 699396af06 Added round restart and new map detection for AI system RGreenlees 2023-09-22 10:59:30 +0100
  • 777025e794 Initial bot commit RGreenlees 2023-09-21 20:35:18 +0100
  • a706dcc868 Fixed commander siege spam RGreenlees 2024-03-20 23:17:59 +0000
  • 2e29cdbab8 Fix door detection, prep for test RGreenlees 2024-03-20 22:55:11 +0000
  • 353894f9a6 Minor bug fixes RGreenlees 2024-03-20 18:05:49 +0000
  • 50ff06f0ee Bug fixes + Pierow's dynamic load spread RGreenlees 2024-03-20 13:36:38 +0000
  • 12069b543d Refactor bot frame handling RGreenlees 2024-03-19 17:46:09 +0000
  • d93d930f69 Fixed commander update RGreenlees 2024-03-19 13:53:22 +0000
  • 670ba39c5b Bot load spread RGreenlees 2024-03-19 13:49:28 +0000
  • f5e6961c51 Performance improvements RGreenlees 2024-03-18 16:48:50 +0000
  • adb875bc40 server cvars update pierow 2024-03-16 16:49:18 -0400
  • 7d40aafbe6 Tweaked level load sequence RGreenlees 2024-03-16 17:34:52 +0000
  • 1e7fa6f61e update hivesight labels pierow 2024-03-15 21:07:59 -0400
  • 3b4c2d98dd blockcsripts default 0 pierow 2024-03-15 12:41:54 -0400
  • 982f98bf5a Commander improvements, movement improvements RGreenlees 2024-03-15 16:14:53 +0000
  • 24a1de50d0 Added bot disabled guard to round start RGreenlees 2024-03-14 22:44:28 +0000
  • 14d22e8a6d Fixed doors not blocking connections RGreenlees 2024-03-14 22:30:32 +0000
  • 34adb2e667 Stop bot spasming when waiting to take command RGreenlees 2024-03-14 14:04:38 +0000
  • 7699765e0c Commander building improvements RGreenlees 2024-03-14 13:27:13 +0000
  • fd9cacc5fd Performance improvement RGreenlees 2024-03-13 23:29:09 +0000
  • 202889488b fix linux server crash pierow 2024-03-13 18:42:07 -0400
  • 417892f507 presets and 33b8 update - adjust hivesight labels to be less visibile if they're not being attacked - add crosshair scaling when above 1080p - fix music not playing after the first map - config updates pierow 2024-03-13 09:10:50 -0400
  • 1c07344694 Merge branch 'BotIntegration' of https://github.com/RGreenlees/NS into BotIntegration RGreenlees 2024-03-13 11:08:26 +0000
  • 09e7a8ef7d Fixed crash, added more cvars RGreenlees 2024-03-13 11:08:24 +0000
  • de3ae12236 increase listen server default player size pierow 2024-03-12 08:05:13 -0400
  • 42346aee87 fix crash after getting kicked from a server pierow 2024-03-12 08:04:52 -0400
  • 0e53e0ee3d revise new maxunlag value -300ms because some intercontinental players spike over 250ms pierow 2024-03-11 07:16:13 -0400
  • 50a6880ed9
    Test update RGreenlees 2024-03-11 09:18:27 +0000
  • dbf4084d56 Reverted Svencoop fix RGreenlees 2024-03-10 22:32:51 +0000
  • 90ebbdda23 presets update - add network rate presets - add cl_intensityalt for alternative gamma ramp in env_gamma map entities - separate welder flickering dynamic light setting - crosshair updates pierow 2024-03-10 16:58:37 -0400
  • 9b35ad915a Fixed crash on new map start with bots RGreenlees 2024-03-09 22:58:24 +0000
  • eb07c008c1 Bot stability and mine placement improvements RGreenlees 2024-03-08 22:36:34 +0000
  • 808ec0db12 Bot improvements RGreenlees 2024-03-06 22:31:48 +0000
  • 833eb0a792 merge in HL25 fixes pierow 2024-03-04 23:29:53 -0500
  • 1dc828e071 force sv_allow_shaders 0 HL25-fixes-v1 pierow 2024-03-04 23:15:08 -0500
  • 856e71f05a healspray +movement and cl_weaponcfgs improvements pierow 2024-03-04 23:10:56 -0500
  • 3220c418ed fix func_nobuilds underneath the map preventing commanders from dropping structures pierow 2024-03-04 22:15:18 -0500
  • 3e404baff8 ns presets update - add new default crosshairs, enabled with cl_weaponcfgs 2 - crosshair bugfixes - add box crosshair and sub-pixel outline control - cl_musicdelay -1 plays a track once at start of round - removed title track from gameplay (main menu only) - cl_bob cvars archived - remove HL-style tilting weapon bob in spectate - sv_randomrfk default off - more gamma ramp removal - remove valve shader hash check - archive showspeed cvar - update debug and playtest solutions for GLEW - add HL25 wav file for button select (button rollover sound was removed in HL25) pierow 2024-03-04 22:13:32 -0500
  • e55fc7713f Crash fixes RGreenlees 2024-03-01 20:32:51 +0000
  • 6b62f8e29b Merge branch 'BotIntegration' of https://github.com/RGreenlees/NS into BotIntegration RGreenlees 2024-02-29 20:37:22 +0000
  • 96f133be71 Include VS filter for bot files RGreenlees 2024-02-29 20:37:20 +0000
  • 4b98fb2ba1
    Added default bot settings to server.cfg RGreenlees 2024-02-29 20:35:02 +0000
  • 5af01c8b18
    Added default bot config to listenserver.cfg RGreenlees 2024-02-29 20:33:44 +0000
  • 8c74fcadb9
    Added bot config file RGreenlees 2024-02-29 20:32:50 +0000
  • 278b1a11ee
    Added bot configuration to listen server menu RGreenlees 2024-02-29 20:31:23 +0000
  • 031b4e2418
    Added nav meshes for new bot code RGreenlees 2024-02-29 20:29:39 +0000
  • 0bdc52796f presets and postprocessing update pierow 2024-02-29 01:33:35 -0500
  • dcb4de963d merge in postprocessing pierow 2024-02-28 22:46:22 -0500
  • 8ab1a69972 add postprocessing - add GLSL postprocessing shader to world view and have it replicate the old gamma ramp - clear framebuffer between frames to fix visual bugs outside map - remove old gamma ramp code (was disabled) and remove gamma adjustments to hud elements as they're now unaffected by the shader - additional visual preset config updates pierow 2024-02-09 02:37:17 -0500
  • 5ba5ae229f Improved skulk ladders RGreenlees 2024-02-28 23:10:58 +0000
  • 436ef64af6 Commander chat request RGreenlees 2024-02-28 21:31:27 +0000
  • 058c98b9cf Fix ladder and wall climbing RGreenlees 2024-02-26 23:06:02 +0000
  • 80b841d0cb Bots attack turrets RGreenlees 2024-02-21 17:21:23 +0000
  • 4a2898c50e First pass at combat mode RGreenlees 2024-02-21 11:10:35 +0000
  • f1363d1910 Start combat mode stuff RichardGreenlees 2024-02-20 08:29:08 +0000