force sv_allow_shaders 0

This commit is contained in:
pierow 2024-03-04 23:15:08 -05:00
parent abef5c5cca
commit 1dc828e071

View file

@ -272,8 +272,9 @@ void GameDLLInit( void )
CVAR_REGISTER (&avh_uplink);
CVAR_REGISTER (&avh_killdelay);
//Remove HL25 addition of roll angle in code so servers don't need to update configs.
//Remove HL25 addition of roll angle and overbright shader in code so servers don't need to update configs.
CVAR_SET_FLOAT("sv_rollangle", 0.0f);
CVAR_SET_FLOAT("sv_allow_shaders", 0.0f);
}