Commit graph

72 commits

Author SHA1 Message Date
puzl
11803fda5c o Added alien cloaking indicator.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@424 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-27 00:43:05 +00:00
tankefugl
6c3f031cf1 o Chambers and structures now do not play any effects upon death caused by game reset to prevent client disconnects.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@423 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-26 23:51:53 +00:00
tankefugl
0a516f8fc1 o Changed cl_hidebliptext 0 to cl_labelhivesight 1
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@422 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-26 23:20:52 +00:00
tankefugl
9bbe11742d o Reverted the endgame messages
o Made hivesight text less intrusive by making it more transparent the further away from the center of the screen it is
o Added cl_hidebliptext (default 0) which when set to 1 will turn off alien hivesight text

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@421 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-26 23:06:07 +00:00
puzl
4e1e36b099 o Fixed a bug where some marine hud upgrades were always been shown.
o Added updated weapon icons

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@417 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-26 17:13:03 +00:00
puzl
c89fe4e37e o fixed slowresearch for build times.
o Added +use ability to hives which teleports the player to the next hive.
- Hives are round robin in entity id order ( order will not change with hive creation and destruction ).
- Hives under attack are not given priority.
- Increased the range of +use by 2x for hives ( more options here, including 2d distance checks and traces )


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@416 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-26 01:24:16 +00:00
puzl
3be39e1003 o Defence chambers now heal the base 10 + a variable 4%
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@415 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-25 23:21:34 +00:00
puzl
df66303212 o Added hud icons for welder, mines and grenades.
o made alien upgrade sprites a little smaller.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@414 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-25 22:21:19 +00:00
tankefugl
2de5be3e9e o Onos charge done, needs PT testing and feedback
o Leap no longer does friendly fire damage

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@412 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-25 21:35:07 +00:00
puzl
88f1ac3034 o Added custom crosshairs
o cvar cl_customcrosshair 0|1|2|3, default 0, any other value forces default
o Option added to advanced options
o Multiple resolutions supported, if an xhair isn't available for the configured resolution, the next lowest available sprite is used.
o Fully backwards compatible with 3.1 crosshair files.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@409 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-25 19:22:46 +00:00
tankefugl
130c98fed5 o Added +movement to trigger blink, leap and charge
o +movement causes a marine player to reload
o Added charge prototype - WIP

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@407 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-24 23:40:42 +00:00
puzl
4469e62659 o added 3 second warmup to web
o need to add visual and audio effects to match the sequence.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@400 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-19 21:27:26 +00:00
puzl
50b2f03297 o added blip variation for comm minimap
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@399 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-18 18:13:40 +00:00
puzl
b1cc0c7f41 o Added new message SetUpgrades sent when the enthier is process
o Display multiple chamber icons to represent the level of available upgrade.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@398 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-18 00:24:46 +00:00
puzl
efca6a6db4 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@397 67975925-1194-0748-b3d5-c16f83f1a3a1 2006-04-17 21:11:16 +00:00
puzl
d8d132bf1e o added back in -mlook but made it do nothing. Use of the console toggles mlook
o Added colouring of icons to the minimap
- local player is white
- squad members are blue/green
- friendlies are green
- enemies are red
- mines are orange
- entities under attack flash yellow
o Added small optomisation to 'Entity under attack' processing.
o Added 'under attack' bit to enthier flags


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@396 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-17 19:15:39 +00:00
puzl
59a9a610b1 o Added a new scoreboard column 'Info'
- In combat mode this displays the player level
- In classic mode for marines it displays an icon for the player's primary weapon
- In classic mode for aliens it displays the player's resources.
o reduced the frequency of scoreboard updates from 0.4 seconds to 0.6 seconds.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@391 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-16 12:47:09 +00:00
tankefugl
83d73162d3 O Comm vote can no longer be avoided if the player gets out of the chair and jumps back in.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@389 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-15 02:49:58 +00:00
tankefugl
258c1f27c8 O Aliens now see the real marine structure health regardless of their build/recycle status.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@388 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-15 02:24:56 +00:00
tankefugl
959b74445d o Removed an animation debug setting from Balance.txt
o Made map view and enthier propagated before game start so that the map is fully viewable
o PGs and IPs now apply a pushback instead of telefragging
o Ghost structures: Placing a structure will flag it as ghosted till it's been starting building. Untill then, aliens can destroy it by touching it.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@387 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-14 22:12:54 +00:00
puzl
c111ce76db o Updated liblist.gam for 3.2.
o Added ns.tga for steam browser icon.
o changed directory to nsp.
o Added more info to cl_showspeed.
o Fixed a bug where a commander could not accurately determine an alien health ring value.
o Fixed pancaking - added limit to the speed at which a lerk can climb and dive.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@385 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-14 19:08:25 +00:00
puzl
5dcc163bd5 made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@379 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-02 10:49:08 +00:00