Commit Graph

835 Commits

Author SHA1 Message Date
pierow 4666af6cdf
titles windows line endings CR LF 2021-02-21 17:07:36 -05:00
pierow fee6c4c975 removed debug console print 2021-02-12 09:00:57 -05:00
pierow 4645fd2166 comment clean up 2021-02-12 07:32:45 -05:00
pierow ab841b0573 3.3b2 2021-02-12 07:32:45 -05:00
pierow 730f69477c Adjust jetpack lateral accel on fps independent code. Weight scaling was being done twice. 2021-02-12 07:32:45 -05:00
pierow b298eb9553 Fix popup menu costs not updating for 2nd round. 2021-02-12 07:32:45 -05:00
pierow 7b6821929d Fix weapons not being able to be picked up if aliens touch them while falling. 2021-02-12 07:32:45 -05:00
pierow f7f009a941 remove duplicate consistency entry 2021-02-12 07:32:45 -05:00
pierow dfd80535cf config updates 2021-02-08 08:13:37 -05:00
pierow b2d10207c1 fixed lerk glide stuck on ramps 2021-02-08 08:13:37 -05:00
pierow 7f44ef2c8b fixed incorrect shotgun pellet visuals 2021-02-08 08:13:37 -05:00
pierow 4625887633 nsversion added newline 2021-02-08 08:13:37 -05:00
pierow 68548a7af1
Reverting Gerhard's WIP minimap code (#96)
* revert Gerhard's minimap update. removing WIP code

* revert Gerhard's minimap alpha - removing WIP code from develop

* project file update

* fixed hl project mistake when reverting

* adding back Brett's changes lost in revert

* removed .wad checks for maps that are nolonger official
2021-02-05 22:00:14 -05:00
pierow 2586ec4c73 lerk gliding on ground 2021-02-05 16:18:16 -05:00
pierow b66afaeed0 advanced options and version number updates for v3.3b1 2021-02-05 16:18:16 -05:00
pierow d4d05b21c5 Revert setmousevisibility showcursor change. Old piemenu showcursor code fixed. 2021-02-05 16:18:16 -05:00
pierow 086c9a4aa6 cl_cross macos update 2021-02-05 16:18:16 -05:00
pierow 9a4a291b41 cl_cross update 2021-02-05 16:18:16 -05:00
pierow 01ac6359fa cl_cross updates. circle outline added 2021-02-05 16:18:16 -05:00
pierow 418b053e61 fix popupmenu view spin regression 2021-02-05 16:18:16 -05:00
pierow 846ae6eece changed NS version to 3.3b1 2021-02-05 16:18:16 -05:00
pierow ac9b4c8b25 weaponcfgs update 2021-02-05 16:18:16 -05:00
pierow ce5f18f1dc OS cursor over sprite cursor fix 2021-02-05 16:18:16 -05:00
pierow 9842b437a0 mp_consistency update 2021-02-05 16:18:16 -05:00
pierow 5bbb473a44 cl_showspeed removed maxclimb and maxdive 2021-02-05 16:18:16 -05:00
pierow 86aef7782e pregame lifeforms update combat mode 2021-02-05 16:18:16 -05:00
pierow f74585206f add newline to weaponcfgs 2021-02-05 16:18:16 -05:00
pierow f189105625 new mouse parameters 2021-02-05 16:18:16 -05:00
pierow 054381909b weaponcfgs added. High res monitor sprite fix. 2021-02-05 16:18:16 -05:00
pierow a52b1b3af3 Removed old jointeam config scripts 2021-02-05 16:18:16 -05:00
pierow cea2f797b9 Removed inset for alien health/armor display 2021-02-05 16:18:16 -05:00
pierow 54e54ce681 Removed inset for alien health/armor display 2021-02-05 16:18:16 -05:00
pierow a1f5c3ed0d playtest cvar additions 2021-02-05 16:18:16 -05:00
pierow 43b6debd50 automatic alien/marine cfg execution 2021-02-05 16:18:16 -05:00
pierow 9ebab42ec7 added nsversion 2021-02-05 16:18:16 -05:00
pierow 03bcd1f167 pregame lifeform update 2021-02-05 16:18:16 -05:00
pierow 51685994d3 comment revision 2021-02-05 16:18:16 -05:00
pierow 50930aaa6e cl_ambientsound scales volume instead of bool
- Limited 1x scale because people have 2 in their configs from last patch.
2021-02-05 16:18:16 -05:00
pierow 95d0c38fdc backwards compatiblity update 2021-02-05 16:18:16 -05:00
pierow 99c40ae09e v3.2.3 features and fixes.
- Shotgun rework. Previously inconsistent shooting during reloads and desynced animations with server.
-- Shotgun reload can now be interrupted with a pump animation
-- Changed pellets 10 -> 17 and damage 17-> 10 to reduce inconsistency
- Networked ammo
- Client and server dll consistency checks added
- Backwards compatibility check for v3.2 servers to prevent prediction errors (popular demand)
- Players can change lifeform and use popupmenu in pregame warmup
- Fixed guns getting stuck in the air
- Reverted max speed to not be client cvar adjustable, fixing walk speed issues
- Added cl_mutemenu for players accidentally clicking on the scoreboard and going into squelch mode
- Removed default_fov as it did nothing but change sensitivty
- Fixed commander view scrolling keybinds
- cl_showspeed now works in readyroom and spectate
2021-02-05 16:18:16 -05:00
pierow 907ddf8b24 Fix for backspace being held preventing additional text input. Credit to Bacsu. 2021-02-05 16:18:16 -05:00
pierow 6d75594419 No build radius from structures changed to spherical instead of cylinder. Credit to AlienBird. 2021-02-05 16:18:16 -05:00
pierow 8ef9ff1f92 Commander selection cull distance increased to fix unupgradable structures that are vertically far from the commander. Credit to AlienBird. 2021-02-05 16:18:16 -05:00
pierow dd3691c877 cl_showspeed no longer requires sv_cheats 1 2021-02-05 16:18:16 -05:00
pierow ba32308dbc Recycling reward accounts for upgraded structures. Credit to AlienBird. 2021-02-05 16:18:16 -05:00
Ari Timonen d4e91fd005 Update readme for help 2020-11-14 01:50:45 +02:00
Jiriki cc3e4a801f
Merge pull request #79 from ENSL/jiriki-fix-version
Update version to 3.2.3
2020-11-09 21:30:06 +00:00
Ari Timonen 13ef6a8258 Update version to 3.2.3 2020-11-09 23:25:26 +02:00
Petter Rønningen c2cd59fd98
Added const qualifiers to avoid VS2019 errors (#76)
Co-authored-by: Petter Rønningen <petter.ronningen@sintef.no>
2020-07-24 12:27:17 -04:00
pierow 2fb18b989f
Merge pull request #69 from ENSL/pierow-changes
Changes/fixes to r_dynamic, cl_ambientsound, skulk walk speed, -attack
2020-07-11 21:34:37 -04:00