..
ai
Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase
2023-02-04 19:34:29 +01:00
anim
Fix/work around other misc. compiler warnings
2023-01-05 09:06:34 +01:00
gamesys
Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase
2023-02-04 19:34:29 +01:00
physics
Work around assertion in alphalabs4, fix #409
2022-05-16 05:43:47 +02:00
script
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
Actor.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Actor.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
AF.cpp
Fix/work around other misc. compiler warnings
2023-01-05 09:06:34 +01:00
AF.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
AFEntity.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
AFEntity.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
BrittleFracture.cpp
Fix "unreachable code" warnings
2012-01-15 14:13:44 +01:00
BrittleFracture.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Camera.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Camera.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
EndLevel.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
EndLevel.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Entity.cpp
StartSoundShader() event: special-case for soundName "", refs #494
2022-10-31 03:20:57 +01:00
Entity.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Fx.cpp
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
Fx.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Game_local.cpp
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
Game_local.h
rev feedback v1.
2021-07-01 01:09:15 +02:00
Game_network.cpp
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
GameBase.h
Split Game_local.h
2011-12-19 23:21:41 +01:00
GameEdit.cpp
- Unbreaking Game and GameEdit API / ABI for game debugger use
2021-06-28 23:38:38 +02:00
GameEdit.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
IK.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
IK.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Item.cpp
Fix "unreachable code" warnings
2012-01-15 14:13:44 +01:00
Item.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Light.cpp
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
Light.h
Fix -Woverloaded-virtual warnings
2011-12-22 12:33:27 +01:00
Misc.cpp
Fix "unreachable code" warnings
2012-01-15 14:13:44 +01:00
Misc.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Moveable.cpp
Fix renderlights loaded from savegames aliasing other lights
2022-11-06 18:12:54 +01:00
Moveable.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Mover.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Mover.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
MultiplayerGame.cpp
Fix -Wformat-security warnings - thanks James Addison!
2023-01-05 04:45:34 +01:00
MultiplayerGame.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Player.cpp
Make Sys_SetInteractiveIngameGuiActive() work better
2024-03-17 04:03:27 +01:00
Player.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
PlayerIcon.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
PlayerIcon.h
Fix all whitespace errors
2011-12-10 15:35:54 +01:00
PlayerView.cpp
Use g_hitEffect CVar variable directly instead of getting it by name
2020-05-30 05:41:22 +02:00
PlayerView.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Projectile.cpp
Fix renderlights loaded from savegames aliasing other lights
2022-11-06 18:12:54 +01:00
Projectile.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Pvs.cpp
Fix/work around other misc. compiler warnings
2023-01-05 09:06:34 +01:00
Pvs.h
Rename PVS vars to match their type
2012-06-28 13:52:26 +02:00
SecurityCamera.cpp
make base build with Visual Studio 14
2015-10-11 23:27:42 +02:00
SecurityCamera.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
SmokeParticles.cpp
Fix some ubsan warnings
2022-11-06 03:09:05 +01:00
SmokeParticles.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Sound.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Sound.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Target.cpp
Get rid of ID_DEMO_BUILD
2012-07-03 21:12:55 +02:00
Target.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Trigger.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Trigger.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
Weapon.cpp
Fix typo in game/Weapon.cpp from "Fix renderlights ..." commit
2022-12-31 02:00:30 +01:00
Weapon.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
WorldSpawn.cpp
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00
WorldSpawn.h
Untangle the epic precompiled.h mess
2011-12-19 23:21:47 +01:00