Commit graph

180 commits

Author SHA1 Message Date
dhewg
dbf3b43140 Move the virtual abstract idGame to framework/Game.h
This is game independent and code outside of game/ and d3xp/
doesn't need to know about anything game specific.
2011-12-19 20:19:14 +01:00
dhewg
8e34d86f8a Get rid of ID_ALLOW_D3XP
There're no second class citizens.
2011-12-19 20:17:46 +01:00
dhewg
e5ec63ce06 Move the game include directory to the build system
Don't include based on a preprocessor symbol, let the build
system make the correct decision.
2011-12-19 20:05:20 +01:00
dhewg
8ca99602aa TypeInfoGen is standalone, don't compile/link it
Neither the core or the game libraries need it.
2011-12-16 16:37:58 +01:00
dhewg
6017d8d7a1 Mark unused variable in a non-debug build as such
Forgot this one in be40e9d6
2011-12-16 16:01:52 +01:00
dhewg
d0e5555f72 Fix -Wuninitialized warnings in release builds
may be used uninitialized in this function
2011-12-16 16:00:28 +01:00
dhewg
506569529a Fix compilation of demo binaries
invalid conversion from ‘const char*’ to ‘char*’

There are no demo pk4 files available compatible to this 1.3.1
codebase. Add a note about it.
2011-12-16 00:07:16 +01:00
dhewg
bc3b1c0883 Partly restore behaviour from c17b80e9
The subtraction was inverted, but change back the behaviour too:
Hardcode offsets and check via asserts() in Debug builds.
2011-12-15 18:52:34 +01:00
dhewg
b3999a264c Overwrite CMake default C[XX]FLAGS
CMake sets default flags for the standard build types.
We want to replace them, not merge them.

Reported by azalyn.
2011-12-15 17:51:56 +01:00
dhewg
76939c6de7 Delete redundant files 2011-12-15 17:51:36 +01:00
dhewg
044f745e0c Disable sound backend entry in the option menu
"Reverse channels", woooo
2011-12-14 19:04:19 +01:00
dhewg
b62b033b88 Get rid of all idAudioHardware implementations 2011-12-14 18:37:03 +01:00
dhewg
18f9793732 Get rid of the intenal useOpenAL
Useless now, there is only OpenAL.
2011-12-14 18:24:06 +01:00
dhewg
93e5345fbc Don't use any idAudioHardware implementations
OpenAL for everyone.
2011-12-14 18:24:06 +01:00
dhewg
4e26e1ac6f Don't use idAudioHardware to get the speaker count
Use the CVar s_numberOfSpeakers for that, its already stored
in there.
Add the same (!= 2 && !=6) check as in the audio backends since
the mixer is limited to these 2 values.
2011-12-14 18:24:05 +01:00
dhewg
66141935f5 Use OpenAL per default
Deprecate s_libOpenAL and s_useOpenAL for compability and don't
access them anymore.
2011-12-14 18:24:05 +01:00
dhewg
9df3383b61 Remove Sys_LoadOpenAL() and Sys_FreeOpenAL()
This is not required anymore, all binaries on all platforms
either link against OpenAL or use the stub.
2011-12-14 18:23:49 +01:00
dhewg
dfdb6b6d4a Remove the unused win32 exception handler
Especially don't send crash reports from this tree to id ;)
2011-12-14 18:20:31 +01:00
dhewg
1dad3d711f cmake: Get rid of "-m32" check
This doesn't work. Always add -m32 when X86 was set.
2011-12-14 18:20:31 +01:00
dhewg
b2ccf9240c Fix Wwrite-strings warnings in sys/win32
deprecated conversion from string constant to ‘char*’
2011-12-14 18:20:31 +01:00
dhewg
3e25cc751a Always link the win32 binary against OpenAL
Just as with OSX and Linux.
2011-12-14 18:20:31 +01:00
dhewg
b6bcd0a9cb Fix compilation for MinGW
Just a few minor hiccups.
2011-12-14 18:20:30 +01:00
dhewg
661e8f453b Stub out win32 CPU functions for MinGW
Most of these use MSVC style asm.
Binaries compiled with MinGW will not use any SIMD code for now.
2011-12-14 18:20:30 +01:00
dhewg
ed349d71cc Fix Sys_QueMouseEvents for MinGW
DIMOFS_[X|Y|Z] can't be used in a switch statement.
2011-12-14 18:20:30 +01:00
dhewg
216c83b130 Undef strcasecmp before redefining it 2011-12-14 18:20:30 +01:00
dhewg
b8dc464dc7 Replace one unnecessary afxwin.h
No MFC required in win_taskkeyhook.cpp.
2011-12-14 18:20:30 +01:00
dhewg
f54752c209 Case corrections for includes on case sensitive fs' 2011-12-14 18:20:29 +01:00
dhewg
88d2dc6f33 Only use MSVC style asm with MSVC 2011-12-14 18:20:29 +01:00
dhewg
5c3a28e027 Basic infrastructure to build with MinGW
Add WIN32 support to CMake (core and games, no dedicated for now).
Only use MFC when it is available.
2011-12-14 18:19:38 +01:00
dhewg
36c5b05f1f Remove the unused and ugly HackChkStk() 2011-12-14 02:40:55 +01:00
dhewg
5052f42c9e Add a CMake build system
Tested on FreeBSD, Linux, and a ghetto rigged OSX i686 cross
compiler.

Find[OGG|Vorbis|VorbisFile].cmake borrowed from osgAudio
2011-12-14 02:40:49 +01:00
dhewg
41a1122a82 Remove the unused and useless CallStack code
This was never enabled and only implemented for Windows.
2011-12-14 02:39:42 +01:00
dhewg
758a954c0d Fix -Wdynamic-class-memaccess warning
destination for this 'memset' call is a pointer to dynamic class
'idRenderLightLocal'; vtable pointer will be overwritten

The constructor already initializes everything to zero, get rid
of this dangerous memset().
2011-12-13 19:26:16 +01:00
dhewg
09ea2ca819 Fix -Wsizeof-pointer-memaccess warnings
argument to 'sizeof' in 'memset' call is the same expression as the
destination; did you mean to dereference it?
2011-12-13 19:26:16 +01:00
dhewg
10e9ef2a52 Fix -Wdelete-non-virtual-dtor warnings
delete called on 'idSIMDProcessor' that is abstract but has
non-virtual destructor
2011-12-13 19:26:16 +01:00
dhewg
a3cd1cf54b Get rid of all #pragma mark
Fixes error: stray '\245' in program
2011-12-13 19:26:16 +01:00
dhewg
f81d32918f Implement Sys_GetProcessorId for x86 and x86_64
Detect CPU features at runtime via cpuid - code borrowed from
libavutil.
Availability of cpuid is not checked since pentium3 supports it
and that was the minimum requirement anyway.
Only features enabled at compile time will be available.

Forced MMX/SSE/SSE2/SSE3 and it passed all tests via:
./doom3.x86_64 +disconnect +set s_noSound 1 +testSIMD
2011-12-13 19:26:16 +01:00
dhewg
18762483e6 Change return type of [Sys_]GetProcessorId to int
Fixes compile error: invalid conversion from 'int' to 'cpuid_t'
2011-12-13 18:57:30 +01:00
dhewg
8023bc5d56 Always compile all SIMD code
Protect all SIMD implementations with the according defines and
let the compiler decide if it supports the intructions.

Linux will still use Simd_Generic because CPU feature runtime
detection is missing.
2011-12-13 18:56:38 +01:00
dhewg
c17b80e950 Fix SIMD pointer casts/offsets for x86_64
Get the idDrawVert member offsets directly instead of hardcoding
them and checking them via assert() at runtime.

Fixes compile error:
cast from pointer to smaller type 'int' loses information
2011-12-13 17:26:33 +01:00
dhewg
f751d7e1b8 Protect __m128i intrinsic with __SSE2__ 2011-12-13 16:26:38 +01:00
dhewg
798de99dfb Only include ppc_intrinsics.h when required 2011-12-13 16:26:38 +01:00
dhewg
c15e761bae Get rid of frustum code specialized for gcc
The functions are exactly the same ;)
Maybe splitted into two files because of an ICE on some ancient
gcc?
2011-12-13 16:26:16 +01:00
dhewg
4c38aaae78 Get rid of dmap code specialized for gcc
According to the file this existed because of a gcc 3.5.5
optimization bug, which we do not care anymore about.
2011-12-13 16:25:08 +01:00
dhewg
f6fa194044 Don't load EAX sound effects when EAX is disabled 2011-12-11 18:28:18 +01:00
dhewg
74acc03147 Enable OpenAL for all platforms
New scons variable 'OPENAL' (defaults to '1') to toggle the
OpenAL sound backend.

Enable via "s_useOpenAL 1".
2011-12-11 17:07:13 +01:00
dhewg
db65f7a61d Use system OpenAL 2011-12-11 17:07:13 +01:00
dhewg
690967c276 Split EAX usage off OpenAL
New define ID_OPENAL_EAX to enable the deprecated EAX on top
of OpenAL.
OpenAL Soft can now be used.
2011-12-11 16:56:11 +01:00
dhewg
f4406290d1 Move efxlib.h to sound/ 2011-12-11 16:07:56 +01:00
dhewg
b54bc73532 Move Windows only OpenAL files to sys/win32/ 2011-12-11 16:00:31 +01:00