dhewg
cf9f5a2623
Use SDL_opengl.h
...
That already contains an up to date glext.h.
2012-01-05 00:21:10 +01:00
dhewg
3be7fae15c
Always link the Windows binaries against OpenGL
...
Just as with every other platform.
2012-01-02 15:43:59 -05:00
dhewg
f54752c209
Case corrections for includes on case sensitive fs'
2011-12-14 18:20:29 +01:00
dhewg
1b8777a008
Get rid of GL_HARDLINK, always link against libGL
...
This kills the funky GL logging stubs, which unnecessarily
complicates the build process (think future cmake).
As for logging GL calls: Use apitrace for that
https://github.com/apitrace/apitrace
2011-12-10 15:36:16 +01:00
dhewg
9678020677
Fix compilation for *BSD
...
Change most __linux__ defines to __unix__ for all UNIX like systems.
2011-12-10 15:36:16 +01:00
dhewg
79ad905e05
Fix all whitespace errors
...
Excluding 3rd party files.
2011-12-10 15:35:54 +01:00
dhewg
ff493f6847
Fix quoting in GPL headers
2011-12-10 15:34:48 +01:00
Timothee 'TTimo' Besset
fb1609f554
hello world
2011-11-22 15:28:15 -06:00