Commit graph

6 commits

Author SHA1 Message Date
myT
db4fb31658 added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
myT
02589839cd renamed /build to /makefiles
outputting to /.build (temp) and /.bin (final) instead of ../.bin
removed the premake option "quake3dir"
on Linux, not copying files if $QUAKE3DIR is undefined/empty
on Linux, compiling all C++ code with -std=c++98
added a meta-Makefile at the root for convenience
added build documentation (build.md)
2017-08-01 22:30:04 +02:00
myT
de19c9beb1 added the .vcxproj.user files to the repo for the debug launch settings 2017-04-05 22:01:08 +02:00
myT
32625ef4e2 using the QUAKE3DIR env var to locate the output/debug directory
removed the legacy id build files and renamed the sys directory to build
the makefiles and intermediate build files are now under the build directory
2016-12-30 23:50:10 +01:00
arQon
954c80a8b5 merge the new build system
use the "premake" tool from the cnq3tools repo with
"--quake3dir=<q3dir>" to generate a VS sln and gcc makefiles

this changeset also removes the "clever" handling of fullscreen/windowed
changes which didn't actually work and just broke windowed mode
2016-12-29 20:13:59 -08:00
arQon
567027e73c add gitignore 2016-12-18 03:17:58 -08:00