Commit graph

13 commits

Author SHA1 Message Date
myT
9d18b2dfe5 fixed the Linux build and removed unused files and dead code 2017-05-18 06:20:28 +02:00
myT
2cfcd8a5e8 using the CPMADIR env. var to specify the mod directory's name 2017-04-11 16:53:34 +02:00
myT
de19c9beb1 added the .vcxproj.user files to the repo for the debug launch settings 2017-04-05 22:01:08 +02:00
myT
c63c3e80a6 replaced monitor gamma by a post-process gamma shader
ported the dyn lights shaders to glsl
nuked stereo rendering
replaced r_ext_multisample with r_msaa
2017-03-21 00:58:59 +01:00
myT
1efd5b6d82 improved crash and exit handlers that restore system settings (monitor gamma ramps, system timer resolution, terminal settings, ...) and crash reports with full QVM stack trace 2017-03-14 05:11:12 +01:00
myT
0bc9c75e49 moved the create_git_header scripts into the cnq3 repository 2017-03-08 02:41:21 +01:00
myt
720c84e24e added huffman_static to the makefiles 2017-03-08 00:56:37 +01:00
myT
076cf14d02 using much simpler and faster Huffman codec code when not dealing with out of band datagrams 2017-03-05 23:32:58 +01:00
arQon
d8bf2665f5 rewrite most of the linux mouse code: support (and prefer) xinput2 and raw support, default to the master pointer and add m_device to choose one explicitly. 2017-01-25 07:14:23 -08:00
myT
f327428475 full x64 support with a VM based on quake3e OCT 21 2016
the VM compiler uses SSE for floating-point ops when possible
2017-01-11 14:24:58 +01:00
arQon
fc9465caab switch from jpeg6 to jpeg-turbo
aside from the speed improvements, this also makes for nicer code
in the renderer interaction with libjpeg, thanks to mem_dest support etc
2017-01-03 00:34:59 -08:00
myT
511291bb97 added pre-generated VC++ 2013 project files and a makefile for Linux
pthread linking has been disabled for the Linux server as it's not used there
2016-12-31 02:11:22 +01:00
myT
32625ef4e2 using the QUAKE3DIR env var to locate the output/debug directory
removed the legacy id build files and renamed the sys directory to build
the makefiles and intermediate build files are now under the build directory
2016-12-30 23:50:10 +01:00