..
extractfuncs
Added "This file is generated by Extractfuncs, do not modify" comment to header ouput for extractfuncs.
2021-11-02 19:19:17 -04:00
dm_ball.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
dm_tag.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
fmod.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_ai.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
g_camera.c
Refactored m_actor.c in default Lazarus and missionpack DLLs with macros for weapon numbers.
2021-11-05 05:23:57 -04:00
g_chase.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_cmds.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
g_combat.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
g_crane.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_fog.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_func.c
Added support for custom axis rotation for func_door_rotating, func_door_rot_dh, func_door_swinging, func_rotating, and func_rotatating_dh in default Lazarus and missionpack DLLs.
2021-10-06 19:04:43 -04:00
g_func_decs.h
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_func_list.h
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_items.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_jetpack.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_lights.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
g_local.h
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_lock.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_main.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
g_mappack.c
Added CL_ShutdownLocal() in cl_main.c.
2021-02-21 21:01:45 -05:00
g_misc.c
Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing.
2021-08-22 22:12:39 -04:00
g_misc_laz.c
Added CL_ShutdownLocal() in cl_main.c.
2021-02-21 21:01:45 -05:00
g_misc_nm.c
Added CL_ShutdownLocal() in cl_main.c.
2021-02-21 21:01:45 -05:00
g_misc_q1.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_mmove_decs.h
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_mmove_list.h
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_model.c
Added CL_ShutdownLocal() in cl_main.c.
2021-02-21 21:01:45 -05:00
g_monster.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_newai.c
Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles.
2021-08-21 14:27:04 -04:00
g_newdm.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_newfnc.c
Added V_Shutdown() function.
2021-03-01 21:49:38 -05:00
g_newtarg.c
Added CL_ShutdownLocal() in cl_main.c.
2021-02-21 21:01:45 -05:00
g_newtrig.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
g_newutils.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_newweap.c
Added support for custom axis rotation for func_door_rotating, func_door_rot_dh, func_door_swinging, func_rotating, and func_rotatating_dh in default Lazarus and missionpack DLLs.
2021-10-06 19:04:43 -04:00
g_patchplayermodels.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_pendulum.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_phys.c
Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs.
2021-09-30 20:09:36 -04:00
g_reflect.c
Added changable railgun weapon skin based on sk_railgun_skin cvar to change railgun skin to default Lazarus, missionpack, and Zaero DLLs.
2021-10-16 23:19:27 -04:00
g_save.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_sound.c
Added handling for sscanf() exceptions.
2021-07-14 05:27:46 -04:00
g_spawn.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_sphere.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_svcmds.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
g_target.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_target_laz.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_thing.c
Added monster_gunner_commander to missionpack DLL.
2021-04-23 05:08:26 -04:00
g_tracktrain.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
g_trigger.c
Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs.
2021-08-10 16:37:04 -04:00
g_turret.c
Added changable railgun weapon skin based on sk_railgun_skin cvar to change railgun skin to default Lazarus, missionpack, and Zaero DLLs.
2021-10-16 23:19:27 -04:00
g_utils.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_utils_q1.c
Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL.
2021-03-15 17:30:02 -04:00
g_vehicle.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
g_weapon.c
Refactored m_actor.c in default Lazarus and missionpack DLLs with macros for weapon numbers.
2021-11-05 05:23:57 -04:00
g_weapon_km.c
Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs.
2021-09-30 20:09:36 -04:00
g_weapon_lm.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
g_weapon_q1.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
g_weapon_xatrix.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
game.def
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
game.h
Exported FS_Seek() and FS_Tell() to game API's game_import_t struct.
2021-03-25 02:25:48 -04:00
km_cvar.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
km_cvar.h
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
laz_misc.h
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
license.txt
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_actor.c
More reformating and refactoring of m_actor.c in default Lazarus and missionpack DLLs.
2021-11-05 16:08:04 -04:00
m_actor.h
Refactored m_actor.c in default Lazarus and missionpack DLLs with macros for weapon numbers.
2021-11-05 05:23:57 -04:00
m_actor_weap.c
Refactored m_actor.c in default Lazarus and missionpack DLLs with macros for weapon numbers.
2021-11-05 05:23:57 -04:00
m_berserk.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_berserk.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_boss2.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_boss2.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_boss3.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
m_boss5.c
Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs.
2021-08-10 16:37:04 -04:00
m_boss31.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_boss31.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_boss32.c
Refactored spincontrol menu control with value lists, simplifying menu implementations.
2021-09-04 02:18:06 -04:00
m_boss32.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_brain.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_brain.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_brainbeta.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_carrier.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_carrier.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_chick.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_chick.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_dog.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_dog.h
Added CL_ShutdownLocal() in cl_main.c.
2021-02-21 21:01:45 -05:00
m_fixbot.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_fixbot.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_flash.c
Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL.
2021-07-09 20:45:42 -04:00
m_flipper.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_flipper.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_float.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_float.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_flyer.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_flyer.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_gekk.c
Fixed bug with gekks not jumping out of water in missionpack DLL.
2021-08-26 00:48:03 -04:00
m_gekk.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_gladb.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_gladiator.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_gladiator.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_gunner.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
m_gunner.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_hover.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_hover.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_infantry.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_infantry.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_insane.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
m_insane.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_medic.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
m_medic.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_move.c
Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles.
2021-08-21 14:27:04 -04:00
m_move2.c
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
m_mutant.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_mutant.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_parasite.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_parasite.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_player.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_q1dog.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1dog.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1enforcer.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1enforcer.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1fiend.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1fiend.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1freddie.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_q1freddie.h
Added CL_ShutdownLocal() in cl_main.c.
2021-02-21 21:01:45 -05:00
m_q1grunt.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1grunt.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1hknight.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1hknight.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1knight.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1knight.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1ogre.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1ogre.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1rotfish.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1rotfish.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1scrag.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1scrag.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1shalrath.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1shalrath.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1shambler.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1shambler.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1tarbaby.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_q1tarbaby.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_q1zombie.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_q1zombie.h
Added more monsters and misc entities to missionpack DLL by request from MikeM.
2020-03-08 04:07:40 -04:00
m_rider.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_soldier.c
Fixed pain sounds for soldiers with custom skins in default Lazarus DLL.
2021-08-26 02:18:59 -04:00
m_soldier.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_soldierh.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_stalker.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_stalker.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_supertank.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_supertank.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_tank.c
More tweaks to Tactician Gunner prox aiming.
2021-07-31 21:47:21 -04:00
m_tank.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_turret.c
Changed protocol version to 57.
2021-08-04 02:15:24 -04:00
m_turret.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_vulture.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_vulture.h
Added CL_ShutdownLocal() in cl_main.c.
2021-02-21 21:01:45 -05:00
m_widow.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_widow.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
m_widow2.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
m_widow2.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
menu.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
missionpack.dsp
Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs.
2021-09-30 20:09:36 -04:00
missionpack.dsw
Renamed project files for official mission pack support DLL.
2020-02-15 14:53:26 -05:00
missionpack.rc
Added separate resource file for 64-bit build of missionpack DLL.
2020-08-15 03:21:41 -04:00
missionpack_2008.rc
Fixed health reverting to previous max_health value on map change when game is not saved first.
2020-08-17 00:41:24 -04:00
missionpack_2008.sln
Renamed project files for official mission pack support DLL.
2020-02-15 14:53:26 -05:00
missionpack_2008.vcproj
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
p_chasecam.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
p_client.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
p_hud.c
Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs.
2021-08-10 16:37:04 -04:00
p_menu.c
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
p_menu.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
p_text.c
Added handling for sscanf() exceptions.
2021-07-14 05:27:46 -04:00
p_text.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
p_trail.c
Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL.
2020-10-29 13:03:20 -04:00
p_view.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
p_weapon.c
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
pak.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
plasma.h
Added LMCTF / LM Escape plasma rifle to missionpack DLL.
2020-08-09 02:45:19 -04:00
q_shared.c
Refactored m_actor.c in default Lazarus and missionpack DLLs with macros for weapon numbers.
2021-11-05 05:23:57 -04:00
q_shared.h
Added custom animations array and enabled target_animation entity in missionpack DLL.
2021-11-11 21:32:00 -05:00
readme.txt
Added missing CTFSay_Team() to client commands list.
2020-02-21 22:01:52 -05:00
resource.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
z_acannon.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_ai.c
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
z_anim.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
z_boss.c
Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles.
2021-08-21 14:27:04 -04:00
z_boss.h
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
z_camera.c
Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs.
2021-01-26 00:08:08 -05:00
z_handler.c
Improved Tactician Gunner's prox mine aiming in missionpack DLL.
2021-07-31 02:07:06 -04:00
z_handler.h
Added support for quake2:// URLs.
2020-04-07 02:02:54 -04:00
z_hound.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
z_hound.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
z_item.c
Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles.
2021-08-21 14:27:04 -04:00
z_sentien.c
Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c.
2021-08-07 00:43:46 -04:00
z_sentien.h
Added source code from official mission pack support DLL.
2020-01-04 21:25:00 -05:00
z_trigger.c
Implemented entity class IDs in missionpack DLL.
2020-09-04 03:39:59 -04:00
z_weapon.c
Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles.
2021-08-21 14:27:04 -04:00