mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 16:40:57 +00:00
bcf678286b
Changed func_door_secret in missionpack DLL to have the correct die function (door_secret_die) if health is set. Moved misc, model_*, and target entity code to new source files g_misc_laz.c, g_misc_nm.c, g_model.c, and g_target_laz.c in missionpack DLL.
91 lines
2.1 KiB
C
91 lines
2.1 KiB
C
// Generated by ModelEd
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// Dog
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#define FRAME_attack1 0
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#define FRAME_attack2 1
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#define FRAME_attack3 2
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#define FRAME_attack4 3
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#define FRAME_attack5 4
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#define FRAME_attack6 5
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#define FRAME_attack7 6
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#define FRAME_attack8 7
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#define FRAME_death1 8
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#define FRAME_death2 9
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#define FRAME_death3 10
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#define FRAME_death4 11
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#define FRAME_death5 12
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#define FRAME_death6 13
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#define FRAME_death7 14
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#define FRAME_death8 15
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#define FRAME_death9 16
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#define FRAME_deathb1 17
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#define FRAME_deathb2 18
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#define FRAME_deathb3 19
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#define FRAME_deathb4 20
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#define FRAME_deathb5 21
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#define FRAME_deathb6 22
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#define FRAME_deathb7 23
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#define FRAME_deathb8 24
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#define FRAME_deathb9 25
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#define FRAME_pain1 26
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#define FRAME_pain2 27
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#define FRAME_pain3 28
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#define FRAME_pain4 29
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#define FRAME_pain5 30
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#define FRAME_pain6 31
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#define FRAME_painb1 32
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#define FRAME_painb2 33
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#define FRAME_painb3 34
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#define FRAME_painb4 35
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#define FRAME_painb5 36
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#define FRAME_painb6 37
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#define FRAME_painb7 38
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#define FRAME_painb8 39
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#define FRAME_painb9 40
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#define FRAME_painb10 41
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#define FRAME_painb11 42
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#define FRAME_painb12 43
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#define FRAME_painb13 44
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#define FRAME_painb14 45
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#define FRAME_painb15 46
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#define FRAME_painb16 47
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#define FRAME_run1 48
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#define FRAME_run2 49
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#define FRAME_run3 50
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#define FRAME_run4 51
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#define FRAME_run5 52
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#define FRAME_run6 53
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#define FRAME_run7 54
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#define FRAME_run8 55
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#define FRAME_run9 56
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#define FRAME_run10 57
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#define FRAME_run11 58
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#define FRAME_run12 59
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#define FRAME_leap1 60
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#define FRAME_leap2 61
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#define FRAME_leap3 62
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#define FRAME_leap4 63
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#define FRAME_leap5 64
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#define FRAME_leap6 65
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#define FRAME_leap7 66
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#define FRAME_leap8 67
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#define FRAME_leap9 68
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#define FRAME_stand1 69
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#define FRAME_stand2 70
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#define FRAME_stand3 71
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#define FRAME_stand4 72
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#define FRAME_stand5 73
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#define FRAME_stand6 74
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#define FRAME_stand7 75
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#define FRAME_stand8 76
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#define FRAME_stand9 77
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#define FRAME_walk1 78
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#define FRAME_walk2 79
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#define FRAME_walk3 80
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#define FRAME_walk4 81
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#define FRAME_walk5 82
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#define FRAME_walk6 83
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#define FRAME_walk7 84
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#define FRAME_walk8 85
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#define MODEL_SCALE 1.000000
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