mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 08:31:04 +00:00
Fixed health reverting to previous max_health value on map change when game is not saved first.
Merged 64-bit specfic descriptions and filenames into resource scripts via preprocessor definition for resource scripts. Removed separate resource files for 64-bit builds.
This commit is contained in:
parent
3c72935e38
commit
80982e59a6
12 changed files with 76 additions and 467 deletions
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@ -393,8 +393,14 @@ void Drop_Jetpack (edict_t *ent, gitem_t *item)
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qboolean Pickup_Adrenaline (edict_t *ent, edict_t *other)
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{
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if (!deathmatch->value)
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if (!deathmatch->value) {
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other->max_health += 1;
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// Knightmare- copy max health to client_persistant_t
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// Fixes health reverting to prev max_health value on
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// map change when game is not saved first
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if (other->client)
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other->client->pers.max_health = other->max_health;
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}
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if (other->health < other->max_health)
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other->health = other->max_health;
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@ -408,6 +414,11 @@ qboolean Pickup_Adrenaline (edict_t *ent, edict_t *other)
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qboolean Pickup_AncientHead (edict_t *ent, edict_t *other)
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{
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other->max_health += 2;
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// Knightmare- copy max health to client_persistant_t
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// Fixes health reverting to prev max_health value on
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// map change when game is not saved first
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if (other->client)
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other->client->pers.max_health = other->max_health;
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if (!(ent->spawnflags & DROPPED_ITEM) && (deathmatch->value))
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SetRespawn (ent, ent->item->quantity);
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@ -433,8 +433,14 @@ void Drop_Jetpack (edict_t *ent, gitem_t *item)
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qboolean Pickup_Adrenaline (edict_t *ent, edict_t *other)
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{
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if (!deathmatch->value)
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if (!deathmatch->value) {
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other->max_health += 1;
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// Knightmare- copy max health to client_persistant_t
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// Fixes health reverting to prev max_health value on
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// map change when game is not saved first
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if (other->client)
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other->client->pers.max_health = other->max_health;
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}
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if (other->health < other->max_health)
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other->health = other->max_health;
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@ -448,6 +454,11 @@ qboolean Pickup_Adrenaline (edict_t *ent, edict_t *other)
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qboolean Pickup_AncientHead (edict_t *ent, edict_t *other)
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{
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other->max_health += 2;
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// Knightmare- copy max health to client_persistant_t
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// Fixes health reverting to prev max_health value on
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// map change when game is not saved first
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if (other->client)
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other->client->pers.max_health = other->max_health;
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if (!(ent->spawnflags & DROPPED_ITEM) && (deathmatch->value))
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SetRespawn (ent, ent->item->quantity);
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@ -15,6 +15,14 @@
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#ifdef _WIN64
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#define VER_FILEDESCRIPTION_STR "Rogue + Xatrix + Lazarus integrated game DLL (64-bit)\0"
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#define VER_ORIGINALFILENAME_STR "kmq2gamex64.dll\0"
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#else
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#define VER_FILEDESCRIPTION_STR "Rogue + Xatrix + Lazarus integrated game DLL\0"
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#define VER_ORIGINALFILENAME_STR "kmq2gamex86.dll\0"
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#endif
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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@ -72,12 +80,12 @@ BEGIN
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BEGIN
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VALUE "Comments", "Used by Pax Imperia: http://www.markshan.com/podstrn/noviprj.htm\0"
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "Rogue + Xatrix + Lazarus integrated game DLL\0"
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VALUE "FileDescription", VER_FILEDESCRIPTION_STR
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VALUE "FileVersion", "0.990\0"
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VALUE "InternalName", "kmq2gamex86.dll\0"
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VALUE "InternalName", VER_ORIGINALFILENAME_STR
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VALUE "LegalCopyright", "\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "kmq2gamex86.dll\0"
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VALUE "OriginalFilename", VER_ORIGINALFILENAME_STR
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "KMQuake2 Missionpacks + Lazarus DLL\0"
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VALUE "ProductVersion", "0.990\0"
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@ -1137,38 +1137,18 @@
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>
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<FileConfiguration
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Name="Debug|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG;_WIN64"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\missionpack_2008_x64.rc"
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>
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<FileConfiguration
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Name="Debug|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG;_WIN64"
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/>
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</FileConfiguration>
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</File>
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@ -1,131 +0,0 @@
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//Microsoft Developer Studio generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "afxres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#ifndef _MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 0,9,9,0
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PRODUCTVERSION 0,9,9,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x29L
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#else
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FILEFLAGS 0x28L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x2L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "Used by Pax Imperia: http://www.markshan.com/podstrn/noviprj.htm\0"
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "Rogue + Xatrix + Lazarus integrated game DLL (64-bit)\0"
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VALUE "FileVersion", "0.990\0"
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VALUE "InternalName", "kmq2gamex64.dll\0"
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VALUE "LegalCopyright", "\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "kmq2gamex64.dll\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "KMQuake2 Missionpacks + Lazarus DLL\0"
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VALUE "ProductVersion", "0.990\0"
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VALUE "SpecialBuild", "KMQuake2 v0.20 update 8 compatible version created by Knightmare\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Accelerator
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//
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IDR_ACCELERATOR1 ACCELERATORS DISCARDABLE
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BEGIN
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"&", 40001, ASCII, NOINVERT
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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//
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STRINGTABLE DISCARDABLE
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BEGIN
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IDS_STRING1 "*"
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END
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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@ -16,6 +16,14 @@
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#ifdef _WIN64
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#define VER_FILEDESCRIPTION_STR "KMQuake2 engine mod (64-bit)\0"
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#define VER_ORIGINALFILENAME_STR "kmquake2_x64.exe\0"
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#else
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#define VER_FILEDESCRIPTION_STR "KMQuake2 engine mod\0"
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#define VER_ORIGINALFILENAME_STR "kmquake2.exe\0"
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#endif
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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@ -73,12 +81,12 @@ BEGIN
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BEGIN
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VALUE "Comments", "Licensed under the GPL. Source available at www.markshan.com/knightmare\0"
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VALUE "CompanyName", " \0"
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VALUE "FileDescription", "KMQuake2 engine mod\0"
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VALUE "FileDescription", VER_FILEDESCRIPTION_STR
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VALUE "FileVersion", "0, 2, 0, 8\0"
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VALUE "InternalName", "kmquake2\0"
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VALUE "LegalCopyright", "\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "kmquake2.exe\0"
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VALUE "OriginalFilename", VER_ORIGINALFILENAME_STR
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "KMQuake2\0"
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VALUE "ProductVersion", "0, 2, 0, 8\0"
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@ -1,142 +0,0 @@
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//Microsoft Developer Studio generated resource script.
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//
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#include "..\..\win32\resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winresrc.h"
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#include "winuser.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include ""afxres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#ifndef _MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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||||
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 0,2,0,8
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PRODUCTVERSION 0,2,0,8
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "Licensed under the GPL. Source available at www.markshan.com/knightmare\0"
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VALUE "CompanyName", " \0"
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VALUE "FileDescription", "KMQuake2 engine mod (64-bit)\0"
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VALUE "FileVersion", "0, 2, 0, 8\0"
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VALUE "InternalName", "kmquake2_x64\0"
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VALUE "LegalCopyright", "\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "kmquake2_x64.exe\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "KMQuake2\0"
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VALUE "ProductVersion", "0, 2, 0, 8\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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#endif // !_MAC
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/////////////////////////////////////////////////////////////////////////////
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//
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// Bitmap
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//
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IDB_BITMAP2 BITMAP DISCARDABLE "..\..\win32\startup2.bmp"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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IDD_DIALOG1 DIALOGEX 0, 0, 133, 56
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STYLE DS_SETFOREGROUND | DS_CENTER | WS_POPUP
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EXSTYLE WS_EX_TOOLWINDOW
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FONT 16, "Times New Roman", 0, 0, 0x1
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BEGIN
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CONTROL 115,DLGC_STATIC,"Static",SS_BITMAP,0,0,133,70
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ICON1 ICON DISCARDABLE "..\..\win32\q2.ico"
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IDI_ICON2 ICON DISCARDABLE "..\..\win32\q2mp1.ico"
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IDI_ICON3 ICON DISCARDABLE "..\..\win32\q2mp2.ico"
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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@ -882,11 +882,11 @@
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Filter="h;hpp;hxx;hm;inl;fi;fd"
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>
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<File
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RelativePath="..\..\renderer\anorms.h"
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RelativePath="..\..\client\anorms.h"
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>
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</File>
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<File
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RelativePath="..\..\client\anorms.h"
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RelativePath="..\..\renderer\anorms.h"
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>
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</File>
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<File
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@ -1019,38 +1019,18 @@
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>
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<FileConfiguration
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Name="Debug|x64"
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ExcludedFromBuild="true"
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>
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||||
<Tool
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||||
Name="VCResourceCompilerTool"
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||||
PreprocessorDefinitions="_DEBUG;_WIN64"
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/>
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||||
</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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ExcludedFromBuild="true"
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>
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||||
<Tool
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Name="VCResourceCompilerTool"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\kmq2_2008_x64.rc"
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>
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<FileConfiguration
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Name="Debug|Win32"
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ExcludedFromBuild="true"
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>
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||||
<Tool
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Name="VCResourceCompilerTool"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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ExcludedFromBuild="true"
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>
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<Tool
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||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG;_WIN64"
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||||
/>
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||||
</FileConfiguration>
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</File>
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@ -18,6 +18,14 @@
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|||
/////////////////////////////////////////////////////////////////////////////
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||||
// English (U.S.) resources
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||||
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||||
#ifdef _WIN64
|
||||
#define VER_FILEDESCRIPTION_STR "Lazarus Quake II mod with CTF and ACE Bot (64-bit)\0"
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||||
#define VER_ORIGINALFILENAME_STR "kmq2gamex64.dll\0"
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||||
#else
|
||||
#define VER_FILEDESCRIPTION_STR "Lazarus Quake II mod with CTF and ACE Bot\0"
|
||||
#define VER_ORIGINALFILENAME_STR "kmq2gamex86.dll\0"
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||||
#endif
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||||
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
|
@ -49,12 +57,12 @@ BEGIN
|
|||
BEGIN
|
||||
VALUE "Comments", "Visit our home at http://www.planetquake.com/lazarus\0"
|
||||
VALUE "CompanyName", "Hyde/Ferrara\0"
|
||||
VALUE "FileDescription", "Lazarus Quake II mod with CTF and ACE Bot\0"
|
||||
VALUE "FileDescription", VER_FILEDESCRIPTION_STR
|
||||
VALUE "FileVersion", "2.230\0"
|
||||
VALUE "InternalName", "kmq2gamex86.dll\0"
|
||||
VALUE "InternalName", VER_ORIGINALFILENAME_STR
|
||||
VALUE "LegalCopyright", "Mr. Hyde and Mad Dog\0"
|
||||
VALUE "LegalTrademarks", "Lazarus is a registered trademark... oops... no it ain't, but don't use it anyway or we'll come get ya.\0"
|
||||
VALUE "OriginalFilename", "kmq2gamex86.dll\0"
|
||||
VALUE "OriginalFilename", VER_ORIGINALFILENAME_STR
|
||||
VALUE "PrivateBuild", "\0"
|
||||
VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE Bot support\0"
|
||||
VALUE "ProductVersion", "2.230\0"
|
||||
|
|
|
@ -886,38 +886,18 @@
|
|||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG;_WIN64"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\lazarus_2008_x64.rc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG;_WIN64"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
|
|
|
@ -1,115 +0,0 @@
|
|||
//Microsoft Developer Studio generated resource script.
|
||||
//
|
||||
#include "..\..\game\resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#define APSTUDIO_HIDDEN_SYMBOLS
|
||||
#include "windows.h"
|
||||
#undef APSTUDIO_HIDDEN_SYMBOLS
|
||||
//qbism #include "ver.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifndef _MAC
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 2,2,3,0
|
||||
PRODUCTVERSION 2,2,3,0
|
||||
FILEFLAGSMASK 0x2L
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x21L
|
||||
#else
|
||||
FILEFLAGS 0x20L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x1L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "Comments", "Visit our home at http://www.planetquake.com/lazarus\0"
|
||||
VALUE "CompanyName", "Hyde/Ferrara\0"
|
||||
VALUE "FileDescription", "Lazarus Quake II mod with CTF and ACE Bot (64-bit)\0"
|
||||
VALUE "FileVersion", "2.230\0"
|
||||
VALUE "InternalName", "kmq2gamex64.dll\0"
|
||||
VALUE "LegalCopyright", "Mr. Hyde and Mad Dog\0"
|
||||
VALUE "LegalTrademarks", "Lazarus is a registered trademark... oops... no it ain't, but don't use it anyway or we'll come get ya.\0"
|
||||
VALUE "OriginalFilename", "kmq2gamex64.dll\0"
|
||||
VALUE "PrivateBuild", "\0"
|
||||
VALUE "ProductName", "Lazarus Quake II mod with Threewave/3Team CTF and ACE Bot support\0"
|
||||
VALUE "ProductVersion", "2.230\0"
|
||||
VALUE "SpecialBuild", "KMQuake2 v0.20 update 8 compatible version created by Knightmare\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x409, 1200
|
||||
END
|
||||
END
|
||||
|
||||
#endif // !_MAC
|
||||
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
|
||||
"#include ""windows.h""\r\n"
|
||||
"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
|
||||
"#include ""ver.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
|
@ -290,8 +290,14 @@ void Drop_General (edict_t *ent, gitem_t *item)
|
|||
|
||||
qboolean Pickup_Adrenaline (edict_t *ent, edict_t *other)
|
||||
{
|
||||
if (!deathmatch->value)
|
||||
if (!deathmatch->value) {
|
||||
other->max_health += 1;
|
||||
// Knightmare- copy max health to client_persistant_t
|
||||
// Fixes health reverting to prev max_health value on
|
||||
// map change when game is not saved first
|
||||
if (other->client)
|
||||
other->client->pers.max_health = other->max_health;
|
||||
}
|
||||
|
||||
if (other->health < other->max_health)
|
||||
other->health = other->max_health;
|
||||
|
@ -305,6 +311,11 @@ qboolean Pickup_Adrenaline (edict_t *ent, edict_t *other)
|
|||
qboolean Pickup_AncientHead (edict_t *ent, edict_t *other)
|
||||
{
|
||||
other->max_health += 2;
|
||||
// Knightmare- copy max health to client_persistant_t
|
||||
// Fixes health reverting to prev max_health value on
|
||||
// map change when game is not saved first
|
||||
if (other->client)
|
||||
other->client->pers.max_health = other->max_health;
|
||||
|
||||
if (!(ent->spawnflags & DROPPED_ITEM) && (deathmatch->value))
|
||||
SetRespawn (ent, ent->item->quantity);
|
||||
|
|
Loading…
Reference in a new issue