thirtyflightsofloving/missionpack
2021-10-06 19:04:43 -04:00
..
extractfuncs Rewrote Com_strcpy() and Com_strcat() in game DLLs to not be based on strncpy() and to return size copied. 2021-02-01 20:19:52 -05:00
dm_ball.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
dm_tag.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
fmod.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_ai.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
g_camera.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_chase.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_cmds.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
g_combat.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
g_crane.c Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL. 2020-10-29 13:03:20 -04:00
g_fog.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_func.c Added support for custom axis rotation for func_door_rotating, func_door_rot_dh, func_door_swinging, func_rotating, and func_rotatating_dh in default Lazarus and missionpack DLLs. 2021-10-06 19:04:43 -04:00
g_func_decs.h Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
g_func_list.h Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
g_items.c Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
g_jetpack.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_lights.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
g_local.h Added support for custom axis rotation for func_door_rotating, func_door_rot_dh, func_door_swinging, func_rotating, and func_rotatating_dh in default Lazarus and missionpack DLLs. 2021-10-06 19:04:43 -04:00
g_lock.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_main.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
g_mappack.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_misc.c Zero-initialize drawStruct_t in cinematic, console background, HUD field, and subimage string drawing. 2021-08-22 22:12:39 -04:00
g_misc_laz.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_misc_nm.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_misc_q1.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_mmove_decs.h Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
g_mmove_list.h Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
g_model.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_monster.c Excluded monsters in death anim from hint_path developer command in default Lazarus and missionpack DLLs. 2021-08-24 04:50:59 -04:00
g_newai.c Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles. 2021-08-21 14:27:04 -04:00
g_newdm.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_newfnc.c Added V_Shutdown() function. 2021-03-01 21:49:38 -05:00
g_newtarg.c Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
g_newtrig.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
g_newutils.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_newweap.c Added support for custom axis rotation for func_door_rotating, func_door_rot_dh, func_door_swinging, func_rotating, and func_rotatating_dh in default Lazarus and missionpack DLLs. 2021-10-06 19:04:43 -04:00
g_patchplayermodels.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_pendulum.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_phys.c Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
g_reflect.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_save.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
g_sound.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
g_spawn.c Excluded monsters in death anim from hint_path developer command in default Lazarus and missionpack DLLs. 2021-08-24 04:50:59 -04:00
g_sphere.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_svcmds.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
g_target.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
g_target_laz.c Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs. 2021-08-10 16:37:04 -04:00
g_thing.c Added monster_gunner_commander to missionpack DLL. 2021-04-23 05:08:26 -04:00
g_tracktrain.c Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL. 2020-10-29 13:03:20 -04:00
g_trigger.c Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs. 2021-08-10 16:37:04 -04:00
g_turret.c Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
g_utils.c Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs. 2021-08-10 16:37:04 -04:00
g_utils_q1.c Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL. 2021-03-15 17:30:02 -04:00
g_vehicle.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
g_weapon.c Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
g_weapon_km.c Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
g_weapon_lm.c Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
g_weapon_q1.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
g_weapon_xatrix.c Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
game.def Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
game.h Exported FS_Seek() and FS_Tell() to game API's game_import_t struct. 2021-03-25 02:25:48 -04:00
km_cvar.c Fixed bug with gekks not jumping out of water in missionpack DLL. 2021-08-26 00:48:03 -04:00
km_cvar.h Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles. 2021-08-21 14:27:04 -04:00
laz_misc.h Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles. 2021-08-21 14:27:04 -04:00
license.txt Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_actor.c Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs. 2021-08-10 16:37:04 -04:00
m_actor.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_actor_weap.c Fixed EMP Nuke not working on beta class Gladiator in missionpack DLL. 2021-03-15 17:30:02 -04:00
m_berserk.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_berserk.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_boss2.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_boss2.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_boss3.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
m_boss5.c Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs. 2021-08-10 16:37:04 -04:00
m_boss31.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_boss31.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_boss32.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
m_boss32.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_brain.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_brain.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_brainbeta.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_carrier.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_carrier.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_chick.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_chick.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_dog.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_dog.h Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
m_fixbot.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_fixbot.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_flash.c Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL. 2021-07-09 20:45:42 -04:00
m_flipper.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_flipper.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_float.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_float.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_flyer.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_flyer.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_gekk.c Fixed bug with gekks not jumping out of water in missionpack DLL. 2021-08-26 00:48:03 -04:00
m_gekk.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_gladb.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_gladiator.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_gladiator.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_gunner.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
m_gunner.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_hover.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_hover.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_infantry.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_infantry.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_insane.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
m_insane.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_medic.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
m_medic.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_move.c Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles. 2021-08-21 14:27:04 -04:00
m_move2.c Added LMCTF / LM Escape plasma rifle to missionpack DLL. 2020-08-09 02:45:19 -04:00
m_mutant.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_mutant.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_parasite.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_parasite.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_player.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_q1dog.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1dog.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1enforcer.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1enforcer.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1fiend.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1fiend.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1freddie.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_q1freddie.h Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
m_q1grunt.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1grunt.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1hknight.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1hknight.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1knight.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1knight.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1ogre.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1ogre.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1rotfish.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1rotfish.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1scrag.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1scrag.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1shalrath.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1shalrath.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1shambler.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1shambler.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1tarbaby.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_q1tarbaby.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_q1zombie.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_q1zombie.h Added more monsters and misc entities to missionpack DLL by request from MikeM. 2020-03-08 04:07:40 -04:00
m_rider.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_soldier.c Fixed pain sounds for soldiers with custom skins in default Lazarus DLL. 2021-08-26 02:18:59 -04:00
m_soldier.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_soldierh.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_stalker.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_stalker.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_supertank.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_supertank.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_tank.c More tweaks to Tactician Gunner prox aiming. 2021-07-31 21:47:21 -04:00
m_tank.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_turret.c Changed protocol version to 57. 2021-08-04 02:15:24 -04:00
m_turret.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_vulture.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_vulture.h Added CL_ShutdownLocal() in cl_main.c. 2021-02-21 21:01:45 -05:00
m_widow.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_widow.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
m_widow2.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
m_widow2.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
menu.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
missionpack.dsp Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
missionpack.dsw Renamed project files for official mission pack support DLL. 2020-02-15 14:53:26 -05:00
missionpack.rc Added separate resource file for 64-bit build of missionpack DLL. 2020-08-15 03:21:41 -04:00
missionpack_2008.rc Fixed health reverting to previous max_health value on map change when game is not saved first. 2020-08-17 00:41:24 -04:00
missionpack_2008.sln Renamed project files for official mission pack support DLL. 2020-02-15 14:53:26 -05:00
missionpack_2008.vcproj Added changeable blaster weapon skin based on sk_blaster_color cvar in default Lazarus, missionpack, and Zaero DLLs. 2021-09-30 20:09:36 -04:00
p_chasecam.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
p_client.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
p_hud.c Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs. 2021-08-10 16:37:04 -04:00
p_menu.c Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
p_menu.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
p_text.c Added handling for sscanf() exceptions. 2021-07-14 05:27:46 -04:00
p_text.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
p_trail.c Added POSTTHINK_CHILD_MOVEMENT macro to new movewith host entities in g_spawn.c->SpawnEntities() in default Lazarus DLL. 2020-10-29 13:03:20 -04:00
p_view.c Refactored spincontrol menu control with value lists, simplifying menu implementations. 2021-09-04 02:18:06 -04:00
p_weapon.c Added support for custom axis rotation for func_door_rotating, func_door_rot_dh, func_door_swinging, func_rotating, and func_rotatating_dh in default Lazarus and missionpack DLLs. 2021-10-06 19:04:43 -04:00
pak.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
plasma.h Added LMCTF / LM Escape plasma rifle to missionpack DLL. 2020-08-09 02:45:19 -04:00
q_shared.c Fixed firing player weapon while using spycam/remote turret in default Lazarus and missionpack DLLs. 2021-08-10 16:37:04 -04:00
q_shared.h Implemented muzzleflashes for LMCTF plasma rifle in missionpack DLL. 2021-07-09 20:45:42 -04:00
readme.txt Added missing CTFSay_Team() to client commands list. 2020-02-21 22:01:52 -05:00
resource.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
z_acannon.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
z_ai.c Added support for quake2:// URLs. 2020-04-07 02:02:54 -04:00
z_anim.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
z_boss.c Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles. 2021-08-21 14:27:04 -04:00
z_boss.h Added support for quake2:// URLs. 2020-04-07 02:02:54 -04:00
z_camera.c Fixed shootable func_door_secret not working in default Lazarus and missionpack DLLs. 2021-01-26 00:08:08 -05:00
z_handler.c Improved Tactician Gunner's prox mine aiming in missionpack DLL. 2021-07-31 02:07:06 -04:00
z_handler.h Added support for quake2:// URLs. 2020-04-07 02:02:54 -04:00
z_hound.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
z_hound.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
z_item.c Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles. 2021-08-21 14:27:04 -04:00
z_sentien.c Reworked 2D pic drawing using a new, merged R_DrawPic() function. Moved old pic drawing functions to r_draw_removed.c. 2021-08-07 00:43:46 -04:00
z_sentien.h Added source code from official mission pack support DLL. 2020-01-04 21:25:00 -05:00
z_trigger.c Implemented entity class IDs in missionpack DLL. 2020-09-04 03:39:59 -04:00
z_weapon.c Added cvars ui_new_textfield and ui_new_textbox to toggle drawing text fields and text boxes with new images and font-based tiles. 2021-08-21 14:27:04 -04:00

This is the source code to the official missionpack support DLL for KMQuake2 (The Reckoning + Ground Zero).
It also supports most features from the Lazarus mod.

Note this source code is under the original "Limited Program Source Code License" from id Software,
NOT the GPL.  It should not be mixed with GPLed code.