mirror of
https://github.com/blendogames/thirtyflightsofloving.git
synced 2024-11-14 16:40:57 +00:00
110 lines
2.4 KiB
C
110 lines
2.4 KiB
C
#include "g_local.h"
|
|
|
|
/*
|
|
======================================================================
|
|
|
|
trigger_laser
|
|
|
|
======================================================================
|
|
*/
|
|
|
|
/*QUAKED trigger_laser (1 0 0) (-16 -16 -16) (16 16 16) TRIGGER_MULTIPLE
|
|
Laser-type trigger
|
|
"wait" "x" where x is the delay before reactivation
|
|
"target" target to trigger
|
|
"message" message to center print
|
|
"delay" delay before trigger
|
|
*/
|
|
|
|
#define TRIGGER_MULTIPLE 1
|
|
void trigger_laser_on (edict_t *self);
|
|
void trigger_laser_think (edict_t *self)
|
|
{
|
|
vec3_t start;
|
|
vec3_t end;
|
|
trace_t tr;
|
|
int count = 8;
|
|
|
|
self->nextthink = level.time + FRAMETIME;
|
|
|
|
VectorCopy (self->s.origin, start);
|
|
VectorMA (start, 2048, self->movedir, end);
|
|
tr = gi.trace (start, NULL, NULL, end, self, CONTENTS_SOLID|CONTENTS_MONSTER|CONTENTS_DEADMONSTER);
|
|
|
|
if (!tr.ent)
|
|
return;
|
|
|
|
// if we hit something that's not a monster or player
|
|
if (!(tr.ent->svflags & SVF_MONSTER) && (!tr.ent->client))
|
|
{
|
|
if (self->spawnflags & 0x80000000)
|
|
{
|
|
self->spawnflags &= ~0x80000000;
|
|
gi.WriteByte (svc_temp_entity);
|
|
gi.WriteByte (TE_LASER_SPARKS);
|
|
gi.WriteByte (count);
|
|
gi.WritePosition (tr.endpos);
|
|
gi.WriteDir (tr.plane.normal);
|
|
gi.WriteByte (self->s.skinnum);
|
|
gi.multicast (tr.endpos, MULTICAST_PVS);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// trigger
|
|
G_UseTargets (self, tr.ent);
|
|
|
|
if (self->spawnflags & TRIGGER_MULTIPLE)
|
|
{
|
|
// hide for a time
|
|
self->svflags |= SVF_NOCLIENT;
|
|
self->nextthink = level.time + self->wait;
|
|
self->think = trigger_laser_on;
|
|
}
|
|
else
|
|
{
|
|
// remove self
|
|
G_FreeEdict(self);
|
|
}
|
|
}
|
|
|
|
VectorCopy (tr.endpos, self->s.old_origin);
|
|
}
|
|
|
|
void trigger_laser_on (edict_t *self)
|
|
{
|
|
self->svflags &= ~SVF_NOCLIENT;
|
|
self->think = trigger_laser_think;
|
|
trigger_laser_think(self);
|
|
}
|
|
|
|
void SP_trigger_laser (edict_t *self)
|
|
{
|
|
// if no target
|
|
if (!self->target)
|
|
{
|
|
gi.dprintf("trigger_laser without target\n");
|
|
G_FreeEdict(self);
|
|
return;
|
|
}
|
|
|
|
self->class_id = ENTITY_TRIGGER_LASER;
|
|
|
|
// if no wait, set default
|
|
if (!self->wait)
|
|
{
|
|
self->wait = 4;
|
|
}
|
|
G_SetMovedir (self->s.angles, self->movedir);
|
|
self->s.skinnum = 0xf2f2f0f0; // colour
|
|
self->s.frame = 2; // diameter
|
|
self->movetype = MOVETYPE_NONE;
|
|
self->solid = SOLID_NOT;
|
|
self->s.renderfx |= RF_BEAM|RF_TRANSLUCENT;
|
|
self->s.modelindex = 1;
|
|
self->spawnflags |= 0x80000000;
|
|
self->think = trigger_laser_on;
|
|
self->nextthink = level.time + 0.1;
|
|
self->svflags |= SVF_NOCLIENT;
|
|
gi.linkentity (self);
|
|
}
|