Knightmare66
cae88a2dd8
Enlarged hostname field in start server menu.
2021-02-21 22:28:57 -05:00
Knightmare66
8d0e9fe406
Added dedicated server option to start server menu.
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Added switching between dedicated and normal mode in Qcommon_Frame() if the cvar dedicated is modified.
2021-02-21 22:05:20 -05:00
Knightmare66
15d8479c9b
Refactored menu utility funcs for fonts, crosshairs, savegames, serverlist, start server maplist, and player models and moved them to ui_utils.c.
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Renamed "cursor" cursor_t struct to "ui_menucursor".
Renamed "currentweaponmodel" char pointer to "ui_currentweaponmodel".
Added shutdown functions for console, screen, and UI.
2021-02-17 04:11:49 -05:00
Knightmare66
1abde37ba0
Changed parameter order for Q_strncpyz() and Q_strncatz() to match Com_strcpy() and Com_strcat() from missionpack DLL.
2021-01-25 02:47:07 -05:00
Knightmare66
7cf0c475f5
Miscellaneous 64-bit porting fixes.
2020-07-29 06:05:09 -04:00
Knightmare66
e317029eac
Updated GPL headers based on Q2 Tools GPL source release.
2020-06-04 17:01:28 -04:00
Knightmare66
30012ce19c
Finished implementation of fs_savegamedir and fs_downloaddir.
2020-05-02 16:08:01 -04:00
Knightmare66
ceb8970ecc
Added font upscaling from Q2Pro.
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Added dynamic updating of Anisotropic filtering.
Added Cvar_IsModified() function.
Refactored screen and HUD scaling functions.
Added text size to string drawing functions.
Added textSize field to menu items for submenu headers.
Fixed compiling on MSVC6.
2020-04-16 03:18:49 -04:00
Knightmare66
8ac9e3c693
More cleanup of string handling in CTF code.
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Increased MAX_ARENAS to 4096.
2019-11-20 21:13:27 -05:00
Knightmare66
01d78fcaf7
Added new FS_GetFileList() function to retrieve lists of files (by extension or filter) from both paks and game dirs.
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Changed UI_LoadArenas() to use FS_GetFileList().
Exported FS_GetFileList() to game DLL.
2019-10-08 21:55:44 -04:00
Knightmare66
e3a80955cd
Replace strstr with non-ambiguous check for file extensions.
2019-08-29 16:58:21 -04:00
Knightmare66
d6e78497f8
Load .arena files not loading from directories, not just from paks.
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Fix check of FL_REFLECT in M_CheckAttack() being overridden by other if blocks.
Changed falling armor damage to off by default.
Added sanity checks to cl_string.c->StringSetParams().
2019-08-18 02:38:19 -04:00
Knightmare66
66c41c11aa
Fixed out-of-bounds array access when trying to draw saveshot for back action in save/load menus.
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Also some other changes for renaming roguepath() to FS_RoguePath() I forgot to commit.
2019-04-15 15:00:12 -04:00
Knightmare66
f986267ae2
inital commit of full repository
2019-03-13 15:20:07 -04:00