mirror of https://github.com/ZDoom/ZDRay.git
690 B
690 B
ZDRay UDMF properties
linedef { lightcolor = >int< (color, default: white) lightintensity = >float< (default: 1) lightdistance = >float< (default: 0, no light) } thing { lightcolor = >int< (color) lightintensity = >float< (default: 1) lightdistance = >float< (default: 0, no light) } sector { lightcolorfloor = >int< (color, default: white) lightintensityfloor = >float< (default: 1) lightdistancefloor = >float< (default: 0, no light) lightcolorceiling = >int< (color, default: white) lightintensityceiling = >float< (default: 1) lightdistanceceiling = >float< (default: 0, no light) }