alexey.lysiuk
e0973611c5
aedi: add zdbsp target
2022-07-26 10:19:54 +03:00
alexey.lysiuk
b0a3c2722e
aedi: add cmake main target that produces single executable
2022-07-26 10:19:02 +03:00
alexey.lysiuk
bb85949507
aedi: switch targets to zdoom github organization
2022-07-26 10:17:32 +03:00
alexey.lysiuk
7ef601d807
aedi: remove slade target
2022-06-17 09:44:14 +03:00
alexey.lysiuk
de48b542be
aedi: update copyright year
2022-01-11 11:43:50 +02:00
alexey.lysiuk
e2a01b9527
aedi: fix xcode project creation for yquake2 target
2021-12-11 16:50:47 +02:00
alexey.lysiuk
3410448132
aedi: extract method to force openal-soft usage
2021-12-11 16:07:33 +02:00
alexey.lysiuk
83721434f6
aedi: add yquake2 target (without expansions libraries)
2021-12-11 16:02:08 +02:00
alexey.lysiuk
0f63b45bd9
aedi: remove unused imports
...
[skip build]
[skip test]
2021-10-31 11:45:46 +02:00
alexey.lysiuk
9855c24aa6
aedi: remove explicit os version for slade
2021-10-31 11:22:30 +02:00
alexey.lysiuk
0999c82b44
aedi: add wadext target
2021-08-08 13:09:38 +03:00
alexey.lysiuk
15e9765a75
aedi: fix slade compilation flags
2021-08-07 15:57:32 +03:00
alexey.lysiuk
13bd0b413a
aedi: change imports according to isort
2021-08-05 10:12:20 +03:00
alexey.lysiuk
5d924c087c
aedi: move options from target to state
2021-08-05 09:59:49 +03:00
alexey.lysiuk
a274880aa6
aedi: move environment from target to state
...
this completes #34
2021-08-05 09:55:43 +03:00
alexey.lysiuk
557f5a79d3
aedi: fix reuse of variables with different types
2021-08-04 09:41:56 +03:00
alexey.lysiuk
7ade9daeb4
aedi: fix f-string issues
2021-08-04 09:41:56 +03:00
alexey.lysiuk
0d04ae835f
aedi: keep only one lzdoom target, 3.x
2021-08-01 12:43:57 +03:00
alexey.lysiuk
0961551fd8
aedi: use pathlib module for most of path operations
2021-07-22 09:51:35 +03:00
alexey.lysiuk
dbfccd9c35
aedi: add slade target, stable branch only
2021-06-28 10:55:35 +03:00
alexey.lysiuk
0a447b3077
aedi: remove obsolete target's initialize method
2021-06-28 10:50:35 +03:00
alexey.lysiuk
5cae91d01a
aedi: workaround devilutionx compilation issue
2021-06-05 13:04:03 +03:00
alexey.lysiuk
21f9274a90
aedi: fix detection of lzdoom targets
2021-04-10 14:37:34 +03:00
alexey.lysiuk
cac1d5cf8c
aedi: enable vulkan support for raze
2021-04-09 22:06:48 +03:00
alexey.lysiuk
66b750cde6
aedi: extract zdoom base target with vulkan support
2021-04-09 22:06:19 +03:00
alexey.lysiuk
a11b7fcc20
aedi: add dsda-doom target
2021-03-10 10:41:10 +02:00
alexey.lysiuk
d369e37a5f
aedi: remove devilutionx-hellfire target
...
the current version of devilutionx is always built with hellfire support
2021-02-28 10:43:46 +02:00
alexey.lysiuk
ac324a8b06
aedi: use correct branch in lzdoom 3.x target
2021-02-18 13:21:46 +02:00
alexey.lysiuk
c1db9a3a03
aedi: add modern lzdoom target
2021-02-01 10:44:38 +02:00
alexey.lysiuk
27c2d5d6e0
aedi: rename lzdoom target to lzdoom3
2021-02-01 10:44:05 +02:00
alexey.lysiuk
a69bdbe929
aedi: add devilutionx hellfire target
2021-01-26 15:54:10 +02:00
alexey.lysiuk
dde53f6936
aedi: better naming for source paths
...
* build state's source_path member is the path to store downloaded and checked out source code of all targets, used when calling with --target command line option
* build state's source member is assigned either from --source command line option directly or from --target command line option appended to source_path member
2021-01-17 12:37:35 +02:00
alexey.lysiuk
4999b2ee4a
split build script onto several modules
...
put all code into new package, build script will use it as a black box
split build state from builder class, and pass state to target methods
place base, main, dependency, special targets into separate files, and put them in own package
This implements #19
2021-01-14 10:34:20 +02:00