aedi: remove obsolete target's initialize method

This commit is contained in:
alexey.lysiuk 2021-06-28 10:50:35 +03:00
parent 582d6fe497
commit 0a447b3077
3 changed files with 5 additions and 17 deletions

View file

@ -76,8 +76,6 @@ class Builder(object):
state.jobs = arguments.jobs and arguments.jobs or \
subprocess.check_output(['sysctl', '-n', 'hw.ncpu']).decode('ascii').strip()
self._target.initialize(state)
def _populate_platforms(self, arguments):
state = self._state

View file

@ -43,9 +43,6 @@ class Target:
def prepare_source(self, state: BuildState):
pass
def initialize(self, state: BuildState):
pass
def detect(self, state: BuildState) -> bool:
return False
@ -296,10 +293,6 @@ class ConfigureMakeTarget(BuildTarget):
super().__init__(name)
self.make = MakeTarget(name)
def initialize(self, state: BuildState):
super().initialize(state)
self.make.initialize(state)
def configure(self, state: BuildState):
super().configure(state)
self.make.configure(state)

View file

@ -140,20 +140,17 @@ class LZDoom3Target(ZDoomBaseTarget):
super().__init__(name)
self.unsupported_architectures = ('arm64',)
opts = self.options
opts['DYN_FLUIDSYNTH'] = 'NO'
opts['DYN_MPG123'] = 'NO'
opts['DYN_SNDFILE'] = 'NO'
def prepare_source(self, state: BuildState):
state.checkout_git('https://github.com/drfrag666/gzdoom.git', branch='g3.3mgw')
def detect(self, state: BuildState) -> bool:
return os.path.exists(state.source + 'ico_lzdoom.png') and os.path.exists(state.source + 'libraries/zmusic')
def initialize(self, state: BuildState):
super().initialize(state)
opts = self.options
opts['DYN_FLUIDSYNTH'] = 'NO'
opts['DYN_MPG123'] = 'NO'
opts['DYN_SNDFILE'] = 'NO'
class RazeTarget(ZDoomVulkanBaseTarget):
def __init__(self, name='raze'):