ZDBSP is ZDoom's internal node builder.
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2016-01-07 14:33:31 -06:00
Unused Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
zlib Add missing gzguts.h file 2016-01-07 13:24:02 -06:00
.gitignore Convert svn:ignore to .gitignore. 2013-06-23 14:20:23 -04:00
blockmapbuilder.cpp - Fix compilation of ZDBSP on Macs. 2010-08-12 20:47:27 +00:00
blockmapbuilder.h Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
CMakeLists.txt Expose PROFILE property in the CMake GUIs 2016-01-07 14:19:36 -06:00
COPYING Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
doomdata.h - Added a new node format (ZGL3/XGL3) which allows node splitters to have fractional precision. 2012-12-07 06:19:25 +00:00
getopt.c - An aborted attempt at getting ZDBSP to compile with Clang on Windows. For the time being, 2012-12-08 04:04:43 +00:00
getopt.h - An aborted attempt at getting ZDBSP to compile with Clang on Windows. For the time being, 2012-12-08 04:04:43 +00:00
getopt1.c Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
main.cpp - An aborted attempt at getting ZDBSP to compile with Clang on Windows. For the time being, 2012-12-08 04:04:43 +00:00
nodebuild.cpp - An aborted attempt at getting ZDBSP to compile with Clang on Windows. For the time being, 2012-12-08 04:04:43 +00:00
nodebuild.h - Added a new node format (ZGL3/XGL3) which allows node splitters to have fractional precision. 2012-12-07 06:19:25 +00:00
nodebuild_classify_nosse2.cpp ZDBSP: 2010-07-04 21:11:25 +00:00
nodebuild_classify_sse1.cpp ZDBSP: 2010-07-04 21:11:25 +00:00
nodebuild_classify_sse2.cpp ZDBSP: 2010-07-04 21:11:25 +00:00
nodebuild_classify_sse2_vect.cpp - Fixed: ZDBSP wrote uninitialized data for normal segs. 2010-08-29 04:04:37 +00:00
nodebuild_events.cpp - An aborted attempt at getting ZDBSP to compile with Clang on Windows. For the time being, 2012-12-08 04:04:43 +00:00
nodebuild_extract.cpp - Fixed: Extra segs added to close GL subsectors incorrectly set the linedef to 0xFFFF instead of 0xFFFFFFFF. 2012-12-22 02:18:00 +00:00
nodebuild_gl.cpp - An aborted attempt at getting ZDBSP to compile with Clang on Windows. For the time being, 2012-12-08 04:04:43 +00:00
nodebuild_utility.cpp - Fixed: Not finding a polyobject while looking for one was not handled, because the test condition was always true. 2012-12-08 03:48:23 +00:00
poly_bad.png Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
poly_mov.png Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
poly_new.png Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
processor.cpp - Update writing of normal nodes for the new MapNodeEx structure. 2012-12-08 02:30:50 +00:00
processor.h - Added a new node format (ZGL3/XGL3) which allows node splitters to have fractional precision. 2012-12-07 06:19:25 +00:00
processor_udmf.cpp - Set the name of the generated VC++ solution to "ZDBSP" instead of "project". 2012-12-07 04:31:41 +00:00
resource.h Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
resource.rc Bump version to 1.19 2016-01-07 14:33:31 -06:00
sc_man.cpp Handle escaped " characters when reading strings in SC_GetString() 2016-01-07 13:46:09 -06:00
sc_man.h Remove unused multiline quoted string reading from SC_GetString() 2016-01-07 13:27:42 -06:00
tarray.h - Fix compilation of ZDBSP on Macs. 2010-08-12 20:47:27 +00:00
templates.h - Added a reject fixer to correct the reject when sectors are removed instead 2006-06-06 22:38:27 +00:00
view.cpp - Added a new node format (ZGL3/XGL3) which allows node splitters to have fractional precision. 2012-12-07 06:19:25 +00:00
wad.cpp - Fixed: ZSBSP did not calculate the lump length for uncompressed extended nodes. 2010-04-17 22:57:15 +00:00
wad.h - added new option to ZDBSP to write an uncompressed version of the compressed node format. 2010-04-17 20:47:09 +00:00
workdata.h - Use CMake build system for ZDBSP. 2010-06-30 04:40:47 +00:00
xs_Float.h - Set the name of the generated VC++ solution to "ZDBSP" instead of "project". 2012-12-07 04:31:41 +00:00
zdbsp.dsp For ZDBSP: 2006-06-26 20:39:57 +00:00
zdbsp.dsw Initial commit of zdbsp. 2006-02-24 05:17:19 +00:00
zdbsp.h Bump version to 1.19 2016-01-07 14:33:31 -06:00
zdbsp.html - Added a new node format (ZGL3/XGL3) which allows node splitters to have fractional precision. 2012-12-07 06:19:25 +00:00
zipbin.bat - Bumped ZDBSP version to 1.16. 2010-06-27 20:05:28 +00:00
zipsrc.bat - Put CMakeLists.txt in the source zip, not the old project files. 2010-08-29 05:04:38 +00:00