- Added a reject fixer to correct the reject when sectors are removed instead

of just throwing it away.

SVN r174 (trunk)
This commit is contained in:
Randy Heit 2006-06-06 22:38:27 +00:00
parent 6a1a0e007a
commit 06d1bf0354
16 changed files with 93 additions and 22 deletions

View file

@ -27,18 +27,18 @@ else
endif
# To generate profiling information for gprof, pass gprof=1 to make.
ifneq ($(gprof),)
ifeq ($(gprof),1)
CFLAGS += -g -fno-omit-frame-pointer -pg
LDFLAGS += -g -pg
endif
# To strip debugging symbols, pass strip=1 to make.
ifneq ($(strip),)
ifeq ($(strip),1)
LDFLAGS += -s
endif
# To use SSE2 math for everything, pass sse=1 to make.
ifneq ($(sse),)
ifeq ($(sse),1)
CFLAGS += -msse -msse2 -mfpmath=sse
endif
@ -52,6 +52,10 @@ OBJS = main.o getopt.o getopt1.o blockmapbuilder.o processor.o view.o wad.o \
nodebuild_utility.o nodebuild_classify_sse2.o nodebuild_classify_nosse2.o \
zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/trees.o \
zlib/zutil.o
ifeq (Windows_NT,$(OS))
OBJS += resource.o
endif
all: $(EXE)
@ -70,6 +74,9 @@ $(EXE): $(OBJS)
nodebuild_classify_sse2.o: nodebuild_classify_sse2.cpp nodebuild.h
$(CXX) $(CXXFLAGS) -msse2 -mfpmath=sse -c -o $@ $<
resource.o: resource.rc
windres -o $@ -i $<
.PHONY: clean
clean:

View file

@ -164,6 +164,8 @@ struct FLevel
int NumOrgVerts;
WORD *OrgSectorMap; int NumOrgSectors;
fixed_t MinX, MinY, MaxX, MaxY;
void FindMapBounds ();

View file

@ -1,6 +1,6 @@
/*
The main glue for ZDBSP.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -49,6 +49,7 @@
#endif
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@ -258,11 +259,26 @@ int main (int argc, char **argv)
END_COUNTER(t1a, t1b, t1c, "\nTotal time: %g seconds.\n")
}
catch (std::runtime_error msg)
{
printf ("%s\n", msg.what());
return 20;
}
catch (std::bad_alloc)
{
printf ("Out of memory\n");
return 20;
}
catch (std::exception msg)
{
printf ("%s\n", msg.what());
return 20;
}
catch (...)
{
printf ("Unhandled exception. ZDBSP cannot continue.\n");
return 20;
}
return 0;
}

View file

@ -1,6 +1,6 @@
/*
Most of the logic for the node builder.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by

View file

@ -1,6 +1,6 @@
/*
A red-black tree implementation for building minisegs.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by

View file

@ -1,6 +1,6 @@
/*
Routines for extracting usable data from the new BSP tree.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by

View file

@ -1,6 +1,6 @@
/*
Routines only necessary for building GL-friendly nodes.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by

View file

@ -1,6 +1,6 @@
/*
Various utility functions.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by

View file

@ -1,6 +1,6 @@
/*
Reads wad files, builds nodes, and saves new wad files.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -57,6 +57,7 @@ FLevel::~FLevel ()
if (GLSegs) delete[] GLSegs;
if (GLNodes) delete[] GLNodes;
if (GLPVS) delete[] GLPVS;
if (OrgSectorMap) delete[] OrgSectorMap;
}
FProcessor::FProcessor (FWadReader &inwad, int lump)
@ -330,6 +331,7 @@ void FLevel::RemoveExtraSectors ()
// Extra sectors are those that aren't referenced by any sides.
// They just waste space, so get rid of them.
NumOrgSectors = NumSectors;
used = new BYTE[NumSectors];
memset (used, 0, NumSectors*sizeof(*used));
remap = new WORD[NumSectors];
@ -368,7 +370,6 @@ void FLevel::RemoveExtraSectors ()
{
int diff = NumSectors - newNumSectors;
printf (" Removed %d unused sector%s.\n", diff, diff > 1 ? "s" : "");
NumSectors = newNumSectors;
// Renumber sector references in sides
for (i = 0; i < NumSides; ++i)
@ -378,6 +379,14 @@ void FLevel::RemoveExtraSectors ()
Sides[i].sector = remap[Sides[i].sector];
}
}
// Make a reverse map for fixing reject lumps
OrgSectorMap = new WORD[newNumSectors];
for (i = 0; i < NumSectors; ++i)
{
OrgSectorMap[remap[i]] = i;
}
NumSectors = newNumSectors;
}
delete[] used;
@ -572,7 +581,7 @@ void FProcessor::Write (FWadWriter &out)
if (lump >= 0)
{
ReadLump<BYTE> (Wad, lump, Level.Reject, Level.RejectSize);
if (Level.RejectSize != (Level.NumSectors*Level.NumSectors + 7) / 8)
if (Level.RejectSize != (Level.NumOrgSectors*Level.NumOrgSectors + 7) / 8)
{
// If the reject is the wrong size, don't use it.
delete[] Level.Reject;
@ -583,6 +592,14 @@ void FProcessor::Write (FWadWriter &out)
}
Level.RejectSize = 0;
}
else if (Level.NumOrgSectors != Level.NumSectors)
{
// Some sectors have been removed, so fix the reject.
BYTE *newreject = FixReject (Level.Reject);
delete[] Level.Reject;
Level.Reject = newreject;
Level.RejectSize = (Level.NumSectors * Level.NumSectors + 7) / 8;
}
}
}
break;
@ -706,6 +723,33 @@ void FProcessor::Write (FWadWriter &out)
}
}
//
BYTE *FProcessor::FixReject (const BYTE *oldreject)
{
int x, y, ox, oy, pnum, opnum;
int rejectSize = (Level.NumSectors*Level.NumSectors + 7) / 8;
BYTE *newreject = new BYTE[rejectSize];
memset (newreject, 0, rejectSize);
for (y = 0; y < Level.NumSectors; ++y)
{
oy = Level.OrgSectorMap[y];
for (x = 0; x < Level.NumSectors; ++x)
{
ox = Level.OrgSectorMap[x];
pnum = y*Level.NumSectors + x;
opnum = oy*Level.NumSectors + ox;
if (oldreject[opnum >> 3] & (1 << (opnum & 7)))
{
newreject[pnum >> 3] |= 1 << (pnum & 7);
}
}
}
return newreject;
}
MapNodeEx *FProcessor::NodesToEx (const MapNode *nodes, int count)
{
if (count == 0)

View file

@ -54,6 +54,8 @@ private:
MapSubsectorEx *SubsectorsToEx (const MapSubsector *ssec, int count);
MapSegGLEx *SegGLsToEx (const MapSegGL *segs, int count);
BYTE *FixReject (const BYTE *oldreject);
void WriteLines (FWadWriter &out);
void WriteVertices (FWadWriter &out, int count);
void WriteSectors (FWadWriter &out);

View file

@ -93,8 +93,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,7,0,0
PRODUCTVERSION 1,7,0,0
FILEVERSION 1,8,0,0
PRODUCTVERSION 1,8,0,0
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -110,12 +110,12 @@ BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "ZDBSP Node Builder"
VALUE "FileVersion", "1.7"
VALUE "FileVersion", "1.8"
VALUE "InternalName", "zdbsp"
VALUE "LegalCopyright", "Copyright (C) 2002,2003"
VALUE "LegalCopyright", "Copyright (C) 2002-2006"
VALUE "OriginalFilename", "zdbsp.exe"
VALUE "ProductName", "ZDBSP"
VALUE "ProductVersion", "1.7"
VALUE "ProductVersion", "1.8"
END
END
BLOCK "VarFileInfo"

View file

@ -3,7 +3,7 @@
** Templated, automatically resizing array
**
**---------------------------------------------------------------------------
** Copyright 1998-2005 Randy Heit
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without

View file

@ -3,7 +3,7 @@
** Some useful template functions
**
**---------------------------------------------------------------------------
** Copyright 1998-2001 Randy Heit
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without

View file

@ -1,6 +1,6 @@
/*
A really crappy viewer module.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by

View file

@ -1,6 +1,6 @@
/*
WAD-handling routines.
Copyright (C) 2002,2003 Randy Heit
Copyright (C) 2002-2006 Randy Heit
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by

View file

@ -16,7 +16,7 @@ typedef __int32 int32_t;
#include <stdint.h>
#endif
#define ZDBSP_VERSION "1.7"
#define ZDBSP_VERSION "1.8"
enum EBlockmapMode
{