Commit graph

8 commits

Author SHA1 Message Date
Randy Heit
594e1fd562 - Bumped ZDBSP version to 1.16.
- Fixed: ZDBSP stored seg vertices in 16-bit words, so it failed to write proper nodes for
  maps that ended up with more than 65536 vertices after node building, even though it can
  write formats that could support it.
- Sync debugging output between ZDBSP and ZDoom's internal node builder.

SVN r2388 (trunk)
2010-06-27 20:05:28 +00:00
Christoph Oelckers
b6c764a94b - added new option to ZDBSP to write an uncompressed version of the compressed node format.
SVN r2286 (trunk)
2010-04-17 20:47:09 +00:00
Randy Heit
c512b642a8 - ZDBSP update:
* Fixed: Polyobject detection was disabled for UDMF maps due to an incorrect
    namespace check.
  * Fixed: The polyobject spawn type PO_SPAWNHURT_TYPE (9303) was not recognized
    as a valid spawn spot, so split avoidance would not be enabled for any polyobjects
    that used them.
  * Added a -c (--comments) command line option to write entity numbers in comments
    next to each entity in UDMF maps (ala the upcoming Doom Builder 2).

SVN r1702 (trunk)
2009-07-04 00:12:14 +00:00
Christoph Oelckers
bf47221046 - UDMF implementation for ZDBSP.
SVN r1482 (trunk)
2009-03-15 12:18:25 +00:00
Christoph Oelckers
9f300f1b06 - Started implementing UDMF support for ZDBSP: Fixed all data structures to hold UDMF data.
SVN r1466 (trunk)
2009-03-07 20:35:13 +00:00
Randy Heit
06d1bf0354 - Added a reject fixer to correct the reject when sectors are removed instead
of just throwing it away.

SVN r174 (trunk)
2006-06-06 22:38:27 +00:00
Randy Heit
21aeec0e3a - Added support for creating v5 GL nodes to ZDBSP.
SVN r159 (trunk)
2006-06-01 01:05:24 +00:00
Randy Heit
24d4f0b45c Initial commit of zdbsp.
SVN r12 (trunk)
2006-02-24 05:17:19 +00:00