.. |
doc
|
Lunatic: document the additions of the preceding commits.
|
2013-07-04 19:38:48 +00:00 |
m32
|
Lunatic: merge updatesector and ~breadth, making the former accept a flag.
|
2013-06-28 14:07:43 +00:00 |
test
|
Lunatic: various changes.
|
2013-07-04 19:38:46 +00:00 |
util
|
Lunatic: first prototype of map-text saving.
|
2013-05-06 19:43:34 +00:00 |
bcarray.lua
|
Lunatic: make palette_t a bcarray-generated type, various tweaks.
|
2013-04-05 17:53:03 +00:00 |
bcheck.lua
|
Lunatic: don't register con.action/move/ai by name, make these return a cdata.
|
2013-06-30 20:38:39 +00:00 |
bitar.lua
|
Lunatic: prototypical gamevar serialization, currently very CON-centric.
|
2013-05-20 19:31:42 +00:00 |
con_lang.lua
|
Lunatic: many changes, motivated by writing test "helixspawner".
|
2013-07-04 19:38:42 +00:00 |
control.lua
|
Lunatic: various changes.
|
2013-07-04 19:38:46 +00:00 |
defs.ilua
|
Lunatic: make g_playerWeapon an array of a corresponding bcarray type.
|
2013-07-04 19:38:50 +00:00 |
defs_common.lua
|
Lunatic: many changes, motivated by writing test "helixspawner".
|
2013-07-04 19:38:42 +00:00 |
defs_m32.ilua
|
Lunatic: provide access to actor-tsprite.
|
2013-02-01 13:05:20 +00:00 |
dis_x64.lua
|
Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode.
|
2013-03-24 18:54:14 +00:00 |
dis_x86.lua
|
Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode.
|
2013-03-24 18:54:14 +00:00 |
dump.lua
|
Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode.
|
2013-03-24 18:54:14 +00:00 |
dynsymlist
|
Lunatic: many changes, motivated by writing test "helixspawner".
|
2013-07-04 19:38:42 +00:00 |
dynsymlist_m32
|
Lunatic: many changes, motivated by writing test "helixspawner".
|
2013-07-04 19:38:42 +00:00 |
engine_maptext.lua
|
map-text: don't save sector[].wallnum, signal last wall of sector in point2.
|
2013-05-12 18:51:23 +00:00 |
listglobals.sh
|
lunatic/listglobals.sh: allow passing multiple file names.
|
2013-06-30 20:38:37 +00:00 |
lunacon.lua
|
Lunatic: many changes, motivated by writing test "helixspawner".
|
2013-07-04 19:38:42 +00:00 |
lunatic_game.c
|
Lunatic: add actor.delete() and various 'length' methods to geom.vec3/ivec3.
|
2013-05-28 19:52:48 +00:00 |
lunatic_game.h
|
Lunatic: cancel logo on EVENT_LOGO error, fix CON mulscale and writable gv.
|
2013-03-24 18:52:41 +00:00 |
lunatic_m32.c
|
Lunatic: fix stack discipline.
|
2013-01-01 15:24:11 +00:00 |
lunatic_m32.h
|
Lunatic reorganization part 2: split into engine and editor/game parts.
|
2012-11-10 20:59:00 +00:00 |
profdemo.lua
|
Lunatic: a couple of small changes.
|
2013-01-06 18:56:45 +00:00 |
randgen.lua
|
Lunatic: back up generated LunaCON code, recreate Lua state on map entering.
|
2013-05-19 19:29:13 +00:00 |
savegame.lua
|
Lunatic: many changes, motivated by writing test "helixspawner".
|
2013-07-04 19:38:42 +00:00 |
stat.lua
|
Lunatic: a couple of small changes.
|
2013-01-06 18:56:45 +00:00 |
strict.lua
|
Lunatic t.: handle prefix-problematic commands for real, definelevelname, ...
|
2012-06-17 19:45:37 +00:00 |
test.elua
|
Lunatic: on palfrom from CON or C, set palsfade{speed,next} and regard prio.
|
2013-07-04 19:38:39 +00:00 |
v.lua
|
Lunatic: fixups and debugging helpers.
|
2013-02-28 17:30:04 +00:00 |
xmath.lua
|
Lunatic: various changes.
|
2013-07-04 19:38:46 +00:00 |