raze/wadsrc/static/zscript/games/duke/actors
Christoph Oelckers b48dad46f3 - do not use properties to set the sprite fields, part 4.
Bowling stuff also needed fixing.
2023-01-08 15:46:53 +01:00
..
_placeholders.zs - implemented customizable breakable walls and ported all hard coded variants to use this. 2022-12-11 19:43:57 +01:00
airplane.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
balloons.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
bloodpool.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
bloodsplats.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
bolt.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
bowling.zs - do not use properties to set the sprite fields, part 4. 2023-01-08 15:46:53 +01:00
cactus.zs - do not use properties to set the sprite fields, part 2. 2023-01-08 15:46:24 +01:00
canwithsomething.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
chickenplant.zs - do not use properties to set the sprite fields, part 3. 2023-01-08 15:46:24 +01:00
controllers.zs - do not use properties to set the sprite fields, part 2. 2023-01-08 15:46:24 +01:00
crack.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
crane.zs - scriptified FrameEffect 2022-12-11 19:43:51 +01:00
destructibles.zs - do not use properties to set the sprite fields, part 2. 2023-01-08 15:46:24 +01:00
doorshock.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
ducktarget.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
dukemisc.zs - do not use properties to set the sprite fields, part 2. 2023-01-08 15:46:24 +01:00
emptybike.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
fireext.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
flammables.zs - avoid propagating owner flags where easily doable. 2022-12-11 19:43:50 +01:00
forcesphere.zs - use mapspawned flag in all already scriptified code. 2022-12-13 11:29:37 +01:00
frameeffect.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
gamblingmachine.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
genericdestructible.zs - cleaned up the generic destructible code and used it for several more things. 2022-12-11 19:43:50 +01:00
glasspieces.zs - scriptified several smaller actors 2022-12-11 19:43:51 +01:00
greenslime.zs - moved spawnclasses and breakwall definitions from .def to RMAPINFO. 2022-12-11 19:43:57 +01:00
heavyhbomb.zs - fix a few misnamed class types. 2022-12-13 20:03:36 +01:00
helicopt.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
jibs.zs - do not use properties to set the sprite fields, part 2. 2023-01-08 15:46:24 +01:00
lumberblade.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
masterswitch.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
mortar.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
naturallightning.zs - added isEffector inline and exported NATURALLIGHTNING which got a bit in the way. 2022-12-11 19:43:52 +01:00
nukebutton.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
ooz.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
oozfilter.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
paper.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
piano.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
pigback.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
projectiles.zs - do not use properties to set the sprite fields, part 3. 2023-01-08 15:46:24 +01:00
queball.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
rabbitspawner.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
rat.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
reactor.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
recon.zs - fixed a few cases of incorrect uses of 'mapSpawned'. 2022-12-13 14:06:11 +01:00
redneckmisc.zs - do not use properties to set the sprite fields, part 2. 2023-01-08 15:46:24 +01:00
respawncontroller.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
respawnmarker.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
rrcactus.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
rrteleport.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
scrap.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
shell.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
soundcontroller.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
toilet.zs - do not use properties to set the sprite fields, part 2. 2023-01-08 15:46:24 +01:00
tongue.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
touchplate.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
trash.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
tripbomb.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
viewscreen.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
waterdrip.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
waterfountain.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
watersplash.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00