- fix a few misnamed class types.

This commit is contained in:
Christoph Oelckers 2022-12-13 19:39:27 +01:00
parent 71425a94af
commit f893f12ed7
3 changed files with 5 additions and 5 deletions

View file

@ -134,7 +134,7 @@ class RedneckChickenRoastSpawner : RedneckChickenSpawner1
self.lotag--;
if (self.lotag < 0)
{
let spawned = self.spawn('RedneckChickenRoast');
let spawned = self.spawn('RedneckRoastedChicken');
if (spawned) spawned.angle = self.angle;
self.lotag = 512;
}
@ -381,7 +381,7 @@ class RedneckChickenHead : DukeActor
{
if (self.sector.lotag == 1)
{
let j = self.spawn('DukeWaterSplash2');
let j = self.spawn('DukeWaterSplash');
if (j) j.pos.Z = j.sector.floorz;
}
self.Destroy();

View file

@ -96,7 +96,7 @@ class DukePipeBomb : DukeActor
if (self.temp_data[5] == 0)
{
self.temp_data[5] = 1;
self.spawn("DukeWaterSplash2");
self.spawn("DukeWaterSplash");
}
}
else self.temp_data[5] = 0;

View file

@ -8,7 +8,7 @@ class DukeMortar : DukeActor
override void Tick()
{
let spawned = self.spawn("DukeFrameEffect1");
let spawned = self.spawn("DukeFrameEffect");
if (spawned) spawned.temp_data[0] = 3;
Common(1);
}
@ -74,7 +74,7 @@ class DukeMortar : DukeActor
if (self.temp_data[5] == 0)
{
self.temp_data[5] = 1;
self.spawn("DukeWaterSplash2");
self.spawn("DukeWaterSplash");
}
}
else self.temp_data[5] = 0;