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actors.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
actors_d.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
actors_lava.cpp
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- unlimized two map resources - cyclers and ambient tags.
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2022-11-20 14:13:11 +01:00 |
actors_r.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
animatesprites_d.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
animatesprites_r.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
bowling.cpp
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- got rid of deletesprite, plus one new flag.
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2022-11-20 19:25:23 +01:00 |
ccmds.cpp
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- Duke: Wrap calls that set player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
cheats.cpp
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- removed Scale(), CopyScale() and MultScale wrappers.
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2022-10-30 16:51:32 +01:00 |
concmd.h
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condef.h
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conlabel.h
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conlabeldef.h
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constants.h
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- named a few more of RR's items.
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2022-11-20 21:39:56 +01:00 |
d_menu.cpp
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dispatch.cpp
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- Duke: Call movetransports() before processing any player movement.
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2022-11-30 09:53:51 +01:00 |
duke3d.h
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- Duke: Call movetransports() before processing any player movement.
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2022-11-30 09:53:51 +01:00 |
dukeactor.h
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- added CallOnHit and named spawn.
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2022-11-13 10:30:52 +01:00 |
flags_d.cpp
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- got rid of deletesprite, plus one new flag.
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2022-11-20 19:25:23 +01:00 |
flags_r.cpp
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- got rid of deletesprite, plus one new flag.
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2022-11-20 19:25:23 +01:00 |
funct.h
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- scriptified tongue actor.
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2022-11-20 20:40:46 +01:00 |
game.cpp
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- scriptified the remaining controller sprites.
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2022-11-20 13:57:51 +01:00 |
game_misc.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
gamedef.cpp
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- removed int_playerheight
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2022-10-22 11:33:14 +02:00 |
gameexec.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
gameloop.cpp
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- Duke: Call movetransports() before processing any player movement.
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2022-11-30 09:53:51 +01:00 |
gamevar.cpp
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gamevar.h
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- silenced lots of warnings for deliberate type conversions.
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2022-10-30 16:51:35 +01:00 |
global.cpp
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- unlimized two map resources - cyclers and ambient tags.
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2022-11-20 14:13:11 +01:00 |
global.h
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- unlimized two map resources - cyclers and ambient tags.
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2022-11-20 14:13:11 +01:00 |
hudweapon_d.cpp
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Revert "- Duke: Invert the horizon offset in displayweapon_d() as it makes more sense."
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2022-12-11 20:01:41 +11:00 |
hudweapon_r.cpp
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- started removing wrappers. ScaleX() and ScaleY() done.
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2022-10-30 16:51:31 +01:00 |
inlines.h
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- Duke: Wrap calls to player_struct::PlayerNowPosition.XY() .
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2022-12-11 18:41:38 +01:00 |
input.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
namelist_d.h
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- scriptified tongue actor.
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2022-11-20 20:40:46 +01:00 |
namelist_r.h
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- fixed handling of bad class assignment to map picnums.
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2022-11-24 08:12:18 +01:00 |
names.h
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- scriptified the scraps.
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2022-11-15 00:06:21 +01:00 |
names_d.h
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names_r.h
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noise.cpp
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- Duke: Wrap calls to player_struct::PlayerNowPosition.XY() .
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2022-12-11 18:41:38 +01:00 |
player.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
player_d.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
player_r.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
player_w.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
prediction.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
prediction.h
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- Cut over to DAngle from fixedhoriz and remove the latter.
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2022-10-25 07:06:55 +02:00 |
premap.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
premap_d.cpp
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- scriptified viewscreen and camera.
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2022-11-19 17:35:04 +01:00 |
premap_r.cpp
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- fixed handling of bad class assignment to map picnums.
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2022-11-24 08:12:18 +01:00 |
render.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
savegame.cpp
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- Duke: Wrap calls to player_struct::PlayerNowPosition.Y .
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2022-12-11 18:41:38 +01:00 |
sbar.cpp
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- added episode and total episode time display to alt HUD
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2022-10-30 16:51:40 +01:00 |
sectors.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
sectors_d.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
sectors_r.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
soundefs.h
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sounds.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
sounds.h
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- fixed sound code for backend update.
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2022-11-24 17:46:39 +01:00 |
spawn.cpp
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- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
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2022-12-11 18:41:39 +01:00 |
spawn_d.cpp
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- scriptified activators and locators.
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2022-11-20 12:43:24 +01:00 |
spawn_r.cpp
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- fixed failiure to initialize the ambient tags array.
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2022-11-24 09:01:44 +01:00 |
types.h
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
vmexports.cpp
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- Duke: Wrap calls that add to player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |