- removed int_playerheight

This commit is contained in:
Christoph Oelckers 2022-09-14 21:49:37 +02:00
parent 4e9ab67c35
commit 14b5984664
3 changed files with 0 additions and 3 deletions

View file

@ -323,7 +323,6 @@ void initactorflags_r()
TILE_BIGORBIT1 = BIGORBIT1;
TILE_EGG = EGG;
gs.int_playerheight = PHEIGHT_RR << 8;
gs.playerheight = PHEIGHT_RR;
}

View file

@ -3187,7 +3187,6 @@ void loadcons()
gs.shrinkerblastradius = 650;
gs.gravity = 0.6875;
gs.tripbombblastradius = 3880;
gs.int_playerheight = PHEIGHT_DUKE << 8;
gs.playerheight = PHEIGHT_DUKE;
gs.displayflags = DUKE3D_NO_WIDESCREEN_PINNING;

View file

@ -40,7 +40,6 @@ struct DukeGameInfo
ActorInfo actorinfo[MAXTILES];
int16_t max_ammo_amount[MAX_WEAPONS];
int16_t weaponsandammosprites[15];
int int_playerheight;
double playerheight;
int displayflags;
};