raze/wadsrc/static/zscript/games/duke
Christoph Oelckers a41ebfeb73 - Duke: fixed the explosion's lighting hackery.
The animatesprites handler in the old code got called on the already animated sprite, meaning it will only activate for the first frame.
To do this right the code had to be moved to applyanimations and be guarded by a flag.
2023-09-10 20:42:26 +02:00
..
actors - Duke: fixed the explosion's lighting hackery. 2023-09-10 20:42:26 +02:00
ui - hotfix for compiler bug with optimized out if statement. 2023-05-19 22:51:31 +02:00
world - final clenaup on animatesprites_d.cpp. 2023-04-07 12:22:44 +02:00
dukeactor.zs - Duke: fix management of killit_flag. 2023-07-22 10:24:20 +02:00
dukegame.zs - Duke: fixed the explosion's lighting hackery. 2023-09-10 20:42:26 +02:00