raze/wadsrc/static
Christoph Oelckers a41ebfeb73 - Duke: fixed the explosion's lighting hackery.
The animatesprites handler in the old code got called on the already animated sprite, meaning it will only activate for the first frame.
To do this right the code had to be moved to applyanimations and be guarded by a flag.
2023-09-10 20:42:26 +02:00
..
credits - aded widescreen assets for all games except Exhumed where usage rights have not been fully cleared yet. 2020-09-16 19:13:05 +02:00
engine - added one more variant each of DukeDC and Vacation add ons. 2023-09-09 09:08:30 +02:00
filter - added missing cyrillic у (small U) for Blood's SmallFont 2023-09-06 00:12:24 +02:00
fonts - implemented alt HUD for Duke. (incl. NAM + WW2GI) 2022-10-30 16:51:37 +01:00
glstuff - uncommented the portal code in hw_walls.cpp. 2021-03-21 19:36:55 +01:00
graphics - added a GZDoom-style alternative HUD. 2022-10-30 16:51:37 +01:00
shaders - Backend update from GZDoom. 2023-01-15 09:30:01 +01:00
shaders_gles - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
sounds - fix last commit 2023-01-21 15:08:47 +01:00
zscript - Duke: fixed the explosion's lighting hackery. 2023-09-10 20:42:26 +02:00
language.0 - text update 2023-04-22 09:42:50 +02:00
language.csv - added machine translations for the new texts (except the bobbing stuff Deepl never heard of.) 2023-04-22 12:08:33 +02:00
language.def - completed all of Blood's and Duke's fonts. 2023-02-20 16:52:51 +01:00
lmacros.csv - language update 2023-04-02 08:49:57 +02:00
menudef.txt - remove vid_gpuswitch and all associated handling 2023-04-30 10:57:28 -04:00
newconsolefont.hex - use GZDoom's font code to fix the crash issues and moved around some files in the PK3. 2020-05-24 23:28:44 +02:00
textcolors.txt - ported the level stats display to be game independent. 2020-07-02 23:56:22 +02:00
vga-rom-font.16 - enabled the ENDOOM-like text screens when quitting Duke and SW. 2021-05-31 23:16:52 +02:00
x11r6rgb.txt - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
xhairs.txt - consolidated crosshair drawing and added ZDoom's crosshair code. 2020-09-05 13:57:26 +02:00
zscript.txt - removed all new actors for NWinter and Vacation. 2023-07-15 21:53:33 +02:00