raze/source/games/exhumed/src
2021-11-06 19:54:12 +11:00
..
2d.cpp - fixed warnings in Exhumed. 2021-10-08 19:24:45 +02:00
aistuff.h - Exhumed: Replace use of clipmove_old() inline wrapper with clipmove(). 2021-10-30 17:30:01 +02:00
anims.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
anubis.cpp - use a wrapper function to check for the radial damage event. 2021-10-28 18:43:54 +02:00
bubbles.cpp - Exhumed: Replace use of clipmove_old() inline wrapper with clipmove(). 2021-10-30 17:30:01 +02:00
bullet.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
cd.cpp - removed the non-functional and long abandoned level music alias feature. 2021-05-12 21:48:40 +02:00
cheats.cpp - ported Exhumed's status bar. 2021-05-15 10:25:38 +02:00
d_menu.cpp - make all games return to the main menu when the game is ended with F10. 2021-05-04 11:32:09 +02:00
engine.h - movesprite family mostly done. 2021-10-28 10:46:16 +02:00
enginesubs.cpp Replaced sprite[] in some smaller functions 2021-10-19 21:49:02 +02:00
exhumed.cpp - some smaller changes. 2021-10-28 14:06:36 +02:00
exhumed.h - Exhumed: Remove some dead input code that isn't in any usage. 2021-11-06 19:44:59 +11:00
exhumedactor.h - RestartPlayer, plus wrapper removal. 2021-10-28 13:43:39 +02:00
fish.cpp - use a wrapper function to check for the radial damage event. 2021-10-28 18:43:54 +02:00
freelistarray.h - project cleanup 2021-01-10 20:31:32 +01:00
gameloop.cpp - Exhumed: Remove some dead input code that isn't in any usage. 2021-11-06 19:44:59 +11:00
grenade.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
gun.cpp - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
init.cpp - Exhumed: Remove some dead input code that isn't in any usage. 2021-11-06 19:44:59 +11:00
input.cpp - Exhumed: Revert change from edf54b4b0a that wasn't meant to be committed. 2021-11-06 19:54:12 +11:00
input.h - Exhumed: Remove some dead input code that isn't in any usage. 2021-11-06 19:44:59 +11:00
items.cpp - playerFloorSprite 2021-10-28 09:25:13 +02:00
lavadude.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
light.cpp - moved backend independent HUD code out of glbackend.cpp. 2021-04-11 08:40:18 +02:00
lighting.cpp - AddFlow API cleanup. 2021-10-27 20:56:42 +02:00
lion.cpp - use a wrapper function to check for the radial damage event. 2021-10-28 18:43:54 +02:00
map.cpp - Exhumed: Replace use of getzrange_old() inline wrapper with getzrange(). 2021-10-30 17:30:02 +02:00
menu.cpp - scriptified Exhumed's 2D content (minus the programmatic textures.) 2021-04-30 20:08:36 +02:00
move.cpp - Exhumed: Replace use of getzrange_old() inline wrapper with getzrange(). 2021-10-30 17:30:02 +02:00
movie.cpp - fixed warnings in Exhumed. 2021-10-08 19:24:45 +02:00
mummy.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
namelist.h - ported Exhumed's status bar. 2021-05-15 10:25:38 +02:00
names.h - ported Exhumed's status bar. 2021-05-15 10:25:38 +02:00
object.cpp - Replace MIN() from templates.h with version provided in STL. 2021-10-30 10:36:15 +02:00
osdcmds.cpp - moved all loose player related arrays into the Player struct. 2021-10-27 20:56:42 +02:00
player.cpp - Exhumed: Replace use of pushmove_old() inline wrapper with pushmove(). 2021-10-30 17:30:02 +02:00
player.h - sound API 2021-10-28 14:23:31 +02:00
queen.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
ra.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
ramses.cpp - some smaller changes. 2021-10-28 14:06:36 +02:00
random.cpp - project cleanup 2021-01-10 20:31:32 +01:00
rat.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
rex.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
roach.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
runlist.cpp - fixed last commit. 2021-10-28 23:16:03 +02:00
save.cpp - handle the grenade. 2021-10-27 15:46:18 +02:00
scorp.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
sequence.cpp - sound API 2021-10-28 14:23:31 +02:00
sequence.h - sound API 2021-10-28 14:23:31 +02:00
set.cpp - Exhumed: Replace use of pushmove_old() inline wrapper with pushmove(). 2021-10-30 17:30:02 +02:00
snake.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
sound.cpp - sound API 2021-10-28 14:23:31 +02:00
sound.h - sound API 2021-10-28 14:23:31 +02:00
spider.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
status.cpp - sound API 2021-10-28 14:23:31 +02:00
status.h - Exhumed: made the status bar independent of static global state. 2021-05-15 10:25:38 +02:00
switch.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00
trigdat.cpp - project cleanup 2021-01-10 20:31:32 +01:00
view.cpp - cleaned up the run list interface. 2021-10-28 18:57:50 +02:00
view.h - besttarget and Player::nTarget. 2021-10-28 13:51:32 +02:00
wasp.cpp - moved AI wrappers out of the main sources. 2021-10-28 18:39:49 +02:00