.. |
2d.cpp
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- fixed warnings in Exhumed.
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2021-10-08 19:24:45 +02:00 |
aistuff.h
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- Exhumed: Replace use of clipmove_old() inline wrapper with clipmove() .
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2021-10-30 17:30:01 +02:00 |
anims.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
anubis.cpp
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- use a wrapper function to check for the radial damage event.
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2021-10-28 18:43:54 +02:00 |
bubbles.cpp
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- Exhumed: Replace use of clipmove_old() inline wrapper with clipmove() .
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2021-10-30 17:30:01 +02:00 |
bullet.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
cd.cpp
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- removed the non-functional and long abandoned level music alias feature.
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2021-05-12 21:48:40 +02:00 |
cheats.cpp
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- ported Exhumed's status bar.
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2021-05-15 10:25:38 +02:00 |
d_menu.cpp
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- make all games return to the main menu when the game is ended with F10.
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2021-05-04 11:32:09 +02:00 |
engine.h
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- movesprite family mostly done.
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2021-10-28 10:46:16 +02:00 |
enginesubs.cpp
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Replaced sprite[] in some smaller functions
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2021-10-19 21:49:02 +02:00 |
exhumed.cpp
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- some smaller changes.
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2021-10-28 14:06:36 +02:00 |
exhumed.h
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- Exhumed: Remove some dead input code that isn't in any usage.
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2021-11-06 19:44:59 +11:00 |
exhumedactor.h
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- RestartPlayer, plus wrapper removal.
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2021-10-28 13:43:39 +02:00 |
fish.cpp
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- use a wrapper function to check for the radial damage event.
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2021-10-28 18:43:54 +02:00 |
freelistarray.h
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- project cleanup
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2021-01-10 20:31:32 +01:00 |
gameloop.cpp
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- Exhumed: Remove some dead input code that isn't in any usage.
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2021-11-06 19:44:59 +11:00 |
grenade.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
gun.cpp
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- Replace MIN() from templates.h with version provided in STL.
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2021-10-30 10:36:15 +02:00 |
init.cpp
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- Exhumed: Remove some dead input code that isn't in any usage.
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2021-11-06 19:44:59 +11:00 |
input.cpp
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- Exhumed: Revert change from edf54b4b0a that wasn't meant to be committed.
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2021-11-06 19:54:12 +11:00 |
input.h
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- Exhumed: Remove some dead input code that isn't in any usage.
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2021-11-06 19:44:59 +11:00 |
items.cpp
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- playerFloorSprite
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2021-10-28 09:25:13 +02:00 |
lavadude.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
light.cpp
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- moved backend independent HUD code out of glbackend.cpp.
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2021-04-11 08:40:18 +02:00 |
lighting.cpp
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- AddFlow API cleanup.
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2021-10-27 20:56:42 +02:00 |
lion.cpp
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- use a wrapper function to check for the radial damage event.
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2021-10-28 18:43:54 +02:00 |
map.cpp
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- Exhumed: Replace use of getzrange_old() inline wrapper with getzrange() .
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2021-10-30 17:30:02 +02:00 |
menu.cpp
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- scriptified Exhumed's 2D content (minus the programmatic textures.)
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2021-04-30 20:08:36 +02:00 |
move.cpp
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- Exhumed: Replace use of getzrange_old() inline wrapper with getzrange() .
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2021-10-30 17:30:02 +02:00 |
movie.cpp
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- fixed warnings in Exhumed.
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2021-10-08 19:24:45 +02:00 |
mummy.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
namelist.h
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- ported Exhumed's status bar.
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2021-05-15 10:25:38 +02:00 |
names.h
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- ported Exhumed's status bar.
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2021-05-15 10:25:38 +02:00 |
object.cpp
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- Replace MIN() from templates.h with version provided in STL.
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2021-10-30 10:36:15 +02:00 |
osdcmds.cpp
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- moved all loose player related arrays into the Player struct.
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2021-10-27 20:56:42 +02:00 |
player.cpp
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- Exhumed: Replace use of pushmove_old() inline wrapper with pushmove() .
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2021-10-30 17:30:02 +02:00 |
player.h
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- sound API
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2021-10-28 14:23:31 +02:00 |
queen.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
ra.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
ramses.cpp
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- some smaller changes.
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2021-10-28 14:06:36 +02:00 |
random.cpp
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- project cleanup
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2021-01-10 20:31:32 +01:00 |
rat.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
rex.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
roach.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
runlist.cpp
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- fixed last commit.
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2021-10-28 23:16:03 +02:00 |
save.cpp
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- handle the grenade.
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2021-10-27 15:46:18 +02:00 |
scorp.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
sequence.cpp
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- sound API
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2021-10-28 14:23:31 +02:00 |
sequence.h
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- sound API
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2021-10-28 14:23:31 +02:00 |
set.cpp
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- Exhumed: Replace use of pushmove_old() inline wrapper with pushmove() .
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2021-10-30 17:30:02 +02:00 |
snake.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
sound.cpp
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- sound API
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2021-10-28 14:23:31 +02:00 |
sound.h
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- sound API
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2021-10-28 14:23:31 +02:00 |
spider.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
status.cpp
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- sound API
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2021-10-28 14:23:31 +02:00 |
status.h
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- Exhumed: made the status bar independent of static global state.
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2021-05-15 10:25:38 +02:00 |
switch.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |
trigdat.cpp
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- project cleanup
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2021-01-10 20:31:32 +01:00 |
view.cpp
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- cleaned up the run list interface.
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2021-10-28 18:57:50 +02:00 |
view.h
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- besttarget and Player::nTarget.
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2021-10-28 13:51:32 +02:00 |
wasp.cpp
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- moved AI wrappers out of the main sources.
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2021-10-28 18:39:49 +02:00 |