.. |
actor.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
actor.h
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
ai.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
ai.h
|
- moved dudeSlope fully into DBloodActor.
|
2020-12-04 18:03:02 +01:00 |
aibat.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aibeast.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aiboneel.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aiburn.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aicaleb.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aicerber.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aicult.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aigarg.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aighost.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aigilbst.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aihand.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aihound.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aiinnoc.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aipod.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
airat.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aispid.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aistate.h
|
- renamed more disasm stuff.
|
2020-11-21 20:10:45 +01:00 |
aitchern.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aiunicult.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aiunicult.h
|
- rerouted all accesses to gDudeSlope.
|
2020-12-04 18:03:02 +01:00 |
aizomba.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
aizombf.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
animatesprite.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
asound.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
barf.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
blood.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
blood.h
|
- Automap: Put in framework to interpolate automap player.
|
2021-01-02 18:23:01 +11:00 |
bloodactor.h
|
- split actInit into several smaller functions.
|
2020-12-06 12:52:08 +01:00 |
callback.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
callback.h
|
- Added tracking type of conditions. Generally conditions is still WIP.
|
2020-05-22 17:28:35 +02:00 |
choke.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
choke.h
|
- even more renames
|
2020-11-22 12:48:42 +01:00 |
common_game.h
|
- Blood: Savegame fully transitioned to JSON
|
2020-11-23 09:53:58 +01:00 |
controls.cpp
|
- Blood: Migrate game's slopetilting code to calcviewpitch() .
|
2021-01-02 14:40:35 +11:00 |
credits.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
d_menu.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
db.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
db.h
|
- use floats for wall panning offsets.
|
2020-11-26 18:32:35 +01:00 |
dude.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
dude.h
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
endgame.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
endgame.h
|
- transitioned Blood to the new level change messaging system
|
2020-09-04 20:46:44 +02:00 |
eventq.cpp
|
[Blood] Fix negative priority event processing
|
2020-12-31 20:43:18 +01:00 |
eventq.h
|
- simplified the event management further and added a JSON serializer for it.
|
2020-11-21 15:09:38 +01:00 |
fire.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
fx.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
fx.h
|
- renamed more disasm stuff.
|
2020-11-21 20:10:45 +01:00 |
gameutil.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
gameutil.h
|
- JSON serializer for actor.
|
2020-11-22 12:48:42 +01:00 |
gib.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
gib.h
|
- use a local bit array in Blood's precacher.
|
2020-09-08 19:18:11 +02:00 |
globals.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
globals.h
|
- Blood: Removed most #defines.
|
2020-10-11 14:30:43 +02:00 |
hudsprites.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
inifile.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
inifile.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
levels.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
levels.h
|
- Blood: Savegame fully transitioned to JSON
|
2020-11-23 09:53:58 +01:00 |
loadsave.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
messages.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
messages.h
|
- Blood: #define replacement
|
2020-10-11 14:30:43 +02:00 |
mirrors.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
misc.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
misc.h
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
namelist.h
|
- define console background for Blood.
|
2020-10-25 15:31:20 +01:00 |
nnexts.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
nnexts.h
|
- Blood: #define replacement
|
2020-10-11 14:30:43 +02:00 |
osdcmd.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
player.cpp
|
- Blood: Move synchronised input call to doslopetilting() above call to resetForcedSyncInput() .
|
2021-01-02 14:54:54 +11:00 |
player.h
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
prediction.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
preload.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
qav.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
qav.h
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
replace.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
sbar.cpp
|
- Blood: fixed double inventory display on overlay status bar.
|
2020-12-10 19:02:09 +01:00 |
sectorfx.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
sectorfx.h
|
- put all Blood game code into a namespace.
|
2019-09-22 08:39:22 +02:00 |
seq.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
seq.h
|
- Blood: cleanup and simplification of SEQ code.
|
2020-11-21 18:12:51 +01:00 |
seqcb.h
|
- refactored the SEQ callback to receive an actor pointer instead of an xsprite index.
|
2020-12-04 18:03:01 +01:00 |
sfx.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
sound.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
sound.h
|
- even more renames
|
2020-11-22 12:48:42 +01:00 |
tile.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
trig.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
triggers.cpp
|
[Blood] Fix wrong sector path marker stat lookup
|
2020-12-31 20:43:18 +01:00 |
triggers.h
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
view.cpp
|
- Blood: Fix automap player smoothness.
|
2021-01-02 19:41:48 +11:00 |
view.h
|
- made the new interpolation system work in Blood.
|
2020-11-26 18:32:35 +01:00 |
warp.cpp
|
- Blood: header dependency cleanup.
|
2020-12-09 15:56:32 +01:00 |
weapon.cpp
|
- Blood: Fix glitched akimbo shotguns by removing code that needed to go with 182b8023ca .
|
2021-01-04 15:15:19 +11:00 |