.. |
2d.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
aistuff.h
|
Exhumed code cleanup
|
2020-08-18 18:56:39 +02:00 |
anims.cpp
|
- more header consolidation and cleanup.
|
2020-08-18 18:56:56 +02:00 |
anubis.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
bubbles.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
bullet.cpp
|
- more header consolidation and cleanup.
|
2020-08-18 18:56:56 +02:00 |
cd.cpp
|
- cleaned out some waiting code.
|
2020-08-22 10:17:24 +02:00 |
d_menu.cpp
|
- use DrawTexture for rendering the menu items.
|
2020-08-23 13:57:56 +02:00 |
engine.h
|
- removed the last uses of the original rotatesprite function.
|
2020-08-23 14:55:19 +02:00 |
enginesubs.cpp
|
- removed the last uses of the original rotatesprite function.
|
2020-08-23 14:55:19 +02:00 |
exhumed.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
exhumed.h
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
fish.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
gameloop.cpp
|
- the training map could not be started.
|
2020-08-23 14:00:53 +02:00 |
grenade.cpp
|
- more header consolidation and cleanup.
|
2020-08-18 18:56:56 +02:00 |
gun.cpp
|
- ported the final level's text screen and exported its text to the string table.
|
2020-08-22 18:12:19 +02:00 |
init.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
input.cpp
|
- Exhumed: moved the input code out of the main loop
|
2020-08-23 07:41:29 +02:00 |
items.cpp
|
- more header consolidation and cleanup.
|
2020-08-18 18:56:56 +02:00 |
lavadude.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
light.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
lighting.cpp
|
- more header consolidation and cleanup.
|
2020-08-18 18:56:56 +02:00 |
lion.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
map.cpp
|
- Exhumed status bar work.
|
2020-08-20 17:04:21 +02:00 |
menu.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
menu.h
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
move.cpp
|
- same procedure as last time.
|
2020-08-22 09:41:18 +02:00 |
movie.cpp
|
- final cleanup on Exhumed's intro sequence.
|
2020-08-21 00:49:07 +02:00 |
mummy.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
names.h
|
PCExhumed: Misc code tidying. Changed cases in runlist_ProcessSectorTag() to match editor tag numbers,
|
2020-02-05 18:00:40 +01:00 |
object.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
osdcmds.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
player.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
player.h
|
- Exhumed: moved the input code out of the main loop
|
2020-08-23 07:41:29 +02:00 |
ps_input.h
|
- migrated Exhumed's cheats to the global system.
|
2020-08-22 21:13:11 +02:00 |
queen.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
ra.cpp
|
Exhumed code cleanup
|
2020-08-18 18:56:39 +02:00 |
ramses.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
random.cpp
|
- more header consolidation and cleanup.
|
2020-08-18 18:56:56 +02:00 |
rat.cpp
|
- more header consolidation and cleanup.
|
2020-08-18 18:56:56 +02:00 |
rex.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
roach.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
runlist.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
save.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
scorp.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
sequence.cpp
|
- removed the last uses of the original rotatesprite function.
|
2020-08-23 14:55:19 +02:00 |
sequence.h
|
- Exhumed status bar work.
|
2020-08-20 17:04:21 +02:00 |
set.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
snake.cpp
|
- redirect messages from last commit to debug mode.
|
2020-08-22 09:39:49 +02:00 |
sound.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
sound.h
|
- Exhumed: Play sound on Lobotomy logo
|
2020-08-21 19:40:18 +02:00 |
spider.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
status.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |
status.h
|
- Exhumed status bar work.
|
2020-08-20 17:04:21 +02:00 |
switch.cpp
|
Exhumed code cleanup
|
2020-08-18 18:56:39 +02:00 |
trigdat.cpp
|
- more header consolidation and cleanup.
|
2020-08-18 18:56:56 +02:00 |
view.cpp
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
view.h
|
- reworked the main loop.
|
2020-08-23 12:26:52 +02:00 |
wasp.cpp
|
- implemented a proper kill counter.
|
2020-08-23 14:39:14 +02:00 |