raze/source/exhumed/src
2020-08-23 14:55:19 +02:00
..
2d.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
aistuff.h Exhumed code cleanup 2020-08-18 18:56:39 +02:00
anims.cpp - more header consolidation and cleanup. 2020-08-18 18:56:56 +02:00
anubis.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
bubbles.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
bullet.cpp - more header consolidation and cleanup. 2020-08-18 18:56:56 +02:00
cd.cpp - cleaned out some waiting code. 2020-08-22 10:17:24 +02:00
d_menu.cpp - use DrawTexture for rendering the menu items. 2020-08-23 13:57:56 +02:00
engine.h - removed the last uses of the original rotatesprite function. 2020-08-23 14:55:19 +02:00
enginesubs.cpp - removed the last uses of the original rotatesprite function. 2020-08-23 14:55:19 +02:00
exhumed.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
exhumed.h - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
fish.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
gameloop.cpp - the training map could not be started. 2020-08-23 14:00:53 +02:00
grenade.cpp - more header consolidation and cleanup. 2020-08-18 18:56:56 +02:00
gun.cpp - ported the final level's text screen and exported its text to the string table. 2020-08-22 18:12:19 +02:00
init.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
input.cpp - Exhumed: moved the input code out of the main loop 2020-08-23 07:41:29 +02:00
items.cpp - more header consolidation and cleanup. 2020-08-18 18:56:56 +02:00
lavadude.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
light.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
lighting.cpp - more header consolidation and cleanup. 2020-08-18 18:56:56 +02:00
lion.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
map.cpp - Exhumed status bar work. 2020-08-20 17:04:21 +02:00
menu.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
menu.h - reworked the main loop. 2020-08-23 12:26:52 +02:00
move.cpp - same procedure as last time. 2020-08-22 09:41:18 +02:00
movie.cpp - final cleanup on Exhumed's intro sequence. 2020-08-21 00:49:07 +02:00
mummy.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
names.h PCExhumed: Misc code tidying. Changed cases in runlist_ProcessSectorTag() to match editor tag numbers, 2020-02-05 18:00:40 +01:00
object.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
osdcmds.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
player.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
player.h - Exhumed: moved the input code out of the main loop 2020-08-23 07:41:29 +02:00
ps_input.h - migrated Exhumed's cheats to the global system. 2020-08-22 21:13:11 +02:00
queen.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
ra.cpp Exhumed code cleanup 2020-08-18 18:56:39 +02:00
ramses.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
random.cpp - more header consolidation and cleanup. 2020-08-18 18:56:56 +02:00
rat.cpp - more header consolidation and cleanup. 2020-08-18 18:56:56 +02:00
rex.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
roach.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
runlist.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
save.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
scorp.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
sequence.cpp - removed the last uses of the original rotatesprite function. 2020-08-23 14:55:19 +02:00
sequence.h - Exhumed status bar work. 2020-08-20 17:04:21 +02:00
set.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
snake.cpp - redirect messages from last commit to debug mode. 2020-08-22 09:39:49 +02:00
sound.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
sound.h - Exhumed: Play sound on Lobotomy logo 2020-08-21 19:40:18 +02:00
spider.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
status.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00
status.h - Exhumed status bar work. 2020-08-20 17:04:21 +02:00
switch.cpp Exhumed code cleanup 2020-08-18 18:56:39 +02:00
trigdat.cpp - more header consolidation and cleanup. 2020-08-18 18:56:56 +02:00
view.cpp - reworked the main loop. 2020-08-23 12:26:52 +02:00
view.h - reworked the main loop. 2020-08-23 12:26:52 +02:00
wasp.cpp - implemented a proper kill counter. 2020-08-23 14:39:14 +02:00