raze/wadsrc/static/zscript/games/duke
Christoph Oelckers 6df1a14a92 gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-12-05 22:40:56 +01:00
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actors Duke fixed two issues with displaying incorrect sprites 2023-12-05 22:39:28 +01:00
ui gave translations a dedicated scripted type. 2023-12-05 22:40:56 +01:00
world - final clenaup on animatesprites_d.cpp. 2023-04-07 12:22:44 +02:00
dukeactor.zs - Duke: fix management of killit_flag. 2023-07-22 10:24:20 +02:00
dukegame.zs turn players into DObjects and fix several bugs with bad memory access. 2023-12-05 22:38:34 +01:00