raze/source/exhumed/src
2020-01-10 17:32:28 +01:00
..
aistuff.cpp Even more silencing of compiler warnings 2019-12-02 21:18:39 +01:00
aistuff.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
anims.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
anims.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
anubis.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
anubis.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
bubbles.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
bubbles.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
bullet.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
bullet.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
cd.cpp - reducing the completionist cruft. 2019-12-26 18:29:10 +01:00
cd.h - ported Exhumed sound to OpenAL. 2019-12-25 23:37:16 +01:00
d_menu.cpp - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
engine.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
enginesubs.cpp PCExhumed: remove uneeded malloc.h include 2019-12-31 09:19:58 +01:00
exhumed.cpp PCExhumed: Add god, noclip and changelevel console commands. 2020-01-07 20:12:12 +01:00
exhumed.h PCExhumed: Add god, noclip and changelevel console commands. 2020-01-07 20:12:12 +01:00
fish.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
fish.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
grenade.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
grenade.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
gun.cpp - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
gun.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
init.cpp PCExhumed: Correct variable name/usage in runlist channel loop. 2020-01-04 10:06:15 +01:00
init.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
input.cpp - cleaned up the input code a bit. 2020-01-01 11:35:47 +01:00
items.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
items.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lavadude.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
lavadude.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
light.cpp - had a look at Exhumed's shade tables and implemented the necessary adjustments for the 3 with abnormal gradients. 2019-12-31 22:53:03 +01:00
light.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lighting.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
lighting.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lion.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
lion.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
main.cpp Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
map.cpp - added a ClearScreen function to the 2D drawer to wrap the frequent occurence of this use case. 2020-01-05 10:48:44 +01:00
map.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
menu.cpp - clearing the screen here is redundant. 2020-01-07 20:17:08 +01:00
menu.h Fix reading demo file 2019-12-02 21:19:25 +01:00
mono.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
mono.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
move.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
move.h Fix FindFood() for Rat AI and tidy a bit 2019-12-07 01:01:02 +01:00
movie.cpp - added a ClearScreen function to the 2D drawer to wrap the frequent occurence of this use case. 2020-01-05 10:48:44 +01:00
movie.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
mummy.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
mummy.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
names.h Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used. 2019-11-22 00:14:50 +01:00
network.cpp Even more silencing of compiler warnings 2019-12-02 21:18:39 +01:00
network.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
object.cpp PCExhumed: Fix spark effect when destroying an energy tower. 2020-01-10 17:32:28 +01:00
object.h - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
osdcmds.cpp - removed merged code that doesn't work anymore. 2020-01-08 00:05:37 +01:00
osdcmds.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
paul.cpp Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
paul.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
player.cpp PCExhumed: Add god, noclip and changelevel console commands. 2020-01-07 20:12:12 +01:00
player.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
ps_input.h - cleaned up the input code a bit. 2020-01-01 11:35:47 +01:00
queen.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
queen.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
ra.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
ra.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
random.cpp - more macOS compilation fixes 2020-01-07 01:11:19 +01:00
random.h RandomWord should be unsigned 2019-12-03 17:30:35 +01:00
rat.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
rat.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
record.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
record.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
rex.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
rex.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
roach.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
roach.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
runlist.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
runlist.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
save.cpp - more sound related fixes. 2019-12-27 22:17:36 +01:00
save.h - work on the savegame writer. 2019-12-27 10:52:40 +01:00
scorp.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
scorp.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
sequence.cpp - all source compile now on macOS 2020-01-08 01:00:57 +01:00
sequence.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
serial.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
serial.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
set.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
set.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
snake.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
snake.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
sound.cpp - added the needed parts of GZDoom's render backend to have the postprocessor working. 2019-12-28 18:20:47 +01:00
sound.h - fixed the fire sound in the intro. 2019-12-27 23:09:05 +01:00
spider.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
spider.h Tidy spider AI code 2019-12-07 01:00:59 +01:00
status.cpp - cleaned out the 2D drawing code. 2019-12-29 15:46:48 +01:00
status.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
stream.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
stream.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
switch.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
switch.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
text2.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
text2.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
timer.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
timer.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
trigdat.cpp PCExhumed: fix triddat.cpp build with libc++ 2019-12-31 09:19:58 +01:00
trigdat.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
typedefs.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
util.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
view.cpp - place weapon sprites in a separate render list. 2019-12-30 20:16:51 +01:00
view.h Add fov cvar 2019-11-26 19:13:48 +01:00
wasp.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
wasp.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00