.. |
aistuff.cpp
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Even more silencing of compiler warnings
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2019-12-02 21:18:39 +01:00 |
aistuff.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
anims.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
anims.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
anubis.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
anubis.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
bubbles.cpp
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- work on the savegame writer.
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2019-12-27 10:52:40 +01:00 |
bubbles.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
bullet.cpp
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- work on the savegame writer.
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2019-12-27 10:52:40 +01:00 |
bullet.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
cd.cpp
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- reducing the completionist cruft.
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2019-12-26 18:29:10 +01:00 |
cd.h
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- ported Exhumed sound to OpenAL.
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2019-12-25 23:37:16 +01:00 |
d_menu.cpp
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- more macOS compilation fixes
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2020-01-07 01:11:19 +01:00 |
engine.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
enginesubs.cpp
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PCExhumed: remove uneeded malloc.h include
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2019-12-31 09:19:58 +01:00 |
exhumed.cpp
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PCExhumed: Add god, noclip and changelevel console commands.
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2020-01-07 20:12:12 +01:00 |
exhumed.h
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PCExhumed: Add god, noclip and changelevel console commands.
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2020-01-07 20:12:12 +01:00 |
fish.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
fish.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
grenade.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
grenade.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
gun.cpp
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- more macOS compilation fixes
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2020-01-07 01:11:19 +01:00 |
gun.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
init.cpp
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PCExhumed: Correct variable name/usage in runlist channel loop.
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2020-01-04 10:06:15 +01:00 |
init.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
input.cpp
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- cleaned up the input code a bit.
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2020-01-01 11:35:47 +01:00 |
items.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
items.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
lavadude.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
lavadude.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
light.cpp
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- had a look at Exhumed's shade tables and implemented the necessary adjustments for the 3 with abnormal gradients.
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2019-12-31 22:53:03 +01:00 |
light.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
lighting.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
lighting.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
lion.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
lion.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
main.cpp
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
map.cpp
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- added a ClearScreen function to the 2D drawer to wrap the frequent occurence of this use case.
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2020-01-05 10:48:44 +01:00 |
map.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
menu.cpp
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- clearing the screen here is redundant.
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2020-01-07 20:17:08 +01:00 |
menu.h
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Fix reading demo file
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2019-12-02 21:19:25 +01:00 |
mono.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
mono.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
move.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
move.h
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Fix FindFood() for Rat AI and tidy a bit
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2019-12-07 01:01:02 +01:00 |
movie.cpp
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- added a ClearScreen function to the 2D drawer to wrap the frequent occurence of this use case.
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2020-01-05 10:48:44 +01:00 |
movie.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
mummy.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
mummy.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
names.h
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Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
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2019-11-22 00:14:50 +01:00 |
network.cpp
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Even more silencing of compiler warnings
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2019-12-02 21:18:39 +01:00 |
network.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
object.cpp
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PCExhumed: Fix spark effect when destroying an energy tower.
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2020-01-10 17:32:28 +01:00 |
object.h
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- more macOS compilation fixes
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2020-01-07 01:11:19 +01:00 |
osdcmds.cpp
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- removed merged code that doesn't work anymore.
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2020-01-08 00:05:37 +01:00 |
osdcmds.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
paul.cpp
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
paul.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
player.cpp
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PCExhumed: Add god, noclip and changelevel console commands.
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2020-01-07 20:12:12 +01:00 |
player.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
ps_input.h
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- cleaned up the input code a bit.
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2020-01-01 11:35:47 +01:00 |
queen.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
queen.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
ra.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
ra.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
random.cpp
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- more macOS compilation fixes
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2020-01-07 01:11:19 +01:00 |
random.h
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RandomWord should be unsigned
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2019-12-03 17:30:35 +01:00 |
rat.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
rat.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
record.cpp
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- work on the savegame writer.
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2019-12-27 10:52:40 +01:00 |
record.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
rex.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
rex.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
roach.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
roach.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
runlist.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
runlist.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
save.cpp
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- more sound related fixes.
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2019-12-27 22:17:36 +01:00 |
save.h
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- work on the savegame writer.
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2019-12-27 10:52:40 +01:00 |
scorp.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
scorp.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
sequence.cpp
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- all source compile now on macOS
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2020-01-08 01:00:57 +01:00 |
sequence.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
serial.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
serial.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
set.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
set.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
snake.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
snake.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
sound.cpp
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- added the needed parts of GZDoom's render backend to have the postprocessor working.
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2019-12-28 18:20:47 +01:00 |
sound.h
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- fixed the fire sound in the intro.
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2019-12-27 23:09:05 +01:00 |
spider.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
spider.h
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Tidy spider AI code
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2019-12-07 01:00:59 +01:00 |
status.cpp
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- cleaned out the 2D drawing code.
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2019-12-29 15:46:48 +01:00 |
status.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
stream.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
stream.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
switch.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
switch.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
text2.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
text2.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
timer.cpp
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
timer.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
trigdat.cpp
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PCExhumed: fix triddat.cpp build with libc++
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2019-12-31 09:19:58 +01:00 |
trigdat.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
typedefs.h
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Add License header to .h and .cpp files
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2019-11-22 00:13:44 +01:00 |
util.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |
view.cpp
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- place weapon sprites in a separate render list.
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2019-12-30 20:16:51 +01:00 |
view.h
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Add fov cvar
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2019-11-26 19:13:48 +01:00 |
wasp.cpp
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- added savegame records for all global data that looks to be game relevant.
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2019-12-26 22:00:04 +01:00 |
wasp.h
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- added project and namespace wrappers to all Exhumed files.
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2019-11-23 00:11:37 +01:00 |