- clearing the screen here is redundant.

This commit is contained in:
Christoph Oelckers 2020-01-07 20:17:08 +01:00
parent dfd6796159
commit 8cbb313a96

View file

@ -684,8 +684,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
HandleAsync();
twod->ClearScreen();
videoClearScreen(overscanindex); // fix hall of mirrors when console renders offscreen in widescreen resolutions.
if (((int)totalclock - startTime) / kTimerTicks)
{
nIdleSeconds++;